Gramlich Posted February 19, 2013 Share Posted February 19, 2013 I really like the addition of walls, and I would like the addition of a house.I set up a house-like enclosure with some stone walls. It makes it look less like you just have an odd assortment of gear lying around a campfire.I don't know how many people survived long periods of time in the wilds without building an appropriate shelter, anyway, and it could potentially be an essential if they decide to include seasons. I think they should add more threats to the game instead of cutting more material. Link to comment Share on other sites More sharing options...
Silvi Posted February 19, 2013 Share Posted February 19, 2013 More than houses, which to me are an unnecessary addition this game can do without, I'd like to see doors/gates. I'm tired of using traps or dummy walls I need to destroy every time I want to add a bunny to my bunbun pen Link to comment Share on other sites More sharing options...
Palpetinus Posted February 19, 2013 Share Posted February 19, 2013 More than houses, which to me are an unnecessary addition this game can do without, I'd like to see doors/gates. I'm tired of using traps or dummy walls I need to destroy every time I want to add a bunny to my bunbun penKevin mentioned remotely accessable doors once. But the question is if he just wanted to tease us or if they are really considering adding those. Link to comment Share on other sites More sharing options...
Silvi Posted February 19, 2013 Share Posted February 19, 2013 Kevin mentioned remotely accessable doors once. But the question is if he just wanted to tease us or if they are really considering adding those.Gah it's the MINDGAMES all over againI really hope we do get some gates. Link to comment Share on other sites More sharing options...
Palpetinus Posted February 19, 2013 Share Posted February 19, 2013 Gah it's the MINDGAMES all over againI really hope we do get some gates.Yup, Kevin is an upright evil robot developer. Link to comment Share on other sites More sharing options...
sirmentlegen Posted February 19, 2013 Share Posted February 19, 2013 Link to comment Share on other sites More sharing options...
Silvi Posted February 19, 2013 Share Posted February 19, 2013 I am REALLY hungry now Link to comment Share on other sites More sharing options...
sinmist Posted February 19, 2013 Share Posted February 19, 2013 I'm not sure walls have been fully implemented yet. Npc AI doesn't really work with wall to well. I've noticed things like pigs etc. don't even pay attention to them being there and will run right into them. Link to comment Share on other sites More sharing options...
Revolver66 Posted February 19, 2013 Share Posted February 19, 2013 Walls are totally pointless on every level, I never bother with them (although I can see they have some special uses, as mentioned above). I think they it would definitely be cool i they added more stuff to defend bases with, but walls are not the answer.They do nothing. If you're attacked by, say, hounds, they just bite(!) through them which makes no sense. Once pathfinding is ironed out, then enemies will just go through the holes required for the player to walk in and out. Even if walls are buffed, then presumably an enemy will just hang around on the other side and you'll have to deal with them eventually anyway. This isn't Age of Empires, so why are there walls? Link to comment Share on other sites More sharing options...
Silvi Posted February 19, 2013 Share Posted February 19, 2013 I really consider them to be here purely for aesthetic reasons and for bunny herding. Because of the enemies being able to bite though even stone walls, any attempt to use them as a defence lacks lasting appeal. Link to comment Share on other sites More sharing options...
Gramlich Posted February 20, 2013 Author Share Posted February 20, 2013 More than houses, which to me are an unnecessary addition this game can do without, I'd like to see doors/gates. I'm tired of using traps or dummy walls I need to destroy every time I want to add a bunny to my bunbun penThe addition of doors/gates would pretty much make houses. All you're missing is a roof. Link to comment Share on other sites More sharing options...
Gramlich Posted February 20, 2013 Author Share Posted February 20, 2013 Walls are totally pointless on every level, I never bother with them (although I can see they have some special uses, as mentioned above). I think they it would definitely be cool i they added more stuff to defend bases with, but walls are not the answer.They do nothing. If you're attacked by, say, hounds, they just bite(!) through them which makes no sense. Once pathfinding is ironed out, then enemies will just go through the holes required for the player to walk in and out. Even if walls are buffed, then presumably an enemy will just hang around on the other side and you'll have to deal with them eventually anyway. This isn't Age of Empires, so why are there walls?The pathfinding allows players to use walls to funnel enemies into traps. I don't know how you'd have a base without walls and defend it. Link to comment Share on other sites More sharing options...
Silvi Posted February 20, 2013 Share Posted February 20, 2013 The addition of doors/gates would pretty much make houses. All you're missing is a roof.A makeshift gate for a rabbit pen hardly makes a house. I guess if you squint a lot, put a wooden board floor and get an area surrounded by wall you can call it a house. If you're very desperate.By that logic houses are already implemented in the game? I mean you can just leave 2 spots open and call it an open gate i guess?The pathfinding allows players to use walls to funnel enemies into traps. I don't know how you'd have a base without walls and defend it.Except enemies just attack walls and go in a straight line in Don't Starve. That's the problem. :c i wish they would try to go around them, but they just attack them. Link to comment Share on other sites More sharing options...
fear_town Posted February 20, 2013 Share Posted February 20, 2013 Don't pigs and stuff go through the opening of walls? I could have sworn they did in the Progress update video.. Link to comment Share on other sites More sharing options...
Silvi Posted February 20, 2013 Share Posted February 20, 2013 Don't pigs and stuff go through the opening of walls? I could have sworn they did in the Progress update video..Pigs that follow you. yes. Enemies (at least the ones I've been seeing) just attack walls. Spiders and hounds namely. And beefalo. They don't go through mazes of walls. Treeguard smashes walls as well.Not sure about Krampus. Link to comment Share on other sites More sharing options...
fear_town Posted February 20, 2013 Share Posted February 20, 2013 Thanks for the info.. I've been fortunate to find peninsula type stuff and I set up shop there.. No need for walls when there's only one way in or out.. Link to comment Share on other sites More sharing options...
Mulzilla Posted March 13, 2013 Share Posted March 13, 2013 I mostly use walls as a funnel - in offence, I usually build an L or C shape at the edge of a Beefallo meadow and chase young ones into it, trapping them while I stab them with pointy sticks. Same deal for Gobblers near a berry patch.Defensively, I use walls to buy time or funnel enemies - leaving gaps allows you to funnel Hounds into paths full of traps if dance around by the entrance, while most often if I'm camping out on a long range expedition (usually to a region rotten with Spiders) then the walls buy time to make sure I have all the weapons I need at hand, or the right emergency gear if I need to flee (say, ditching the log suit in favour of a pre-packed backpack).It's pointless to try and build a fort (or at least, super boring) but walls offer a small amount of control as an extra buffer in those crazy situations that sometimes sneak up on you. Link to comment Share on other sites More sharing options...
blitz4 Posted March 13, 2013 Share Posted March 13, 2013 I never use walls, I feel they're too op for my play. But quick question, are stone walls still flammable? Link to comment Share on other sites More sharing options...
GreyWorm Posted March 13, 2013 Share Posted March 13, 2013 Oh for crying out loud. You mean I didn't have to build a bunker with a floor covering to protect myself from the winter elements?! Link to comment Share on other sites More sharing options...
Ridley Posted March 13, 2013 Share Posted March 13, 2013 First build walls so they make a square shape with a opening for door. Find Chester.Now chase a baby beefalo into the little fort you made.Push chester infront of the door and give him the eyebone so he stays.When the baby grows up i will start a new herd there and will not run back to the oringal herd. You can now have a nearby beefalo herd overtime and you wont have to use 200 of those stupid uncommon beefalo herding horns.This is how you kidnap babies in don't starve. Link to comment Share on other sites More sharing options...
Dragon_sissiy Posted March 13, 2013 Share Posted March 13, 2013 First build walls so they make a square shape with a opening for door. Find Chester.Now chase a baby beefalo into the little fort you made.Push chester infront of the door and give him the eyebone so he stays.When the baby grows up i will start a new herd there and will not run back to the oringal herd. You can now have a nearby beefalo herd overtime and you wont have to use 200 of those stupid uncommon beefalo herding horns.This is how you kidnap babies in don't starve.Except beefalo destroy walls during mating season. =/ Link to comment Share on other sites More sharing options...
Palpetinus Posted March 13, 2013 Share Posted March 13, 2013 I never use walls, I feel they're too op for my play. But quick question, are stone walls still flammable?No, they aren't. Link to comment Share on other sites More sharing options...
Addle Posted March 13, 2013 Share Posted March 13, 2013 The word "soon" has been bolded thrice, by different users, like so: SoonI suspect foul play. Link to comment Share on other sites More sharing options...
Palpetinus Posted March 13, 2013 Share Posted March 13, 2013 The word "soon" has been bolded thrice, by different users, like so: SoonI suspect foul play.Well, that's kinda old. But we (or atleast me and some others) use it like as insider-joke whenever we write "soon" (like now...) Link to comment Share on other sites More sharing options...
Addle Posted March 13, 2013 Share Posted March 13, 2013 Well, that's kinda old. But we (or atleast me and some others) use it like as insider-joke whenever we write "soon" (like now...)Yes, I know of when Max used it as a clue in the Winter puzzle (the one that lead to the origins video, if I recall correctly). However, I find it strange it should flare up again, as I've never actually seen it used as an inside-joke. Then again, I'm quite confused concerning the Rain puzzle... and I'm really reaching for more clues for it... I just really want a definitive end to it, I suppose. I feel lie I did when we barely completed the Insanity puzzle on time. Max had to practically shout the last letter in every character's name at us.I just don't want a puzzle to go unsolved, man. Link to comment Share on other sites More sharing options...
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