Whispershade Posted July 9, 2017 Share Posted July 9, 2017 I've seen it before but yesterday was the first time it killed one. I wish I thought the save my game at that instant. What happened was a dupe was suffocating in a CO2 atmosphere and was trying to leave. It had available options to leave but kept waffling between two possible choices while other dupes were running passed it to and from tasks. I tried to have the ladder piece of one of its paths deconstructed, and that seemed to work but he died just as he was about to climb out. Literally 1 more second and he'd probably be alive. Has anyone seen it? Are the devs aware of the situation? Does anyone know how to avoid it beyond the obvious of don't give them multiple paths? Link to comment Share on other sites More sharing options...
Kasuha Posted July 9, 2017 Share Posted July 9, 2017 It's well known thing, reported number of times. Pretty often if you save and load the game the instant it happens, the dupe gets out of it. I'm not sure why exactly does it happen but it feels like asymmetry of the pathfinder is playing a role, the dupe does a step and then it seems to him that oxygen bubble on the other side is closer than the one he's going after. But that's just a guess and it may be caused by something else. Link to comment Share on other sites More sharing options...
NanoD Posted July 9, 2017 Share Posted July 9, 2017 It happens after a dupe jumps it makes a new decision and jumps back new decision. And it continues till it gets out or dies. If I se a spot like that I try to re designee that spot because it probably will happen again. But the most interesting bug I got from when I had 100 dupes was that they forgot to not hold breath anymore, lost one dupe to that and after that I stopped using fastest speed. Link to comment Share on other sites More sharing options...
Executive_Lurker Posted July 9, 2017 Share Posted July 9, 2017 I find pressing the red alert button helps, it might not work in every situation. Link to comment Share on other sites More sharing options...
bountygiver Posted July 9, 2017 Share Posted July 9, 2017 the funny part is even if you have debug mode on, teleporting them won't work when they are stuck in that state. They get teleported back and shuffle between 2 points again. Link to comment Share on other sites More sharing options...
SilenceKiller99 Posted July 10, 2017 Share Posted July 10, 2017 It sometimes also works to give them the 'move to' order to one of the available paths. Link to comment Share on other sites More sharing options...
noisycat Posted July 10, 2017 Share Posted July 10, 2017 16 hours ago, Whispershade said: I've seen it before but yesterday was the first time it killed one. I wish I thought the save my game at that instant. What happened was a dupe was suffocating in a CO2 atmosphere and was trying to leave. It had available options to leave but kept waffling between two possible choices while other dupes were running passed it to and from tasks. I tried to have the ladder piece of one of its paths deconstructed, and that seemed to work but he died just as he was about to climb out. Literally 1 more second and he'd probably be alive. Has anyone seen it? Are the devs aware of the situation? Does anyone know how to avoid it beyond the obvious of don't give them multiple paths? This is very strange, because I had same problem around same time yesterday... Exact same situation! Link to comment Share on other sites More sharing options...
clamjam Posted July 10, 2017 Share Posted July 10, 2017 The same thing happened to me the other day when I couldn't decide if I wanted to use the escalator or the elevator! Link to comment Share on other sites More sharing options...
Dead_eye Posted July 10, 2017 Share Posted July 10, 2017 Well still better then my Dupe. I rescued him with a red alert and instead of stopping and catching a breath he ran up to the lavoratory in the base and died in 2000g pressure of oxygen because he wanted to pee before he took a breath... I really would like to have a different set of priorities... like breath > eat > pee maybe? I rather mop up a bit of dirty water then have a dupe die on me. Link to comment Share on other sites More sharing options...
Kasuha Posted July 10, 2017 Share Posted July 10, 2017 2 hours ago, Dead_eye said: breath > eat > pee It's not that simple. What you actually want is suffocating > starving > toilet > hungry > need air Link to comment Share on other sites More sharing options...
Whispershade Posted July 10, 2017 Author Share Posted July 10, 2017 4 hours ago, clamjam said: The same thing happened to me the other day when I couldn't decide if I wanted to use the escalator or the elevator! At least you remembered to stop holding our breath. Link to comment Share on other sites More sharing options...
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