Rather, two words: custom sandbox. As I said, custom sandbox is a solution to it all.One thing though: If a player only sticks to an easier-moded game or a very easy custom sandbox the player is only hurting him/herself. By playing with a feeling of safety in a comfort zone devoid of challenge we kinda get used to certain actions and stop developing strategies for harsher times. And yes I died a lot in winter, in fact I have yet to tackle it, which is why I won't clamour this game is too easy - I have yet to figure out best ways to stay alive etc. But I definitely don't want to play an easier game, as it won't teach me anything, it'll be just kinda there, useless wallowing in content, with no development on the player's side. If you buy a survival game, you expect survival right? DS is supposed to be a survival game. Yes, it's not AS hard as some would want and it's definitely not an easy game now that the updates added layers of content. If you take a while to learn how to play it you'll overcome the difficulties eventually. Like the bosses attacking in packs. Figure out how to deal with them etc. To be honest, I really doubt the game will change to be easier, mostly because there are no unfair difficulties here, only things that require knowledge and planning.