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      [UPDATED] Physical Megapack Disc Issues   04/16/2018

      Aug 14th We aren't going to be able to start taking claims today - we just got the valid codes from 505 that we need to verify vouchers given on receipts and we can't process claims until those are processed and there are quite a few of them - so it's going to take several hours to process. .  We anticipate that if all goes well, things should be ready within the next couple days. Sorry for the delay, we want to make sure that this system goes smoothly for those affected by this issue. Aug 9th Hey Everybody. We are just about ready to start replacing discs, so I want to give you a quick update on how this will work. Purchasers in North America that were given digital codes either from us or on their receipt will be able to use their codes on our store to order a new full retail boxed copy of the game including controller skin. We will be handling these replacements ourselves as we do not have an adequate distribution channel to send to SIEE players outside of North America.  North American players who purchased after 4/26/2018 should already have this code on the bottom of their receipt. If you purchased before this date and do not have a code yet, check out this page for directions on getting your code.  SIEE Players outside of North America will need to use a different process to claim a replacement through 505 directly we will have details on that soon.  We are making sure everything is in order right now and expect to go live with disc replacements on 8/14 and will post here with more info.    Aug 7th
      The discs are now in our possession so we can get moving on sending out replacements. I know this has taken way too long to get resolved, we have been doing literally everything we can to push this along as much as we can. Now that we have those discs we can get you all fixed up.  We're finalizing things on our end but we're no longer dependent on 505 to resolve this end of the issue. We are finalizing our process for getting replacement orders processed and we anticipate that we will start this process sometime this week.  July 9th
      We are still waiting on 505 and waiting for them to send us discs.  June 6th
      We've reached out to 505 again.  We are extremely limited in what we can do in all of this, all we can really do is ask what happens next and relay the information we are given.  So far, the information we have been given at this point hasn't really panned out as it was supposed to, so I hesitate to post any more information as it's proven to be unreliable.  I'll post more when I have more.  Update 5/11/2018 We do not have any more information at this time. The last we spoke to 505 indicated that the discs should be ready very soon. We will likely have more information next week; hopefully with full explanation of when and how to get new discs.  Updated: 4/27/2018

      On April 17th, the Don't Starve Megapack was released. Almost immediately, it was discovered that the wrong content was printed on the PS4 retail version of Don’t Starve Mega Pack (the Xbox One version is not affected). The disc contained Don't Starve Together, but was without Don't Starve, Reign of Giants and Shipwrecked. As soon as we confirmed the problem we contacted our retail publisher to find out how this happened and what could be done. It's taken some time to get this far, but this is all the information we have at this time. The current status of the issue is as follows: New copies are currently in print and will be on shelves ASAP, hopefully within a few weeks.  When the new discs arrive in stores, players who already purchased misprinted discs will be able to exchange the disc for a new one in store. Details will follow as we figure out the exact timing, the procedures with specific retailers and what the exchange will entail.  Players who already purchased the faulty disc previous to 4/26/2018 can now contact Klei support HERE for a Playstation Store voucher code that includes Don't Starve Together, Don't Starve, Shipwrecked and the Reign of Giants DLC that you can play now. Please specify your country as certain vouchers only work in certain regions.  New purchasers of the Megapack in store as of 4/26/2018 should be given a voucher at the time of purchase on your receipt. If you do not get a code, contact us ALL purchasers will have a path to get a new disc when they are ready. We do not have details at this time, but we are comitted to ensuring that all players get what they purchased.  We are hearing from some players that some retailers are telling players that they will not be exchanging discs. We believe this to be incorrect and that particular person or location is just misinformed. 505 has ensured us that they are doing their best to make sure these discs are being replaced for all players. We will not allow anybody to fall through the cracks here. We will buy and ship the discs ourselves if we have too.   This was our first major retail release and we're extremely disappointed that our players have been let down with their purchase of the Don't Starve Megapack. We're doing our best to make sure this issue gets resolved as quickly as possible. Thanks everybody for your support and patience. We'll keep you updated.    UPDATE: (4/26/2018) We are now ready to send out vouchers to players who purchased the physical version of the Don't Starve Megapack - These codes will allow players to download and play Don't Starve and DLC as well as Don't Starve Together To get a voucher players can contact as at our support site: http://support.kleientertainment.com/customer/portal/emails/new  For the subject, choose "PS4 Megapack" and fill in the form and we'll get you fixed up as soon as possible.  We will require a picture of your receipt, your Klei account ID and the region you are located in (so we can give you the proper voucher).  UPDATE: (4/24/2018) Earlier this week, we discovered that the wrong content was printed on the PS4 retail version of Don’t Starve Mega Pack (the Xbox One version is not affected). It’s a really unfortunate situation and we’ve been working hard with 505 to resolve this as soon as possible. Below is the latest information: New copies are currently in print and will be on shelves ASAP, hopefully within a few weeks. When the new discs arrive in stores, players who already purchased misprinted discs will be able to exchange the disc for a new one in store. Details will follow as we figure out the exact timing, the procedures with specific retailers and what the exchange will entail.  Players who already purchased the faulty disc will also be able to contact Klei support for a voucher code that includes Don't Starve, Shipwrecked and the Reign of Giants DLC until the new disc is ready. Please specify your country as certain vouchers only work in certain regions.  We will have more details when they become available including details on contacting us and what information we might need.  Once again, thanks to everybody for their patience while we work this out. For questions or concerns, the forum discussion can be found below:   


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About jigggy2000

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  1. [Game Update] - 272643

    For me. it would make more sense for a fridge to stop incubation and the other food storage allow incubation. Eggs are a cooking ingredient so keeping them in food storages makes more sense.
  2. Simple Drecko Stable

    Just know that wild Drecko's have there scale growth set to just 8%. While tamed ones are at 33%. But yes having a whole bunch of wild Dreckos in a room is good. you dont have to feed them only sheer them, Just gotta wait a while. like a wild pacu farm where you just wait for them to die from old age and collect their meat and the eggs replenish the farm.
  3. Okay, okay. Sorry you won't need to read about my crazy design after this, PROMISE. I just needed to make an alteration. I just changed how the pressure plate under the door is wired. The other way could get the dreko locked out if it decides to go left. Now it is perfect!!
  4. Simple Drecko Stable

    it doesn't affect scale growth currently. You are correct with the phosphorite production though. I hope they keep it like this. Its not OP cause you dont get eggs as a result. If you just want to sheer than its no problem. But if you want eggs and sheering yes, dual rooms can end up being inefficient
  5. Here is a somewhat convoluted design but bear with me !! it works! Read how it works below Okay, down to how it works. The drecko is trapped inside the ranch until the clock hits the end of the day. When that happens the doors ONLY open when the drecko steps over the middle plate. This insures the Drecko is on the floor rather than the walls (where it could potentially get out) when the doors open. He will be stuck in the middle tiles for this first stage. If his hungry he will go towards the meal wood at the bottom. Drecko's can jump 2 tile high blocks like dupes can. To get to the mealwood however he must first step on that plate next to the meal wood. Once he does this indicates he is now outside. Once he is done eating if he manages to step on the middle plate in the ranch again the doors close and he is trapped for the rest of the day.The plate under the door is to insure the Drecko doesn't get stuck. I've seen it get stuck on fast speed when the drecko is too fast and the door closes on top of it cause the door closes to slow (I wish the door hit box was instantaneous when closing and opening). The purpose of this design is supposed to maximise the amount of time the drecko is immersed in hydro gas. However I feel simpler designs are just as effective. Ive done no tests on what designs are better in keeping them in gas the most :\ I was mostly just messing around to see what I could come up with. Just a tip though. You can keep glossy Dreckos glum and they still keep their tame scale growth of 33%. So once tame just disable the grooming station and they will eat less and not produce eggs, but still have boosted scales. This is what Kabrute meant with keeping one glossy drecko for only plastic and another for only eggs. Here is the circuitry of my design. I know it looks a bit complicated, but it works:
  6. ONI Biology

    Perhaps their calorie counts were perfectly insync. Only one gets hungry at a time meaning the two don't fight for the one when they need to eat. otherwise if one doesn't get his share it will have to wait the next turn and hope he gets lucky that time. If their both hungry at the same time you'll notice when they both fight for the plant they both do the eat animation. This does not mean they both managed to eat. The first one who got to it gets the calories while the other gets nothing. This also only usually happens if there is not enough plant growth. If there is like 60% it should be enough for two.
  7. ONI Biology

    I tested something else before hand with pufts. It seems critters produce more materials (eg. coal for hatches, slime for pufts) when they are happy and not glum. I noticed that they get a -80% metabolism hit to the calorie stat when glum. Meaning they burn less resulting them not pooping as much. Having to eat more means they poop more frequently (which makes sence I guess)
  8. game freeze from seaworthy/cave use

    My game freezes as well. In the past it never used to. its a shipwrecked/ RoG linked game. it just happens randomly.
  9. ONI Biology

    You could use the algae for pacu farms maybe. Meat is pretty good food? Then use the polluted dirt for sage hatches, or use it to create more polluted O2 in a room for pufts. EDIT: I just realized they changed my profile info on the left <====== SHOOMP! (I love you klie)
  10. ONI Biology

    In the critters info description box it always alluded that high happiness made them produce more. I don't think that's the case right now but perhaps it will change in the future.
  11. ONI Biology

    Would be nice if they added a slickster that created liquid phosphorite from carbon dioxide. Far as I know its non renewable so eventually you run out for your own custom peppernut farm.
  12. ONI Biology

    Id imagine them changing it to keeping eggs in fridges to stop their natural incubation rate. wouldnt make sense for cold eggs to incubate, Unless its a cold based critter.
  13. [Game Update] - 253538

    From my understanding of how it was before was clicking that * button would change everything to how it was originally but with the exception of having only a max priority of 5 (instead of 9). This confused people? if clicking a single button is too confusing perhaps just keep the 1 - 9 priority system with no change. But keep that * button to switch back to the "advanced" option of having dupes prioritize based on their roles/jobs. That way players who don't seem to grasp the mechanics of the new job prioritization just have to steer clear of that button. Don't touch it and everything stays the same. I think keeping things the same by default should be the way to go for designing these sorts of things so that players that like familiarity don't have to do anything and players who want to try new way of doing things can give them a go by simply clicking that single * button. The interesting thing is all I've done is switch the way it was designed before by simple switching wat that single button does. That button (from my understanding) practically did what you described. Except for that 1-9 option of course.
  14. [Game Update] - 221295

    They needs to put a emoticon/smilie at the end of their post like Whispershade did. Makes any possible hostile remark sound like you're not being serious. Eg: You're a stupid stupid idiot!
  15. Each time some one referred to early access as EA I kept thinking when did klei start working under EA? (Electronic Arts) I'm dumb.