Obeliske Posted September 10, 2017 Share Posted September 10, 2017 As the title says anybody know of one? If so can I get a link please? I'll be posting this on the Steam forums as well in the hopes of getting an answer soon Link to comment Share on other sites More sharing options...
FR4NK Posted September 10, 2017 Share Posted September 10, 2017 Manual generators plus one battery at first. Then once you get an electrolyzer system up and running then you use the hydrogen generator + a manual generator. If you got a natural gas geyser near you then you can start using it but you need to do something with the CO2. Link to comment Share on other sites More sharing options...
Obeliske Posted September 10, 2017 Author Share Posted September 10, 2017 Yeah, I'm having more of an issue with overloading then generation. I'm looking for something to help me with basic setup understanding and the link between the various machines in order to plan out an efficient setup. At one point in the past I had used a setup using multiple generators on top of my base with transformers, each generator attached to its own supply of batteries and a transformer and while this worked it was inelegant and I like things to be a bit cleaner then that. So I'm looking around to see what others have done and see if I can find a proper guide. Link to comment Share on other sites More sharing options...
WanderingKid Posted September 10, 2017 Share Posted September 10, 2017 Hrm, I'm not elegant in my design. It's pretty heavy handed, but I'm hoping it helps anyway: In general, I have a maintenance corridor (read: Heavi-watt wire décor hazard) that runs through the central column/areas of my bases. In here I stick transformers hooked off the heavi-watt and run lighter wire off to wherever I need the power. Just have to make sure the vertical areas are 3 wide for the transformers, and don't use doors or any type of tile besides solid, as the décor value seeps through then anyway. To that heavy wire corridor I hook up *everything*. Batteries, coal generators, manual generators ( you actually go backwards from light wire in to heavy wire out on the transformer)... the works. Sometimes it gets a bit goofy and I just let them stare at the wires now and then because I find it near impossible to completely hide the wires without being OCD about base construction and layout. Link to comment Share on other sites More sharing options...
Reaniel Posted September 10, 2017 Share Posted September 10, 2017 That's more of an issue with base design than power guide. I mean if you don't want to use transformers because you think they're ugly, you just need to have different circuits with thir own individual power source. Link to comment Share on other sites More sharing options...
Michi01 Posted September 10, 2017 Share Posted September 10, 2017 I'm not sure if this is the kind of thing that you're looking for, but there is an in depth guide for setting up a natural gas power plant (might not be up to date because idk if the natural gas production of geysers was changed):https://oxygennotincluded.gamepedia.com/Guide/Natural_Gas_Geysers Link to comment Share on other sites More sharing options...
Saturnus Posted September 10, 2017 Share Posted September 10, 2017 3 hours ago, WanderingKid said: In general, I have a maintenance corridor (read: Heavi-watt wire décor hazard) that runs through the central column/areas of my bases. That is, or was my preferred method. The thing is that you can build doors on top of heavi-watt wire now. So just run your heavi-watt wire through a floor made of mechanical airlocks to completely negate the negative decor of the heavi-watt wires. Link to comment Share on other sites More sharing options...
Reaniel Posted September 10, 2017 Share Posted September 10, 2017 1 hour ago, Saturnus said: That is, or was my preferred method. The thing is that you can build doors on top of heavi-watt wire now. So just run your heavi-watt wire through a floor made of mechanical airlocks to completely negate the negative decor of the heavi-watt wires. Wow, really?! I mean I know that you still can't build heavy wires across doors because I just tried that yesterday, but it now works the other around? That's great to know Link to comment Share on other sites More sharing options...
Michi01 Posted September 10, 2017 Share Posted September 10, 2017 1 hour ago, Saturnus said: That is, or was my preferred method. The thing is that you can build doors on top of heavi-watt wire now. So just run your heavi-watt wire through a floor made of mechanical airlocks to completely negate the negative decor of the heavi-watt wires. Hasn't that always worked? Link to comment Share on other sites More sharing options...
Oozinator Posted September 10, 2017 Share Posted September 10, 2017 4 minutes ago, Michi01 said: Hasn't that always worked? Secret sauce! ^^ Link to comment Share on other sites More sharing options...
Reaniel Posted September 10, 2017 Share Posted September 10, 2017 1 hour ago, Michi01 said: Hasn't that always worked? If that's the case, then I just didn't know at all until now. I've always built my doors first before building lines and pipes, and just never attempted to build it on top of heavywires before. :/ Link to comment Share on other sites More sharing options...
Saturnus Posted September 10, 2017 Share Posted September 10, 2017 2 hours ago, Michi01 said: Hasn't that always worked? It wasn't possible in the first instalments of the AU at least. Now you can. Don't know when that changed but... huzzah. Link to comment Share on other sites More sharing options...
Obeliske Posted September 10, 2017 Author Share Posted September 10, 2017 Thanks guys, running a central wire with transformers is a lot more elegant then a dozen power stations at the top of my base Link to comment Share on other sites More sharing options...
Lifegrow Posted September 12, 2017 Share Posted September 12, 2017 As the title says anybody know of one? If so can I get a link please? I'll be posting this on the Steam forums as well in the hopes of getting an answer soon Sorry if this is a little late - but I made a video back when AU came out, that's still somewhat relevant today. Hopefully might help. Link to comment Share on other sites More sharing options...
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