AnonymousKoala Posted June 29, 2016 Share Posted June 29, 2016 4 minutes ago, StarvedKasad said: Have you even played DST? Only to name a few: -Puddles that don't dissapear therefore making ice a faster renewable sourceIssue for base building -Meteors (free rocks instead of painstackingly digging moleworms)Issue for base building but actually a fun feature more or less. -Water balloonsok what is the good side with these? just use a flingo. -Better fire controlif that ever was an issue for you i guess. -More interesting characters (even if some of them are weaker)I actually agree about woodie despite werebeaver being trash. -More foodFood was abundant in singleplayer too. -More balanced enemiesAre you implying things in singleplayer are too weak? Or that they're too strong? -Easier accessible content in the cavesDon't really get what you mean by this, caves are pretty accessible in singleplayer. DST caves did do some funky things I actually liked though. -Beefalo ridingUseless time consuming "activity". -New interesting itemsLike? -New enemies(?)Ok yeah nothing to say about this one, I pretty much agree, and don't want them to be ported over. my response. Link to comment https://forums.kleientertainment.com/forums/topic/68437-so-about-wickerbottom-and-maxwell/page/3/#findComment-788698 Share on other sites More sharing options...
GiddyGuy Posted June 29, 2016 Share Posted June 29, 2016 46 minutes ago, AnonymousKoala said: despite werebeaver being trash. Hot garbage* Link to comment https://forums.kleientertainment.com/forums/topic/68437-so-about-wickerbottom-and-maxwell/page/3/#findComment-788707 Share on other sites More sharing options...
StarvedKasad Posted June 29, 2016 Author Share Posted June 29, 2016 2 hours ago, AnonymousKoala said: my response. It's funny how I read entirely different approaches from other forum members like "keep water balloons like you keep twig".The flingomatic isn't portable,that's why water balloons are useful (at least in theory). Puddles are not always a bad thing.Yes you might have an issue with your OCD,but apart from that ice is an amazing food filler and also good for other stuff (building more water balloons and easier flingomatic production). In single player most enemies are too easy,it's not always good.On DST though ,you gotta fight with others to defeat those enemies. I forgot about the charcoal drop rate.In DST at least 50% more charcoal is dropped from burned trees.In DS RoG it's just too little. Interesting items like the licking thing for beefalos,the fan ,the fire resistant turf.That's all I remember for now...They might not be many new items in the game,but at least they are still updating the game unlike DS.. So if you agree on most stuff,why do you disagree with playing DST over DS? Link to comment https://forums.kleientertainment.com/forums/topic/68437-so-about-wickerbottom-and-maxwell/page/3/#findComment-788717 Share on other sites More sharing options...
CaptainChaotica Posted June 30, 2016 Share Posted June 30, 2016 Giddy, I agree with you, but I think you quoted the wrong post when you quoted me. : P You MEANT the "That's why I prefer DST over DS" one. Heh. As for DST features I want in regular Don't Starve...beefalo riding (even if it's not that useful, I still wanna try it out--and it seems way better suited for singleplayer anyway), the being able to have something in your hand and still pick other things (Oh my god, where has that BEEN all my life? When I play normal Don't Starve, I keep forgetting I can't do that!), whirly fans, water balloons...more options of how to deal with the heat is always better than less. Also variety of resources; it'd be kinda cool to have a chance of juicy berry bushes vs. normal and not be sure what you get--and maybe a world-gen option where you CAN determine that, for those who don't want the randomness. And any of the cool new flavour text stuff that isn't already ported over. New examine quotes, new gravestone messages ("Carved here are their last words: 'Hey, watch this!'") And geckos. Geckos are adorable. I'd prefer that giants keep despawning at the end of their season instead of hanging around all year until they die, though. That part can stay in Together. : P ...Notorious Link to comment https://forums.kleientertainment.com/forums/topic/68437-so-about-wickerbottom-and-maxwell/page/3/#findComment-788802 Share on other sites More sharing options...
AnonymousKoala Posted June 30, 2016 Share Posted June 30, 2016 3 hours ago, CaptainChaotica said: Giddy, I agree with you, but I think you quoted the wrong post when you quoted me. : P You MEANT the "That's why I prefer DST over DS" one. Heh. As for DST features I want in regular Don't Starve...beefalo riding (even if it's not that useful, I still wanna try it out--and it seems way better suited for singleplayer anyway), the being able to have something in your hand and still pick other things (Oh my god, where has that BEEN all my life? When I play normal Don't Starve, I keep forgetting I can't do that!), whirly fans, water balloons...more options of how to deal with the heat is always better than less. Also variety of resources; it'd be kinda cool to have a chance of juicy berry bushes vs. normal and not be sure what you get--and maybe a world-gen option where you CAN determine that, for those who don't want the randomness. And any of the cool new flavour text stuff that isn't already ported over. New examine quotes, new gravestone messages ("Carved here are their last words: 'Hey, watch this!'") And geckos. Geckos are adorable. I'd prefer that giants keep despawning at the end of their season instead of hanging around all year until they die, though. That part can stay in Together. : P ...Notorious why is it better suited to multiplayer? Since no one can steal your beef? Yeah Juicy Berry bushes I could see working like how terraria does it. Largely the same things with some differences and you're given one at random upon world gen. 8 hours ago, StarvedKasad said: It's funny how I read entirely different approaches from other forum members like "keep water balloons like you keep twig".The flingomatic isn't portable,that's why water balloons are useful (at least in theory). Puddles are not always a bad thing.Yes you might have an issue with your OCD,but apart from that ice is an amazing food filler and also good for other stuff (building more water balloons and easier flingomatic production). In single player most enemies are too easy,it's not always good.On DST though ,you gotta fight with others to defeat those enemies. I forgot about the charcoal drop rate.In DST at least 50% more charcoal is dropped from burned trees.In DS RoG it's just too little. Interesting items like the licking thing for beefalos,the fan ,the fire resistant turf.That's all I remember for now...They might not be many new items in the game,but at least they are still updating the game unlike DS.. So if you agree on most stuff,why do you disagree with playing DST over DS? I actually don't even have fake OCD I'm just not a fan of randomly popping up ice that can never be removed. Fair enough about Water Balloons. In DST they would also be easy if you could dodge, which if you're not the host, you can forget about. I didn't ever need that much charcoal but...sure, i guess. I disagree because DST is not really built for that many long term huge things that DS is with a lot of certain changes. Who the hell plays on a DST world beyond the first few years? I'm genuinely asking btw. Link to comment https://forums.kleientertainment.com/forums/topic/68437-so-about-wickerbottom-and-maxwell/page/3/#findComment-788833 Share on other sites More sharing options...
hyiltiz Posted June 30, 2016 Share Posted June 30, 2016 10 minutes ago, AnonymousKoala said: I disagree because DST is not really built for that many long term huge things that DS is with a lot of certain changes. Who the hell plays on a DST world beyond the first few years? I'm genuinely asking btw. Me! Link to comment https://forums.kleientertainment.com/forums/topic/68437-so-about-wickerbottom-and-maxwell/page/3/#findComment-788834 Share on other sites More sharing options...
AnonymousKoala Posted June 30, 2016 Share Posted June 30, 2016 6 minutes ago, hyiltiz said: Me! *insert that cliche falling in love music which i cant remember the name of for the life of me* Link to comment https://forums.kleientertainment.com/forums/topic/68437-so-about-wickerbottom-and-maxwell/page/3/#findComment-788836 Share on other sites More sharing options...
GiddyGuy Posted June 30, 2016 Share Posted June 30, 2016 14 hours ago, CaptainChaotica said: but I think you quoted the wrong post when you quoted me. ...What post?! Spoiler Link to comment https://forums.kleientertainment.com/forums/topic/68437-so-about-wickerbottom-and-maxwell/page/3/#findComment-788961 Share on other sites More sharing options...
The Letter W Posted June 30, 2016 Share Posted June 30, 2016 i remember wanting this as an option but then i realized you really don't need to move reeds around much? i don't play as wickerbottom so maybe that skews my opinion a bit, but i found it was just easier to set aside a day for gathering them if they were needed or after it rained, whatever. granted, being able to craft a reed-pot or something would be a better alternative? you could only grow one per pot but you'd have it where you wanted it at least. as for the other topics that have come up in this thread... i agree with moving variants over to singleplayer. i like the variety and i think it would at least give you something to do in those longer files even if it's something as menial as moving things around. beefalo riding would be nice in single player as well, though it does need to be reworked still! i really like the idea of it and i'd hate to see it go to waste! Link to comment https://forums.kleientertainment.com/forums/topic/68437-so-about-wickerbottom-and-maxwell/page/3/#findComment-788967 Share on other sites More sharing options...
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