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    • JoeW

      [UPDATED] Physical Megapack Disc Issues   04/16/2018

      Update 5/11/2018 We do not have any more information at this time. The last we spoke to 505 indicated that the discs should be ready very soon. We will likely have more information next week; hopefully with full explanation of when and how to get new discs.    Updated: 4/27/2018

      On April 17th, the Don't Starve Megapack was released. Almost immediately, it was discovered that the wrong content was printed on the PS4 retail version of Don’t Starve Mega Pack (the Xbox One version is not affected). The disc contained Don't Starve Together, but was without Don't Starve, Reign of Giants and Shipwrecked. As soon as we confirmed the problem we contacted our retail publisher to find out how this happened and what could be done. It's taken some time to get this far, but this is all the information we have at this time. The current status of the issue is as follows: New copies are currently in print and will be on shelves ASAP, hopefully within a few weeks.  When the new discs arrive in stores, players who already purchased misprinted discs will be able to exchange the disc for a new one in store. Details will follow as we figure out the exact timing, the procedures with specific retailers and what the exchange will entail.  Players who already purchased the faulty disc previous to 4/26/2018 can now contact Klei support HERE for a Playstation Store voucher code that includes Don't Starve Together, Don't Starve, Shipwrecked and the Reign of Giants DLC that you can play now. Please specify your country as certain vouchers only work in certain regions.  New purchasers of the Megapack in store as of 4/26/2018 should be given a voucher at the time of purchase on your receipt. If you do not get a code, contact us ALL purchasers will have a path to get a new disc when they are ready. We do not have details at this time, but we are comitted to ensuring that all players get what they purchased.  We are hearing from some players that some retailers are telling players that they will not be exchanging discs. We believe this to be incorrect and that particular person or location is just misinformed. 505 has ensured us that they are doing their best to make sure these discs are being replaced for all players. We will not allow anybody to fall through the cracks here. We will buy and ship the discs ourselves if we have too.   This was our first major retail release and we're extremely disappointed that our players have been let down with their purchase of the Don't Starve Megapack. We're doing our best to make sure this issue gets resolved as quickly as possible. Thanks everybody for your support and patience. We'll keep you updated.    UPDATE: (4/26/2018) We are now ready to send out vouchers to players who purchased the physical version of the Don't Starve Megapack - These codes will allow players to download and play Don't Starve and DLC as well as Don't Starve Together To get a voucher players can contact as at our support site: http://support.kleientertainment.com/customer/portal/emails/new  For the subject, choose "PS4 Megapack" and fill in the form and we'll get you fixed up as soon as possible.  We will require a picture of your receipt, your Klei account ID and the region you are located in (so we can give you the proper voucher).  UPDATE: (4/24/2018) Earlier this week, we discovered that the wrong content was printed on the PS4 retail version of Don’t Starve Mega Pack (the Xbox One version is not affected). It’s a really unfortunate situation and we’ve been working hard with 505 to resolve this as soon as possible. Below is the latest information: New copies are currently in print and will be on shelves ASAP, hopefully within a few weeks. When the new discs arrive in stores, players who already purchased misprinted discs will be able to exchange the disc for a new one in store. Details will follow as we figure out the exact timing, the procedures with specific retailers and what the exchange will entail.  Players who already purchased the faulty disc will also be able to contact Klei support for a voucher code that includes Don't Starve, Shipwrecked and the Reign of Giants DLC until the new disc is ready. Please specify your country as certain vouchers only work in certain regions.  We will have more details when they become available including details on contacting us and what information we might need.  Once again, thanks to everybody for their patience while we work this out. For questions or concerns, the forum discussion can be found below:   

jigggy2000

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About jigggy2000

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Oxygen Not Included
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  1. Greetings. Seeing as how I was feeling my creative juices were flowing ever since that last comic thing I drew. I decided to make one other strip before I probably go into hiding for a few months on making another (if at all). Spoilered cause the image is too big.
  2. Hey guys, I know I haven't posted in a while in here. But here is something created that was inspired by a thread found here: Duplicants should be dead just a quick run down on the backstory if reading that whole thread seems bothersome. I know it would be for me. It basically got down to how duplicants manage to survive with so much pure oxygen (the game should be called too much oxygen) while normal humans would probably be dead. Here is a response from NurdRage.
  3. Water clock logic circuit

    I dont know. i Know it seems like I put a lot of work. But Im actually kinda really lazy. You gotta file that bug for me Kabrute. In the past I said I was going to report a bug about Pneumatic dooors and drecko's. But I never did. You can't trust things with a lair like that. You gotta do it Kabrute!
  4. Water clock logic circuit

    There's actually a bug where anything below 5g makes the water disappear when it comes out of a vent. its almost like the game goes. "what the hec is this bullcrap. Thats way to small. why are you even trying. thats so stupid!! if I only had hands I'd punch you in the face. but i dont so instead Im goin to destroy your precious water"
  5. Simple Drecko Stable

    Just know that wild Drecko's have there scale growth set to just 8%. While tamed ones are at 33%. But yes having a whole bunch of wild Dreckos in a room is good. you dont have to feed them only sheer them, Just gotta wait a while. like a wild pacu farm where you just wait for them to die from old age and collect their meat and the eggs replenish the farm.
  6. Water clock logic circuit

    For the design I showed yes and i'm guessing everyone else's. Thats exactly how it works. As you can see you can make a water clock as complicated or as simple as you want. Even simpler than mine it seems. All it really is is a pump and a hydro sensor. everything else is up to you. its so dang simple its ridiculous. it all comes down to your preference and needs. Theres nothing wrong with complicated things if thats what you like. Thats the beauty of open ended games like this. For the one I showed just connect whatever you want to the hydro sensor part like I have with the light bulb at the top and adapt other stuff to it. Or create your own or use others.
  7. Okay, okay. Sorry you won't need to read about my crazy design after this, PROMISE. I just needed to make an alteration. I just changed how the pressure plate under the door is wired. The other way could get the dreko locked out if it decides to go left. Now it is perfect!!
  8. Simple Drecko Stable

    it doesn't affect scale growth currently. You are correct with the phosphorite production though. I hope they keep it like this. Its not OP cause you dont get eggs as a result. If you just want to sheer than its no problem. But if you want eggs and sheering yes, dual rooms can end up being inefficient
  9. Here is a somewhat convoluted design but bear with me !! it works! Read how it works below Okay, down to how it works. The drecko is trapped inside the ranch until the clock hits the end of the day. When that happens the doors ONLY open when the drecko steps over the middle plate. This insures the Drecko is on the floor rather than the walls (where it could potentially get out) when the doors open. He will be stuck in the middle tiles for this first stage. If his hungry he will go towards the meal wood at the bottom. Drecko's can jump 2 tile high blocks like dupes can. To get to the mealwood however he must first step on that plate next to the meal wood. Once he does this indicates he is now outside. Once he is done eating if he manages to step on the middle plate in the ranch again the doors close and he is trapped for the rest of the day.The plate under the door is to insure the Drecko doesn't get stuck. I've seen it get stuck on fast speed when the drecko is too fast and the door closes on top of it cause the door closes to slow (I wish the door hit box was instantaneous when closing and opening). The purpose of this design is supposed to maximise the amount of time the drecko is immersed in hydro gas. However I feel simpler designs are just as effective. Ive done no tests on what designs are better in keeping them in gas the most :\ I was mostly just messing around to see what I could come up with. Just a tip though. You can keep glossy Dreckos glum and they still keep their tame scale growth of 33%. So once tame just disable the grooming station and they will eat less and not produce eggs, but still have boosted scales. This is what Kabrute meant with keeping one glossy drecko for only plastic and another for only eggs. Here is the circuitry of my design. I know it looks a bit complicated, but it works:
  10. Water clock logic circuit

    Here is a version that you described, which is much more compact and uses less energy: With the valve set to 10g/s that mini pump will only pump like 8 times a cycle or something for 60W. It takes 6kg for one cycle at 10g/s. so you just times 6 by how many cycles you want. eg 6 x 150 = 900kg (900kg to reach 150cycles) With this design you would need to offset by one as that door will stay open for one cycle. You also don't need that NOT gate to the reset port of the MEM gate. I had my hydro sensor set to activate if below instead of above. you could add a BUFFER gate set to 3 secs to close the door after opening. However the added advantage of not having it is that you can easily reset the hourglass by going to your hydro sensor and set it to activate if below then back to above again and the hourglass well start at the next cycle.
  11. ONI Biology

    Perhaps their calorie counts were perfectly insync. Only one gets hungry at a time meaning the two don't fight for the one when they need to eat. otherwise if one doesn't get his share it will have to wait the next turn and hope he gets lucky that time. If their both hungry at the same time you'll notice when they both fight for the plant they both do the eat animation. This does not mean they both managed to eat. The first one who got to it gets the calories while the other gets nothing. This also only usually happens if there is not enough plant growth. If there is like 60% it should be enough for two.
  12. Water clock logic circuit

    I was thinking that making a sand hourglass inspired contraption would be possible with something like liquids. I'm glad someone else worked it out. Now I don't have to think how to do it.
  13. I kinda hope they keep the turning back to wild aspect of wrangling. They can fix the reset of everything else, but keep turning back to wild thing. I use it to turn tamed pacu's to wild ones since wild pacu's are waaaaaay more useful than tamed ones. Other wise Im limited to only the wild pacus in the world. And anyway it kinda makes sense if you think about it. People catch and release animals when they need to be rehabilitated. So they're tame when taken care of but need to be wild again when released.
  14. True, but like I said with enough PW it can be just as good as morbs. I personally only see it as a supplement only. If you have too much PW, why not use it. Have 3 pufts but cant be bothered waiting for 5 more morbs for an extra one. Use 15000kg of PW in the meantime. Probably only for late game use. It all comes down to playstyles of course.