Developer V2C Posted November 15, 2016 Developer Share Posted November 15, 2016 Fixed orientation bug when Wood Doors are placed side by side. Wood Doors placed side by side will now open together. Pets will become less needy overtime if they are often fed properly. Pets will space out their cute idle animations more appropriately. Improved Bee Queen targeting logic. Bee Queen now has an insanity aura while channeling to command her Grumble Bees. Fixed issue where Dragonfly sometimes gets stuck trying to reach Magma to spawn Lavae. Fixed bug where Toadstool Minimap icons near an Ocuvigil sometimes did not update. Fixed spawn effect position for flying pets. Fixed animation bug when holding a Lantern while groggy. Fixed save issue with burnt Salt Licks. View full update 12 Link to comment Share on other sites More sharing options...
minespatch Posted November 15, 2016 Share Posted November 15, 2016 11 minutes ago, V2C said: Pets will become less needy overtime if they are often fed properly. So they mature over the course. Like children~ 3 Link to comment Share on other sites More sharing options...
An Artifact Posted November 15, 2016 Share Posted November 15, 2016 17 minutes ago, minespatch said: So they mature over the course. Like children~ Only if you're lucky. With the children I mean; I'm sure Klei coded their pets better than most parents can code their children. 4 Link to comment Share on other sites More sharing options...
KoreanWaffles Posted November 15, 2016 Share Posted November 15, 2016 6 minutes ago, MeingroessterFan said: Only if you're lucky. With the children I mean; I'm sure Klei coded their pets better than most parents can code their children. Savage I remember when I was a little kid, I ran into a couch and broke my pinky finger. Good times. 4 Link to comment Share on other sites More sharing options...
An Artifact Posted November 15, 2016 Share Posted November 15, 2016 7 minutes ago, KoreanWaffles said: Savage I remember when I was a little kid, I ran into a couch and broke my pinky finger. Good times. My knees and elbows were constantly either covered in scab or still bleeding. Never broke anything tho, because I was a good little boy and always drank my milk. 2 Link to comment Share on other sites More sharing options...
Sinister_Fang Posted November 15, 2016 Share Posted November 15, 2016 4 minutes ago, MeingroessterFan said: Never broke anything tho, because I was a good little boy and always drank my milk. Not breaking anything? And no kool-aid?! Your childhood must have been boring. 2 Link to comment Share on other sites More sharing options...
An Artifact Posted November 15, 2016 Share Posted November 15, 2016 Just now, Sinister_Fang said: Not breaking anything? And no kool-aid?! Your childhood must have been boring. Well, I fell into that crevice that one time, hung onto the wall upside down and pushed my way back up, completely tearing open my hands in the process. Not THAT boring. 2 Link to comment Share on other sites More sharing options...
minespatch Posted November 15, 2016 Share Posted November 15, 2016 Come for the updates, stay for the insight on childhoods. 11 Link to comment Share on other sites More sharing options...
cezarica Posted November 15, 2016 Share Posted November 15, 2016 (edited) Something went wrong on my Linux system as Master is crashing now. See server_log.txt No mods no nothing. I even removed the dontstarvetogether_dedicated_server folder completely and thus got the files from steam again and same thing, nothing changes. Heeeelp! 1 hour ago, V2C said: Wood Doors placed side by side will now open together. Finally! Edited November 15, 2016 by cezarica Link to comment Share on other sites More sharing options...
Developer V2C Posted November 15, 2016 Author Developer Share Posted November 15, 2016 @cezarica looks like there may be a problem with the bedroll skin. we'll have a fix shortly. 3 Link to comment Share on other sites More sharing options...
cezarica Posted November 15, 2016 Share Posted November 15, 2016 @V2C Great, thanks. Link to comment Share on other sites More sharing options...
Developer V2C Posted November 15, 2016 Author Developer Share Posted November 15, 2016 @cezarica Hotfixed in version 196704 2 Link to comment Share on other sites More sharing options...
GLERMZ Posted November 15, 2016 Share Posted November 15, 2016 4 hours ago, V2C said: Fixed orientation bug when Wood Doors are placed side by side. Wood Doors placed side by side will now open together. OH THANK YOU LORD @V2C ! Fixed bug where Toadstool Minimap icons near an Ocuvigil sometimes did not update. This explains why sometimes we thought that toadstool was taking more time to re spawn than 20 days LOL. Had no idea. Well thank you very much! 2 Link to comment Share on other sites More sharing options...
Mudley Posted November 15, 2016 Share Posted November 15, 2016 @V2C Hate to be an annoyance, but once again, would you please take a look on those reports? DarkXero's ones mainly: Spoiler 3 Link to comment Share on other sites More sharing options...
RetRunt Posted November 15, 2016 Share Posted November 15, 2016 I'm curious if drowsiness will ever be fixed. I think that if you take enough damage you should wake up quicker. Link to comment Share on other sites More sharing options...
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