Muttbutt Posted March 25, 2016 Share Posted March 25, 2016 Before I say anything, I should let you know that this is all opinion based, with that being said. Farms are one of the many ways to get food in Don't Starve, and while they may not be effective or efficient, they do offer a variety of possibilities. They provide you with little things like carrots that can be used as filler or to make bunny hutches, watermelons for meloncicles and Fashion Melons, and Dragon fruits for one of the best crockpot foods for healing and hunger in the game; Dragonpie. But where it might give a reasonable amount of helpful foods, the negatives tend to outweigh the good. The resources that go into making them. It takes up a large amounts of poop and grass to make even the simple farmplot, where the four poop could've gone to fertilizing berry bushes, six bushes if you're making a improved farm. Food production and space. Food wise, they offer more in sanity and health if the right crops are planted, but for filler, berry bushes outweigh them in usefulness and in saving space. Farms are a risk when it comes to some crockpot recipes, and the last thing you want is your meatballs to turn into stuffed eggplant. Berry bushes also spawn gobblers, a surprisingly good source of meat, and farms don't. There are perks to having farms if you have a Wickerbottom or have enough time to wait for the plants to grow. If you have a bird and something you'd like to grow constantly, feeding the bird the crop gives you the ability to mass-produce that crop, which in many cases can be helpful. Again, Wickerbottom can use her book to grow the crops instantly, completely negating the wait time. Some helpful recipes like pierogies require vegetables and survival items like Fashion Melons need the farm plots to grow. Careful planning and preparation can make them useful, but not the most efficient. What do you think? Do you think it's worth putting down a farm in favor of other food sources, or are there way better things you could do with the materials and space? How many is too many, and should they even be made during early game where resources are slim? Let's talk about it, yo. Link to comment Share on other sites More sharing options...
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