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[GUIDE] How to setup dedicated server with cave on Linux


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This guide is for helping step by step to installed a dedicated server don't starve together with cave on Linux

 

Spoiler

I want to clarify that I will show my method to create a server on linux,maybe it's not the best method,but at least it works fine, there are lots of ways to do this,

you can even make your own scripts, I just want to explain the installation with maximum information,I give just one example but you can customize your install as you wish

 

EDIT : im sorry but unfortunatly the forum doesn't accept many screenshot, I had to replace them with direct links

 

This tutorial is making on Debian 8 64 Bits,

I use VMware Workstation for make this guide,this software can virtualize any system

on your computer without change your current system,

so I don't use FTP client to transfer files as Filezilla or Flashfxp

but you can very well do for cluster.ini, server.ini, worldgenoverride.lua and other file

 

1) you need install SteamCMD:

 

install the dependencies required to run SteamCMD:

 

Spoiler

installing this package depends of your linux:

if you have Ubuntu/Debian 64-Bit:

apt-get install lib32gcc1

--

if you have RedHat/CentOS 32 Bit:

yum install glibc libstdc++
yum -y install glibc.i686
yum install libcurl.so.4
yum install libstdc++.so.6

only if you have error with libcurl.so.4:

cd /usr/lib
ln -s libcurl.so.4 libcurl-gnutls.so.4 

--

if you have RedHat/CentOS 64-Bit:

yum install glibc.i686 libstdc++.i686

so im on Debian 64 bits:

http://nsa37.casimages.com/img/2015/11/30/151130062646333057.jpg

 

2) create your user for your server don't starve together:

 

 

3) before download SteamCMD, you need install some dependencies for your server don't starve together:

 

Spoiler

dpkg --add-architecture i386 # If running a 64bit OS
apt-get update
apt-get install lib32gcc1    # If running a 64bit OS
apt-get install lib32stdc++6 # If running a 64bit OS
apt-get install libgcc1      # If running a 32bit OS
apt-get install libcurl4-gnutls-dev:i386

http://nsa37.casimages.com/img/2015/11/30/151130062647154587.jpg

http://nsa37.casimages.com/img/2015/11/30/151130062649780178.jpg

http://nsa37.casimages.com/img/2015/11/30/151130062702164721.jpg

http://nsa37.casimages.com/img/2015/11/30/151130062654321374.jpg

http://nsa37.casimages.com/img/2015/11/30/151130062647873732.jpg

 

4) now you can login with your user and download SteamCMD:

 

Spoiler

su - dst
wget https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
tar -xvzf steamcmd_linux.tar.gz
mkdir server_dst

http://nsa37.casimages.com/img/2015/11/30/151130062649224597.jpg

 

5) now you can installing SteamCMD:

 

Spoiler

./steamcmd.sh
login anonymous
force_install_dir /home/dst/server_dst
app_update 343050 validate
quit

http://nsa37.casimages.com/img/2015/11/30/15113006265222520.jpg

http://nsa38.casimages.com/img/2015/11/30/151130062655297495.jpg

 

6) start server Overworld and Cave

 

Spoiler

you need to create two scripts for start two instances for each of the servers (start.sh and start2.sh)

so i use text editor nano, but you can use other without problem

when you are in nano, just write your text and for save and quit press CTRL + X and Y for valid

this is for server Overworld:


cd /home/dst/server_dst/bin
nano start.sh
./dontstarve_dedicated_server_nullrenderer -console -cluster MyDediServer -shard Master

http://nsa38.casimages.com/img/2015/11/30/151130062651222059.jpg

http://nsa37.casimages.com/img/2016/02/14/160214053704931777.jpg

 

this is for server Cave:

 

Spoiler

nano start2.sh
./dontstarve_dedicated_server_nullrenderer -console -cluster MyDediServer -shard Caves

http://nsa38.casimages.com/img/2016/02/28/160228124707991512.jpg

http://nsa38.casimages.com/img/2016/02/14/160214053705140076.jpg

 

here the option list for command line:

 

Spoiler

-persistent_storage_root

  • Change the directory that your configuration directory resides in. This should be an absolute path. The full path to your files will be <persistent_storage_root>/<conf_dir>/ where <conf_dir> is the value set by -conf_dir. The default for this option depends on the platform:
  • 
    Windows: <Your documents folder>/Klei
    Mac OSX: <Your home folder>/Documents/Klei
    Linux: ~/.klei

-conf_dir

  • Change the name of your configuration directory. This name should not contain any slashes. The full path to your files will be <persistent_storage_root>/<conf_dir> where <persistent_storage_root> is the value set by the -persistent_storage_root option. The default is: "DoNotStarveTogether".

-cluster

  • Set the name of the cluster directory that this server will use. The server will expect to find the cluster.ini file in the following location: <persistent_storage_root>/<conf_dir>/<cluster>/cluster.ini, where <persistent_storage_root> and <conf_dir> are the values set by the -persistent_storage_root and -conf_dir options. The default is "Cluster_1".

-shard

  • Set the name of the shard directory that this server will use. The server will expect to find the server.ini file in the following location:<persistent_storage_root>/<conf_dir>/<cluster>/<shard>/server.ini, where <persistent_storage_root>, <conf_dir>, and <cluster> are the values set by the -persistent_storage_root, -conf_dir, and -cluster options. The default is "Master".

-offline

  • Start the server in offline mode. In offline mode, the server will not be listed publicly, only players on the local network will be able to join, and any steam-related functionality will not work.

-console

  • Allow lua commands to be entered in the command prompt or terminal that the server is running in.

-bind_ip  <bind_ip>

  • Change the address that the server binds to when listening for player connections. This is an advanced feature that most people will not need to use.

-port <port_number>

  • Valid values: 1..65535
  • The UDP port that this server will listen for connections on. This option overrides the [NETWORK] / server_port setting in server.ini. If you are running a multi-level cluster, this port must be different for each server. This port must be between 10998 and 11018 inclusive in order for players on the same LAN to see it in their server listing. Ports below 1024 are restricted to privileged users on some operating systems.

-players <max_players>

  • Valid values: 1..64
  • Set the maximum number of players that will be allowed to join the game. This option overrides the [GAMEPLAY] / max_players setting in cluster.ini.

-steam_master_server_port <port_number>

  • Valid values: 1..65535
  • Internal port used by steam. This option overrides the [STEAM] / master_server_port setting in server.ini. Make sure that this is different for each server you run on the same machine.

-steam_authentication_port <port_number>

  • Valid values: 1..65535
  • Internal port used by steam. This option overrides the [STEAM] / authentication_port setting in server.ini. Make sure that this is different for each server you run on the same machine.

-backup_logs

  • Create a backup of the previous log files each time the server is run. The backups will be stored in a directory called "backup" in the same directory as server.ini.

-tick <tick_rate>

  • Valid values: 15 .. 60
  • This is the number of times per-second that the server sends updates to clients. Increasing this may improve precision, but will result in more network traffic. This option overrides the [NETWORK] / tick_rate setting in cluster.ini. It is recommended to leave this at the default value of 15. If you do change this option, it is recommended that you do so only for LAN games, and use a number evenly divisible into 60 (15, 20, 30).

 

7) now we going start both server and stop, that's going create settings folder Master (Server Overworld) and Caves (Server Caves)

 

that's for server Overworld:

 

Spoiler

sh start.sh
when you see in end of log: "Your Server Will Not Start"
press CTRL+C for stop server

http://nsa38.casimages.com/img/2016/02/15/160215105037145587.jpg

 

that's for server Cave:

 

Spoiler

sh start2.sh
when you see in end of log: "Your Server Will Not Start"
press CTRL+C for stop server

http://nsa37.casimages.com/img/2016/02/15/160215105037430832.jpg

 

8) so now you need to settings both servers with cluster_token.txt, server.ini, worldgenoverride.lua

 

Spoiler

for find your token you just need to launch your game and go in your account info:

Go in Play

http://nsa38.casimages.com/img/2015/11/30/151130064422755494.jpg

Go in account info

http://nsa37.casimages.com/img/2015/11/30/151130064424523321.jpg

http://nsa37.casimages.com/img/2015/11/30/151130064419817130.jpg

now you can see your token (Klei Dedicated Server Token)

if you don't see your token, you just need to add in the white box Klei Dedicated Server Token and click on Generate Server Token

note and keep your token for use to the next step

 

9) so now we going put your token in cluster_token.txt

 

the token is mandatory without him your server can not be online, it allows for Klei to have the option to remove the server in case of violation or problem with this server

 

Spoiler

nano /home/dst/.klei/DoNotStarveTogether/MyDediServer/cluster_token.txt
put your token and press CTRL + X and Y for valid

http://nsa38.casimages.com/img/2016/02/14/160214053218103479.jpg

http://nsa38.casimages.com/img/2016/02/14/160214053218208682.jpg

 

10) now you going add worldgenoverride.lua on both servers

worldgenoverride.lua represents the settings to generate the world for don't starve together, so you can adjust the season, monsters, or biomes and more

 

Server Overworld:

 

Spoiler

nano /home/dst/.klei/DoNotStarveTogether/MyDediServer/Master/worldgenoverride.lua
and add this:

return {
	override_enabled = true,
	preset = "SURVIVAL_TOGETHER", 			-- "SURVIVAL_TOGETHER", "MOD_MISSING", "SURVIVAL_TOGETHER_CLASSIC", "SURVIVAL_DEFAULT_PLUS", "COMPLETE_DARKNESS", "DST_CAVE", "DST_CAVE_PLUS"
	overrides = {
		-- MISC
		task_set = "default", 			-- "classic", "default", "cave_default"
		start_location = "default", 			-- "caves", "default", "plus", "darkness"
		world_size = "default", 			-- "small", "medium", "default", "huge"
		branching = "default", 			-- "never", "least", "default", "most"
		loop = "default", 			-- "never", "default", "always"
		autumn = "default", 			-- "noseason", "veryshortseason", "shortseason", "default", "longseason", "verylongseason", "random"
		winter = "default", 			-- "noseason", "veryshortseason", "shortseason", "default", "longseason", "verylongseason", "random"
		spring = "default", 			-- "noseason", "veryshortseason", "shortseason", "default", "longseason", "verylongseason", "random"
		summer = "default", 			-- "noseason", "veryshortseason", "shortseason", "default", "longseason", "verylongseason", "random"
		season_start = "default", 			-- "default", "winter", "spring", "summer", "autumnorspring", "winterorsummer", "random"
		day = "default", 			-- "default", "longday", "longdusk", "longnight", "noday", "nodusk", "nonight", "onlyday", "onlydusk", "onlynight"
		weather = "default", 			-- "never", "rare", "default", "often", "always"
		earthquakes = "default", 			-- "never", "rare", "default", "often", "always"
		lightning = "default", 			-- "never", "rare", "default", "often", "always"
		frograin = "default", 			-- "never", "rare", "default", "often", "always"
		wildfires = "default", 			-- "never", "rare", "default", "often", "always"
		touchstone = "default", 			-- "never", "rare", "default", "often", "always"
		regrowth = "default", 			-- "veryslow", "slow", "default", "fast", "veryfast"
		cavelight = "default", 			-- "veryslow", "slow", "default", "fast", "veryfast"
		boons = "default", 			-- "never", "rare", "default", "often", "always"
		prefabswaps_start = "default", 			-- "classic", "default", "highly random"
		prefabswaps = "default", 			-- "none", "few", "default", "many", "max"

		-- RESOURCES
		flowers = "default", 			-- "never", "rare", "default", "often", "always"
		grass = "default", 			-- "never", "rare", "default", "often", "always"
		sapling = "default", 			-- "never", "rare", "default", "often", "always"
		marshbush = "default", 			-- "never", "rare", "default", "often", "always"
		tumbleweed = "default", 			-- "never", "rare", "default", "often", "always"
		reeds = "default", 			-- "never", "rare", "default", "often", "always"
		trees = "default", 			-- "never", "rare", "default", "often", "always"
		flint = "default", 			-- "never", "rare", "default", "often", "always"
		rock = "default", 			-- "never", "rare", "default", "often", "always"
		rock_ice = "default", 			-- "never", "rare", "default", "often", "always"
		meteorspawner = "default", 			-- "never", "rare", "default", "often", "always"
		meteorshowers = "default", 			-- "never", "rare", "default", "often", "always"
		mushtree = "default", 			-- "never", "rare", "default", "often", "always"
		fern = "default", 			-- "never", "rare", "default", "often", "always"
		flower_cave = "default", 			-- "never", "rare", "default", "often", "always"
		wormlights = "default", 			-- "never", "rare", "default", "often", "always"

		-- UNPREPARED
		berrybush = "default", 			-- "never", "rare", "default", "often", "always"
		carrot = "default", 			-- "never", "rare", "default", "often", "always"
		mushroom = "default", 			-- "never", "rare", "default", "often", "always"
		cactus = "default", 			-- "never", "rare", "default", "often", "always"
		banana = "default", 			-- "never", "rare", "default", "often", "always"
		lichen = "default", 			-- "never", "rare", "default", "often", "always"

		-- ANIMALS
		rabbits = "default", 			-- "never", "rare", "default", "often", "always"
		moles = "default", 			-- "never", "rare", "default", "often", "always"
		butterfly = "default", 			-- "never", "rare", "default", "often", "always"
		birds = "default", 			-- "never", "rare", "default", "often", "always"
		buzzard = "default", 			-- "never", "rare", "default", "often", "always"
		catcoon = "default", 			-- "never", "rare", "default", "often", "always"
		perd = "default", 			-- "never", "rare", "default", "often", "always"
		pigs = "default", 			-- "never", "rare", "default", "often", "always"
		lightninggoat = "default", 			-- "never", "rare", "default", "often", "always"
		beefalo = "default", 			-- "never", "rare", "default", "often", "always"
		beefaloheat = "default", 			-- "never", "rare", "default", "often", "always"
		hunt = "default", 			-- "never", "rare", "default", "often", "always"
		alternatehunt = "default", 			-- "never", "rare", "default", "often", "always"
		penguins = "default", 			-- "never", "rare", "default", "often", "always"
		cave_ponds = "default", 			-- "never", "rare", "default", "often", "always"
		ponds = "default", 			-- "never", "rare", "default", "often", "always"
		bees = "default", 			-- "never", "rare", "default", "often", "always"
		angrybees = "default", 			-- "never", "rare", "default", "often", "always"
		tallbirds = "default", 			-- "never", "rare", "default", "often", "always"
		slurper = "default", 			-- "never", "rare", "default", "often", "always"
		bunnymen = "default", 			-- "never", "rare", "default", "often", "always"
		slurtles = "default", 			-- "never", "rare", "default", "often", "always"
		rocky = "default", 			-- "never", "rare", "default", "often", "always"
		monkey = "default", 			-- "never", "rare", "default", "often", "always"

		-- MONSTERS
		spiders = "default", 			-- "never", "rare", "default", "often", "always"
		cave_spiders = "default", 			-- "never", "rare", "default", "often", "always"
		hounds = "default", 			-- "never", "rare", "default", "often", "always"
		houndmound = "default", 			-- "never", "rare", "default", "often", "always"
		merm = "default", 			-- "never", "rare", "default", "often", "always"
		tentacles = "default", 			-- "never", "rare", "default", "often", "always"
		chess = "default", 			-- "never", "rare", "default", "often", "always"
		lureplants = "default", 			-- "never", "rare", "default", "often", "always"
		walrus = "default", 			-- "never", "rare", "default", "often", "always"
		liefs = "default", 			-- "never", "rare", "default", "often", "always"
		deciduousmonster = "default", 			-- "never", "rare", "default", "often", "always"
		krampus = "default", 			-- "never", "rare", "default", "often", "always"
		bearger = "default", 			-- "never", "rare", "default", "often", "always"
		deerclops = "default", 			-- "never", "rare", "default", "often", "always"
		goosemoose = "default", 			-- "never", "rare", "default", "often", "always"
		dragonfly = "default", 			-- "never", "rare", "default", "often", "always"
		bats = "default", 			-- "never", "rare", "default", "often", "always"
		fissure = "default", 			-- "never", "rare", "default", "often", "always"
		worms = "default", 			-- "never", "rare", "default", "often", "always"
	},
}

after that press CTRL + X and Y for save and quit

http://nsa37.casimages.com/img/2016/02/14/160214062442959869.jpg

http://nsa37.casimages.com/img/2016/03/03/160303050920177814.jpg

 

Server Cave:

 

Spoiler

nano /home/dst/.klei/DoNotStarveTogether/MyDediServer/Caves/worldgenoverride.lua

and add this:

return {
	override_enabled = true,
	preset = "DST_CAVE", 			        -- "SURVIVAL_TOGETHER", "MOD_MISSING", "SURVIVAL_TOGETHER_CLASSIC", "SURVIVAL_DEFAULT_PLUS", "COMPLETE_DARKNESS", "DST_CAVE", "DST_CAVE_PLUS"
	overrides = {
		-- MISC
		task_set = "cave_default", 		-- "classic", "default", "cave_default"
		start_location = "default", 			-- "caves", "default", "plus", "darkness"
		world_size = "default", 			-- "small", "medium", "default", "huge"
		branching = "default", 			-- "never", "least", "default", "most"
		loop = "default", 			-- "never", "default", "always"
		autumn = "default", 			-- "noseason", "veryshortseason", "shortseason", "default", "longseason", "verylongseason", "random"
		winter = "default", 			-- "noseason", "veryshortseason", "shortseason", "default", "longseason", "verylongseason", "random"
		spring = "default", 			-- "noseason", "veryshortseason", "shortseason", "default", "longseason", "verylongseason", "random"
		summer = "default", 			-- "noseason", "veryshortseason", "shortseason", "default", "longseason", "verylongseason", "random"
		season_start = "default", 			-- "default", "winter", "spring", "summer", "autumnorspring", "winterorsummer", "random"
		day = "default", 			-- "default", "longday", "longdusk", "longnight", "noday", "nodusk", "nonight", "onlyday", "onlydusk", "onlynight"
		weather = "default", 			-- "never", "rare", "default", "often", "always"
		earthquakes = "default", 			-- "never", "rare", "default", "often", "always"
		lightning = "default", 		        -- "never", "rare", "default", "often", "always"
		frograin = "default", 		        -- "never", "rare", "default", "often", "always"
		wildfires = "default", 			-- "never", "rare", "default", "often", "always"
		touchstone = "default", 			-- "never", "rare", "default", "often", "always"
		regrowth = "default", 			-- "veryslow", "slow", "default", "fast", "veryfast"
		cavelight = "default", 			-- "veryslow", "slow", "default", "fast", "veryfast"
		boons = "default", 			-- "never", "rare", "default", "often", "always"
		prefabswaps_start = "default", 		        -- "classic", "default", "highly random"
		prefabswaps = "default", 		        -- "none", "few", "default", "many", "max"

		-- RESOURCES
		flowers = "default", 			-- "never", "rare", "default", "often", "always"
		grass = "default", 			-- "never", "rare", "default", "often", "always"
		sapling = "default", 			-- "never", "rare", "default", "often", "always"
		marshbush = "default", 			-- "never", "rare", "default", "often", "always"
		tumbleweed = "default", 			-- "never", "rare", "default", "often", "always"
		reeds = "default", 			-- "never", "rare", "default", "often", "always"
		trees = "default", 			-- "never", "rare", "default", "often", "always"
		flint = "default", 			-- "never", "rare", "default", "often", "always"
		rock = "default", 			-- "never", "rare", "default", "often", "always"
		rock_ice = "default", 			-- "never", "rare", "default", "often", "always"
		meteorspawner = "default", 			-- "never", "rare", "default", "often", "always"
		meteorshowers = "default", 			-- "never", "rare", "default", "often", "always"
		mushtree = "default", 			-- "never", "rare", "default", "often", "always"
		fern = "default", 			-- "never", "rare", "default", "often", "always"
		flower_cave = "default", 			-- "never", "rare", "default", "often", "always"
		wormlights = "default", 			-- "never", "rare", "default", "often", "always"

		-- UNPREPARED
		berrybush = "default", 			-- "never", "rare", "default", "often", "always"
		carrot = "default", 			-- "never", "rare", "default", "often", "always"
		mushroom = "default", 			-- "never", "rare", "default", "often", "always"
		cactus = "default", 			-- "never", "rare", "default", "often", "always"
		banana = "default", 			-- "never", "rare", "default", "often", "always"
		lichen = "default", 			-- "never", "rare", "default", "often", "always"

		-- ANIMALS
		rabbits = "default", 			-- "never", "rare", "default", "often", "always"
		moles = "default", 			-- "never", "rare", "default", "often", "always"
		butterfly = "default", 			-- "never", "rare", "default", "often", "always"
		birds = "default", 			-- "never", "rare", "default", "often", "always"
		buzzard = "default", 			-- "never", "rare", "default", "often", "always"
		catcoon = "default", 			-- "never", "rare", "default", "often", "always"
		perd = "default", 			-- "never", "rare", "default", "often", "always"
		pigs = "default", 			-- "never", "rare", "default", "often", "always"
		lightninggoat = "default", 			-- "never", "rare", "default", "often", "always"
		beefalo = "default", 			-- "never", "rare", "default", "often", "always"
		beefaloheat = "default", 			-- "never", "rare", "default", "often", "always"
		hunt = "default", 			-- "never", "rare", "default", "often", "always"
		alternatehunt = "default", 			-- "never", "rare", "default", "often", "always"
		penguins = "default", 		        -- "never", "rare", "default", "often", "always"
		cave_ponds = "default", 			-- "never", "rare", "default", "often", "always"
		ponds = "default", 			-- "never", "rare", "default", "often", "always"
		bees = "default", 			-- "never", "rare", "default", "often", "always"
		angrybees = "default", 		        -- "never", "rare", "default", "often", "always"
		tallbirds = "default", 		        -- "never", "rare", "default", "often", "always"
		slurper = "default", 			-- "never", "rare", "default", "often", "always"
		bunnymen = "default", 			-- "never", "rare", "default", "often", "always"
		slurtles = "default", 			-- "never", "rare", "default", "often", "always"
		rocky = "default", 			-- "never", "rare", "default", "often", "always"
		monkey = "default", 			-- "never", "rare", "default", "often", "always"

		-- MONSTERS
		spiders = "default", 			-- "never", "rare", "default", "often", "always"
		cave_spiders = "default", 			-- "never", "rare", "default", "often", "always"
		hounds = "default", 			-- "never", "rare", "default", "often", "always"
		houndmound = "default", 			-- "never", "rare", "default", "often", "always"
		merm = "default", 			-- "never", "rare", "default", "often", "always"
		tentacles = "default", 			-- "never", "rare", "default", "often", "always"
		chess = "default", 			-- "never", "rare", "default", "often", "always"
		lureplants = "default", 			-- "never", "rare", "default", "often", "always"
		walrus = "default", 			-- "never", "rare", "default", "often", "always"
		liefs = "default", 			-- "never", "rare", "default", "often", "always"
		deciduousmonster = "default", 			-- "never", "rare", "default", "often", "always"
		krampus = "default", 			-- "never", "rare", "default", "often", "always"
		bearger = "default", 			-- "never", "rare", "default", "often", "always"
		deerclops = "default", 		        -- "never", "rare", "default", "often", "always"
		goosemoose = "default", 			-- "never", "rare", "default", "often", "always"
		dragonfly = "default", 		        -- "never", "rare", "default", "often", "always"
		bats = "default", 			-- "never", "rare", "default", "often", "always"
		fissure = "default", 			-- "never", "rare", "default", "often", "always"
		worms = "default", 			-- "never", "rare", "default", "often", "always"
	},
}

after that press CTRL + X and Y for save and quit

http://nsa38.casimages.com/img/2016/02/14/160214064723260727.jpg

http://nsa37.casimages.com/img/2016/03/03/160303051035162719.jpg

 

11) create and configure cluster.ini and server.ini

 

cluster.ini have settings of the server (server name, slots, gametype,)

 

here the option list cluster.ini:

 

Spoiler

[MISC]

max_snapshots

  • Default: 6
  • Maximum number of snapshots to retain. These snapshots are created every time a save occurs, and are available in the “Rollback” tab on the “Host Game” screen.

[SHARD]

shard_enabled

  • Default: false
  • Enable server sharding. This must be set to true for multi-level servers. For single-level servers, it can be omitted.

bind_ip

  • Overridable in server.ini
  • Default: 127.0.0.1
  • Required: If shard_enabled = true and is_master = true
  • This is the network address the master server will listen on for other shard servers to connect to. Set this to 127.0.0.1 if all of your servers in your cluster are on the same machine, or 0.0.0.0 if the servers in your cluster are on different machines. This only needs to be set for the master server, either in cluster.ini, or the master server's server.ini.

master_ip

  • Overridable in server.ini
  • Default: none
  • Required: If shard_enabled = true and is_master = false
  • This is the I.P. address that a non-master shard will use when trying to connect to the master shard. If all servers in a cluster are on the same machine, set this to 127.0.0.1

master_port

  • Overridable in server.ini
  • Default: 10888
  • This is UDP port that the master server will listen on, and that a non-master shard will use when trying to connect to the master shard. This should be set to the same value for all shards by having a single entry in cluster.ini, or omitted completely to use the default.

cluster_key

  • Overridable in server.ini
  • Default: none
  • Required if shard_enabled = true
  • This is a password used to authenticate a slave server to the master. If you are running servers on different machines that need to connect to each other, this value must be the same on each machine. For servers running on the same machine, you can just set this once in cluster.ini.

[STEAM]

steam_group_only

  • Default: false
  • When set to true, the server will only allow connections from players belonging to the steam group listed in the steam_group_id setting.

steam_group_id

steam_group_admins

  • Default: false
  • When this is set to true, admins of the steam group specified in steam_group_id will also have admin status on the server. 

[NETWORK]

offline_server

  • Default: false
  • Create an offline server. The server will not be listed publicly, and only players on the local network will be able to join, and any steam-related functionality will not work.

tick_rate

  • Default: 15
  • This is the number of times per-second that the server sends updates to clients. Increasing this may improve precision, but will result in more network traffic.

whitelist_slots

  • Default: 0
  • The number of reserved slots for whitelisted players. To whitelist a player, add their Klei UserId to the whitelist.txt file (Place this file in the same directory as cluster.ini)

cluster_password

  • Default: none
  • This is the password that players must enter to join your server. Leave this blank or omit it for no password.

cluster_name

  • The name for your server cluster. This is the name that will show up in server browser.

cluster_description

  • Default: empty
  • Cluster description. This will show up in the server details area on the “Browse Games” screen.

lan_only_cluster

  • Default: false
  • When set to true, the server will only accept connections from machines on the same LAN 

cluster_intention

  • Default: Varies, depending on game mode.
  • The cluster’s playstyle. This field is the equivalent of the “Server Playstyle” field on the “Host Game” screen. Valid values are cooperative, competitive, social, or madness.

[GAMEPLAY]

max_players

  • Default: 16
  • The maximum number of players that may be connected to the cluster at one time.

pvp

  • Default: false
  • Enable PVP.

game_mode

  • Default: survival
  • The cluster’s game mode. This field is the equivalent of the “Game Mode” field on the “Host Game” screen. Valid values are survival, endless or wilderness

pause_when_empty

  • Default: false
  • Pause the server when there are no players connected.

vote_kick_enabled

  • Default: false
  • Set to true to enable the “Vote to Kick” feature.

 

server.ini have settings for each server (server ports,steam port,activated master or slave)

 

here the option list for server.ini:

 

Spoiler

[SHARD]

is_master

  • Default: none
  • Required: If shard_enabled = true
  • Sets a shard to be the master shard for a cluster. There must be exactly one master server per cluster. Set this to true in your master server’s server.ini, and false in every other server.ini.

name

  • Default: none
  • Required: if shard_enabled = true and is_master = false
  • This is the name of the shard that will show up in log files. It is ignored for the master server, which always has the name [SHDMASTER].

id

  • Default: Randomly generated number.
  • This is field is automatically generated for non-master servers, and is used internally to uniquely identify a server. Altering this or removing it may cause problems on your server if anybody’s character currently resides in the world that this server manages.

[STEAM]

authentication_port

  • Default: 8766
  • Internal port used by steam. Make sure that this is different for each server you run on the same machine.

master_server_port

  • Default: 27016
  • Internal port used by steam. Make sure that this is different for each server you run on the same machine.

[NETWORK]

server_port

  • Default: 10999
  • The UDP port that this server will listen for connections on. If you are running a multi-level cluster, this port must be different for each server. This port must be between 10998 and 11018 inclusive in order for players on the same LAN to see it in their server listing. Ports below 1024 are restricted to privileged users on some operating systems.

 

I'll just going give sample configuration about settings for both servers

 

cluster.ini:

 

Spoiler

nano /home/dst/.klei/DoNotStarveTogether/MyDediServer/cluster.ini

and add this: 

[GAMEPLAY]
game_mode = survival
max_players = 10
pvp = false
pause_when_empty = true
 
[NETWORK]
cluster_name = TEST Server
cluster_description = Welcome
cluster_password =
cluster_intention = social
autosaver_enabled = true
enable_vote_kick = false

[MISC]
console_enabled = true
 
[SHARD]
shard_enabled = true
bind_ip = 127.0.0.1
master_ip = 127.0.0.1
master_port = 11001
cluster_key = dst

and press CTRL + X and Y for save and quit

http://nsa38.casimages.com/img/2016/02/14/160214124013919394.jpg

http://nsa37.casimages.com/img/2016/02/14/160214124014289954.jpg

 

server.ini for server Overworld:

 

Spoiler

nano /home/dst/.klei/DoNotStarveTogether/MyDediServer/Master/server.ini

and add this: 

[NETWORK]
server_port = 10999


[SHARD]
is_master = true


[STEAM]
master_server_port = 12346
authentication_port = 12345

and press CTRL + X and Y for save and quit

http://nsa38.casimages.com/img/2016/02/14/160214125239886240.jpg

http://nsa38.casimages.com/img/2016/02/14/160214125240193205.jpg

 

server.ini for server Caves:

 

Spoiler

nano /home/dst/.klei/DoNotStarveTogether/MyDediServer/Caves/server.ini

and add this: 

[NETWORK]
server_port = 11000


[SHARD]
is_master = false
name = Caves


[STEAM]
master_server_port = 12348
authentication_port = 12347

and press CTRL + X and Y for save and quit

http://nsa37.casimages.com/img/2016/02/14/16021412572857181.jpg

http://nsa38.casimages.com/img/2016/02/14/160214125728313926.jpg

 

12) Use Screen, it's terminal multiplexer

he is ability to attach and detach a session

so if you don't have screen on your server dedicated, you need install this:

 

 

13) Make script for restart server Overworld and Cave

so make new script restart.sh for server Overworld:

 

Spoiler

su - dst
nano /home/dst/server_dst/bin/restart.sh

and add this:

#!/bin/sh
# launch of server Overworld
 
#Path Directory
name_folder="/home/dst/server_dst/bin"
 
#Command line
start_overworld="sh start.sh"
 
#Start or Restart the server
screen -dr dst_server1 -X -S quit
cd ${name_folder}
screen -dmS dst_server1 ${start_overworld}

and press CTRL + X and Y for save and quit

http://nsa37.casimages.com/img/2015/11/30/151130031216991776.jpg

http://nsa38.casimages.com/img/2016/02/14/160214012953685046.jpg

 

Server Cave:

 

Spoiler

nano /home/dst/server_dst/bin/restart2.sh

and add this:

#!/bin/sh
# launch of server Cave
 
#Path Directory
name_folder="/home/dst/server_dst/bin"
 
#Command line
start_cave="sh start2.sh"
 
#Start or Restart the server
screen -dr dst_server2 -X -S quit
cd ${name_folder}
screen -dmS dst_server2 ${start_cave}

and press CTRL + X and Y for save and quit

http://nsa38.casimages.com/img/2015/11/30/151130025620479753.jpg

http://nsa37.casimages.com/img/2016/02/14/160214012953868499.jpg

 

14) Testing both servers

 

Spoiler

sh /home/dst/server_dst/bin/restart.sh
sh /home/dst/server_dst/bin/restart2.sh

http://nsa37.casimages.com/img/2015/11/30/151130032718665840.jpg

if you see the message "No screen session found"

because the script try to kill screen,

so when you launch both scripts for first time, it's start both servers

if you make again sh restart.sh or sh restart2.sh, it's going restart the server

 

you can see your log, if it's server start correctly:

 

Spoiler

tail -f /home/dst/.klei/DoNotStarveTogether/MyDediServer/Master/server_log.txt
(for stop this command press CTRL + C)

tail -f /home/dst/.klei/DoNotStarveTogether/MyDediServer/Caves/server_log.txt
(for stop this command press CTRL + C)

http://nsa37.casimages.com/img/2016/02/14/160214013418409512.jpg

if you have this error '[200] Account Failed (6): "E_EXPIRED_TOKEN"'

 

it's look like problem with token:

 

Do not simply copy and paste the contents of this file from one machine to another. Move the actual file from one machine to another.

 

The cluster_token.txt is a null byte terminated ASCII file (no line endings). If the GSA attempts to copy-paste the contents of the token file, the null byte will be omitted and a line ending will be appended to the end. The dedicated server software will not be able to properly parse the cluster_token.txt file in this case.

 

15) Check if servers running correctly, and make a schedule task

we need check if server Overworld and server Cave works correctly

launch your game and check if you server is online

 

 

now we will schedule a task for update the server every day at 6:00 am

so you need make simple script for update the server:

 

Spoiler

nano /home/dst/server_dst/bin/update.sh

and add this:

#update of server
screen -dr dst_server1 -X quit
screen -dr dst_server2 -X quit
cd /home/dst
./steamcmd.sh +login anonymous +force_install_dir /home/dst/server_dst +app_update 343050 -beta cavesbeta validate +quit
sleep 10
sh /home/dst/server_dst/bin/restart.sh
sh /home/dst/server_dst/bin/restart2.sh

and press CTRL + X and Y for save and quit

http://nsa37.casimages.com/img/2015/11/30/151130054245398298.jpg

http://nsa38.casimages.com/img/2016/01/03/160103105754731638.jpg

 

so we can test update.sh for see if it's works correctly:

 

Spoiler

 

16) now we going used crontab, this service allows to create scheduled tasks on Linux

 

Spoiler

crontab -e

when you see this:

http://nsa37.casimages.com/img/2015/11/30/151130060224774966.jpg

choose 1

now you need to add this in crontab:


0 6 * * * sh /home/dst/server_dst/bin/update.sh

and press CTRL + X and Y for save and quit

http://nsa37.casimages.com/img/2015/11/30/151130060630979065.jpg

 

your server will be restarted and updated daily at 6:00 am

 

17) if you want stop both servers you can use htop on linux

htop it's just monitor system processes on linux

 

Spoiler

login on root (exit for come back with root)
apt-get install htop
su - dst
htop -u dst
select the screen of you want kill with the directional arrows
press F9 and enter for kill the screen (that's going stop the server)
if you want start server, make again sh restart.sh and sh restart2.sh

http://nsa37.casimages.com/img/2016/02/28/160228112528203534.jpg

http://nsa37.casimages.com/img/2015/11/30/151130031013791627.jpg

http://nsa38.casimages.com/img/2015/11/30/151130031237439853.jpg

http://nsa37.casimages.com/img/2016/02/14/160214020151651751.jpg

I hope this guide is good for you and especially to help you in installation of server DST on linux :-)

 

--

I would like to thank everyone who helped me since I arrived in this community

and especially who taught me a lot about the functioning of servers and mods:

 

rezecib, Maris,Kzisor, DarkXero

bizziboi, Ipsquiggle, V2C, PeterA

 

and of course thx also all devs!

 

---

How to install and configure mods on dedicated server => coming soon

---

F.A.Q

 

How to reset the map on dedicated server?

 

Spoiler

when you are in your server DST:

Press tilde (~) (or ù on Azerty keyboards) and write c_regenerateworld() and valid with enter

http://nsa37.casimages.com/img/2015/11/30/151130125256401857.jpg

 

How banned player if he is not on my dedicated server?

 

Spoiler

if some players report troll have destroy camp on your server but he is not on the server right now!

you can banned him with SteamID

so you just need name of player and find him in your server_log.txt:


nano /home/dst/.klei/DoNotStarveTogether/MyDediServer/Master/server_log.txt

http://nsa38.casimages.com/img/2015/11/30/151130011425762576.jpg

now you need copy this SteamID in blocklist.txt

create blocklist.txt here: nano /home/dst/.klei/DoNotStarveTogether/MyDediServer/blocklist.txt

just put the SteamID in blocklist.txt:

http://nsa38.casimages.com/img/2015/11/30/151130011730815581.jpg

now restart your dedicated server and you need check if your blocklist.txt is loaded correctly:


OnLoadPermissionList: /home/dst/.klei/DoNotStarveTogether/MyDediServer/blocklist.txt (Success)

so now if player try to join the server, he can't because he is banned!

i have make this test with my SteamID and you can see im banned on my server:

http://nsa38.casimages.com/img/2015/11/30/15113001000714431.jpg

so that's can works for all players

 

How add admin on your dedicated server?

 

Spoiler

so for add new admin on your server

you need to create adminlist.txt here: /home/dst/.klei/DST_Overworld/save/adminlist.txt

you need to find KU_****** of player in log of your server:


nano /home/dst/.klei/DoNotStarveTogether/MyDediServer/Master/server_log.txt

( KU_***** matches its identifier on server don't starve together as SteamID on steam )

http://nsa37.casimages.com/img/2015/12/14/15121409383115633.jpg

now you need to add KU_***** in your adminlist.txt:

http://nsa37.casimages.com/img/2015/12/14/151214093946947326.jpg

restart your server:


sh /home/dst/server_dst/bin/restart.sh

check now if your adminlist.txt is loading correctly on your server:


nano /home/dst/.klei/DoNotStarveTogether/MyDediServer/Master/server_log.txt

you need to find this in your log.txt:


OnLoadPermissionList: /home/dst/.klei/DoNotStarveTogether/MyDediServer/adminlist.txt (Success)

so now you can test with your friend if he have admin permission

you can see if your friend is admin on your server like the following screenshots:  

http://nsa38.casimages.com/img/2015/12/14/15121409450124383.jpg

http://nsa37.casimages.com/img/2015/12/14/151214094501625811.jpg

 

How to reserved slots on your dedicated server?

 

Spoiler

this allows to reserve a number of slots for your friends or an admin of server,

this based on number slots of your server example if you reserved 5 slots and you have 15 slots on your server only 10 players from public can connect on the server

so for my example i going put 2 slots on my server and going put 2 KU_***** in my whitelist.txt

you need to create whitelist.txt here: /home/dst/.klei/DoNotStarveTogether/MyDediServer/whitelist.txt

as adminlist.txt you need to find KU_***** in server_log.txt of your server:

http://nsa37.casimages.com/img/2015/12/14/15121409383115633.jpg

now you need to add KU_***** in your whitelist.txt:

http://nsa37.casimages.com/img/2015/12/14/15121409524339317.jpg

(i have add also another KU_***** of other friend for make this test)

so you need also to add this option in your settings.ini:

below of [NETWORK] add this:


whitelist_slots = 2

http://nsa38.casimages.com/img/2015/12/14/151214095601628381.jpg

now restart your server:


sh /home/dst/server_dst/bin/restart.sh

check now if your whitelist.txt is loading correctly on your server:


nano /home/dst/.klei/DoNotStarveTogether/MyDediServer/Master/server_log.txt

you need to find this in your server_log.txt:


OnLoadUserIdList: /home/dst/.klei/DoNotStarveTogether/MyDediServer/Master/whitelist.txt (Success)

so now you can test with your friend if reserved slots works

my friend connect on the server before me on the server and then when I try to connect:

http://nsa38.casimages.com/img/2015/12/14/151214100040755671.jpg

that's mean your reserved slots work fine now

this was just an example, but you can change the number of slots as you want

 

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Great guide. A couple of commands that some of the Linux users might be searching for. Once I got these put in the server ran just fine on an Amazon AWS EC2 Linux instance.

yum install glibc libstdc++
yum -y install glibc.i686
yum install libcurl.so.4
yum install libstdc++.so.6
yum install screen

cd /usr/lib
ln -s libcurl.so.4 libcurl-gnutls.so.4

 

 

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Hi @Chawpped

thx you very much for your feedback :D

and thx also for share your commands

can you tell me what is your distro please?

it's look like RedHat or CentOS

you can check what is your distro with this command:

160127073328158686.jpg

when i have name of your distro i going add your commands in my guide

thx again :)

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Followed this tutorial to the letter but no joy. I keep getting:

ModIndex: Load sequence finished successfully.
Reset() returning
[200] Account Failed (6): "E_INVALID_TOKEN"
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!! Your Server Will Not Start !!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
No auth token could be found.

No matter where I put those files. I've put the cluster_token.txt file in both the cluster folders, then in both the dst_... folders, and it always says it cant find a valid token. I've even created a new token, but no joy there either. 

Btw, excellent tutorial. I learnt a lot of new stuff from that , like creating start up scripts and cron jobs.. cheers :D

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Hi @haywardGB

unfortunatly my guide is outdated since last update

i going update my guide when i have finish my test with last update of the game

because i need update my guides for Linux,Windows Server and Mac OS X and also for install,configure and update mods

also i wait some fixed by Klei, like steam port doesn't works correctly on Linux

thx for your feedback and your waiting

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1 minute ago, ToNiO55 said:

Hi @haywardGB

unfortunatly my guide is outdated since last update

i going update my guide when i have finish my test with last update of the game

because i need update my guides for Linux,Windows Server and Mac OS X and also for install,configure and update mods

thx for your feedback and your waiting

Thanks . Your an asset to the community and if it wasn't for seeing this tutorial I'd have rage quit hours ago. I have faith in you , you've proven your skills already! I look forward to the updated tutorial.

Meanwhile, KLEI need to hire you :p

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