Walruscustard Posted February 25, 2017 Share Posted February 25, 2017 So I finally have an insulated, airlocked chamber that can keep a fairly steady 20 degrees C to keep these bristle berry plants happy. Offscreen there's a thermo regulator that takes in gas from inside the chamber and returns it through insulated gas vents. As far as I've seen, the biggest thing that hurts this setup... is dupes. They have to go inside to harvest/fertilize the plants and every visit raises the temperature by about 1 degree apiece. Link to comment Share on other sites More sharing options...
Octyabr Posted February 25, 2017 Share Posted February 25, 2017 Ok, first question: What are those plants? food? Link to comment Share on other sites More sharing options...
Czeraphine Posted February 25, 2017 Share Posted February 25, 2017 24 minutes ago, Octyabr said: Ok, first question: What are those plants? food? yup. they're food that's pretty much inferior to the mealwood plant since the ninja "mealwood doesn't consume gasses anymore" patch Link to comment Share on other sites More sharing options...
Octyabr Posted February 25, 2017 Share Posted February 25, 2017 8 minutes ago, Czeraphine said: yup. they're food that's pretty much inferior to the mealwood plant since the ninja "mealwood doesn't consume gasses anymore" patch Wait... What? Did the patch that? Link to comment Share on other sites More sharing options...
Czeraphine Posted February 25, 2017 Share Posted February 25, 2017 Just now, Octyabr said: Wait... What? Did the patch that? Yup! Mealwood plants do not consume gasses of any kind anymore. Though they didn't post it; the results speak for themselves. Link to comment Share on other sites More sharing options...
Octyabr Posted February 25, 2017 Share Posted February 25, 2017 Oh boy... back to the old way of dealing with CO2 then. Link to comment Share on other sites More sharing options...
jigggy2000 Posted February 25, 2017 Share Posted February 25, 2017 I know this may sound weird. But I kinda liked the idea that the meal worms- I mean meal wood consumed gasses. Or even at least a little oxygen (just a tiny bit) so you had to be careful not to have too many. I mean they are worms so it made sense. it kinda brought an interesting element on deciding how to proceed with farms. Also gave bristle plants an edge over the other. Now you just ignore them. I have a feeling that for now it was intentional, as Bristle's may have a better use in the future. Like they're an ingredient for a very good recipe/object in the game that would justify there existence. Or maybe they'll change them to consume a little CO2 being more plants than the mealwood. I mean, bristles are much harder to grow so there worse in every way at the moment. Sure that will change in the future though. Link to comment Share on other sites More sharing options...
Travin Posted February 25, 2017 Share Posted February 25, 2017 I'm hoping bristles will end up being medicinal. Link to comment Share on other sites More sharing options...
Walruscustard Posted February 25, 2017 Author Share Posted February 25, 2017 As far as i can tell, you don't quite get faster food yield if you make a setup like this. A mealthingy takes about 5 days to fully mature and yields 3 harvests, but returns to 50% growth after harvests #1 and #2... so in 10 days you get 3 harvests of 1.5 kcal each making it 0.45 kcal per day per plant. A bristleberry takes about 10 days to mature (exactly double the mealwood) and yields *5* harvests and returns to an impressive 90% after harvests #1 - #4... so in 14 days you get 5 harvests of 1.0 kcal each making it 0.357 kcal per day per plant. Also, you need to feed them fertilizer and maintain a gas pump + thermo regulator. And you'll eventually run out of fertilizer if you aren't using the fertilizer maker. The only upside is each berry takes up 1 kg of space in the fridge per 1 kcal instead of the meal lice's 10 kg. Link to comment Share on other sites More sharing options...
Vilda Posted February 25, 2017 Share Posted February 25, 2017 44 minutes ago, Walruscustard said: Also, you need to feed them fertilizer and maintain a gas pump + thermo regulator. And you'll eventually run out of fertilizer if you aren't using the fertilizer maker. The only upside is each berry takes up 1 kg of space in the fridge per 1 kcal instead of the meal lice's 10 kg. If you run a long and digging game, you have to set up cooling anyway, heat is a base and food killer. But yeah, so far Meal Wood is the king. Btw: more popular ratio is actually lower, because managing harvesting sucks. After two cycles the plant will drop the food and restart itself. It's something like 3.1 plant/dupe, I use 3.5 in case of heat stumping the growth. Link to comment Share on other sites More sharing options...
Sawtrack Posted February 25, 2017 Share Posted February 25, 2017 5 hours ago, Walruscustard said: As far as I've seen, the biggest thing that hurts this setup... is dupes. They have to go inside to harvest/fertilize the plants and every visit raises the temperature by about 1 degree apiece. To improve your setup you need a intermediate chamber and double airlock so less heat will enter in the farm. And the pump produce heat too. It's better to inject directly new cooled oxygen than making a closed system Link to comment Share on other sites More sharing options...
Vilda Posted February 25, 2017 Share Posted February 25, 2017 btw what hurts my setup is building farming pots out of materials that have like 90 degrees. Not sure what to do about that but deconstruct and tr other because they would reuse the one at ground. I kinda can guess why heat transfer is not finalized or at all in (because if not done properly it would be a race between heat from bottom, cold from top to kill your base) but i still throws big spanner in the works. Link to comment Share on other sites More sharing options...
noodog Posted February 25, 2017 Share Posted February 25, 2017 2 hours ago, Travin said: I'm hoping bristles will end up being medicinal. "Swamp Lily"; "An elegant, warm climate that can be dug up and agriculturally domesticated. It produces long, fragrant leaves with natural medicinal properties." Link to comment Share on other sites More sharing options...
Walruscustard Posted February 25, 2017 Author Share Posted February 25, 2017 I double-checked and noticed that the berry plants go down to 80% growth when you harvest them and not 90%... so the daily yield is more like 0.278 kcal? still quite a bit lower than mealwood. Link to comment Share on other sites More sharing options...
Risu Posted February 25, 2017 Share Posted February 25, 2017 For Bristle Blossom: 10 days to grow, 2 days regrowth, 5 total harvests, 1 item per harvest, 1000 kcal per item. 10 + (5 - 1) * 2 = 18 days per seed. 5 / 18 = 0.278 harvests per day. (1 * 1000) * 0.278 = 278 kcal per day. For Mealwood: 5 days to grow, 2.5 days regrowth, 3 total harvests, 15 items per harvest, 100 kcal per item. 5 + (3 - 1) * 2.5 = 10 days per seed. 3 / 10 = 0.3 harvests per day. (15 * 100) * 0.3 = 450 kcal per day. Link to comment Share on other sites More sharing options...
Octyabr Posted February 25, 2017 Share Posted February 25, 2017 Don't really worth the effort then. Unless they add some unique characteristic to the blossom, like healing diseases or reducing stress. Link to comment Share on other sites More sharing options...
Zimmaster7 Posted February 26, 2017 Share Posted February 26, 2017 You can try to use passive tile cooling to maintain the room temperature. Since tiles don't heat or cool, but maintain the temp they were built at, if you cool the materials down enough before building, you can alleviate some of the temperature issues. I'm currently trying to manipulate vomit into an infinite clean water source using passive heating and cooling purification. It's not working well, but the plan is to use vomit and... urine?... to make oxygen and power and just try to deal with the constant strain of 100% stress. Link to comment Share on other sites More sharing options...
Ned_Fland Posted February 26, 2017 Share Posted February 26, 2017 8 minutes ago, Zimmaster7 said: I'm currently trying to manipulate vomit into an infinite clean water source using passive heating and cooling purification. It's not working well That Sir, is pure comedy gold Link to comment Share on other sites More sharing options...
Lampostsamurai Posted February 26, 2017 Share Posted February 26, 2017 17 hours ago, Zimmaster7 said: You can try to use passive tile cooling to maintain the room temperature. Since tiles don't heat or cool, but maintain the temp they were built at, if you cool the materials down enough before building, you can alleviate some of the temperature issues. I'm currently trying to manipulate vomit into an infinite clean water source using passive heating and cooling purification. It's not working well, but the plan is to use vomit and... urine?... to make oxygen and power and just try to deal with the constant strain of 100% stress. Dwarf fortress level !!!Science!!! here. Link to comment Share on other sites More sharing options...
Walruscustard Posted February 27, 2017 Author Share Posted February 27, 2017 So after about 30 cycles of this silliness i ran into a fertilizer crisis and realized i wasn't making near enough fertilizer to keep up 20+ bristle berry plants. I built a fertilizer maker only to realize you need *immense* amounts of contaminated water to fertilize *one* plant, let alone 20. Now my farm almost exclusively makes meal lice. So the takeaway here is that this is a really bad plan in the current build. Link to comment Share on other sites More sharing options...
mrbunnyban Posted February 27, 2017 Share Posted February 27, 2017 3 hours ago, Walruscustard said: So after about 30 cycles of this silliness i ran into a fertilizer crisis and realized i wasn't making near enough fertilizer to keep up 20+ bristle berry plants. I built a fertilizer maker only to realize you need *immense* amounts of contaminated water to fertilize *one* plant, let alone 20. Now my farm almost exclusively makes meal lice. So the takeaway here is that this is a really bad plan in the current build. What about fertilizer from compost heaps? Link to comment Share on other sites More sharing options...
Walruscustard Posted February 27, 2017 Author Share Posted February 27, 2017 1 hour ago, mrbunnyban said: What about fertilizer from compost heaps? 6 dupes exclusively using an outhouse was making enough contaminated dirt to fuel 2 bristle berry plants using a compost heap. Link to comment Share on other sites More sharing options...
mrbunnyban Posted February 27, 2017 Share Posted February 27, 2017 Just now, Walruscustard said: 6 dupes exclusively using an outhouse was making enough contaminated dirt to fuel 2 bristle berry plants using a compost heap. Gah. Not nearly enough huh? Link to comment Share on other sites More sharing options...
Vilda Posted February 27, 2017 Share Posted February 27, 2017 2 hours ago, Walruscustard said: 6 dupes exclusively using an outhouse was making enough contaminated dirt to fuel 2 bristle berry plants using a compost heap. Wut? I never tried to use them, but they take Fertilizer every harvest? Unlike meal plant which takes 100 at start and thats it? Link to comment Share on other sites More sharing options...
Walruscustard Posted February 27, 2017 Author Share Posted February 27, 2017 As far as i can tell they eat up about 50 kg of fertilizer in the time it takes to make 5 harvests. They *still* use up fertilizer while they have the "Stifled" condition so if they stop growing when they're overheated they still eat into your fertilizer stock. Link to comment Share on other sites More sharing options...
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