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Sleep Paralysis in Giants


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So, we were playing on the very not laggy (seriously, I love playing on this server) Rhymes with Play Server... and well, we were fighting the Deerclops... and well, some lag was present, and so @GiddyGuy had to use a Sleepy Time Story on the Deerclops... ?interpolation=lanczos-none&output-forma

We were surprised that while we were wailing on it, it didn't wake up... shortly after, it died and to little to no consequence to us... from what I remember, he was about to attack with a ground pound as he put to sleep...

Now, I have been known to do cause this kind of thing to the Dragonfly from time to time with the pan flute... but what surprised us is that it could also work with the Deerclops... could this also work for the other 2 giants? If so, Giddy and I just opened a can of worms for easy survival O__O

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Now it's gonna get fixed and I didn't even get to abuse it yet.

I kinda like this though. If this is how it works for characters who are asleep, enemies should be no different. Feels just wrong that hitting a frozen/asleep mob wakes/thaws it up, but hitting a frozen/asleep character does nothing for that.

 

Something similar happened to me while I was playing with console in a server. Was hitting the **** out of Dragonfly and then it decided to spawn its minions, so I used the panflute. He started his sleeping animation, but didn't end it. He didn't sleep, but became neutral to me, even though I kept attacking. Tried this again later, but didn't work :/

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