Developer V2C Posted September 24, 2016 Developer Share Posted September 24, 2016 Scarecrow now shows up properly in the crafting menu. Scaled Furnace Blueprint now drops properly from the Dragonfly. Toadstool will now have a chance to drop Shroom Skins during the battle. Mushlights are now powered by Light Bulbs, and Glowcaps are now powered by Light Bulbs and/or Colored Spores. Fix crash sometimes when exiting the game. Added ReleaseID.R02_ANR_WARTSANDALL for mod compatibility testing. View full update 12 Link to comment https://forums.kleientertainment.com/forums/topic/70383-game-update-191322/ Share on other sites More sharing options...
DarkXero Posted September 24, 2016 Share Posted September 24, 2016 I see now guano has "savedscale". local function spawn_leif(target) --assert(GetBuild(target).leif ~= nil) local leif = SpawnPrefab(GetBuild(target).leif) local scale = target.leifscale leif.AnimState:SetMultColour(target.AnimState:GetMultColour()) --we should serialize this? leif.components.locomotor.walkspeed = leif.components.locomotor.walkspeed*scale leif.components.combat.defaultdamage = leif.components.combat.defaultdamage*scale leif.components.combat.hitrange = leif.components.combat.hitrange*scale leif.components.combat.attackrange = leif.components.combat.attackrange*scale local maxhealth = leif.components.health.maxhealth*scale local currenthealth = leif.components.health.currenthealth*scale leif.components.health:SetMaxHealth(maxhealth) leif.components.health:SetCurrentHealth(currenthealth) leif.Transform:SetScale(scale,scale,scale) if target.chopper then leif.components.combat:SuggestTarget(target.chopper) end leif.sg:GoToState("spawn") target:Remove() leif.Transform:SetPosition(target.Transform:GetWorldPosition()) end Treeguards could get it too, now. Also wilson_autumn = "", wilson_formal = "", wilson_shadow = "", wilson_spring = "", wilson_survivor = "", 8 Link to comment https://forums.kleientertainment.com/forums/topic/70383-game-update-191322/#findComment-817438 Share on other sites More sharing options...
GuyNamedChris Posted September 24, 2016 Share Posted September 24, 2016 9 minutes ago, DarkXero said: wilson_autumn = "", (assuming halloween) wilson_formal = "", wilson_shadow = "", wilson_spring = "", (assuming rose) wilson_survivor = "", ?!?!?!?!??!?!??!?!?! 8 Link to comment https://forums.kleientertainment.com/forums/topic/70383-game-update-191322/#findComment-817439 Share on other sites More sharing options...
Developer ImDaMisterL Posted September 24, 2016 Developer Share Posted September 24, 2016 New skin sets? Yes, puh LEASE! 4 Link to comment https://forums.kleientertainment.com/forums/topic/70383-game-update-191322/#findComment-817440 Share on other sites More sharing options...
Dudedude Posted September 24, 2016 Share Posted September 24, 2016 The hype is real. 6 Link to comment https://forums.kleientertainment.com/forums/topic/70383-game-update-191322/#findComment-817441 Share on other sites More sharing options...
minespatch Posted September 24, 2016 Share Posted September 24, 2016 Time to update my thread~ 1 Link to comment https://forums.kleientertainment.com/forums/topic/70383-game-update-191322/#findComment-817534 Share on other sites More sharing options...
AnonymousKoala Posted September 24, 2016 Share Posted September 24, 2016 3 hours ago, Dudedude said: The hype is real. So real it got even you into the general realm. 2 Link to comment https://forums.kleientertainment.com/forums/topic/70383-game-update-191322/#findComment-817539 Share on other sites More sharing options...
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