MycoLogical Posted December 17, 2015 Share Posted December 17, 2015 A slot for armour/outfit, hat, backpack and amulet? I understand that there are mods that do this; but I don't play mods because I like playing the 'canon/true experience' of the game. The fiddly micromanagement of quickly pressing hot keys to swap from backpack to armour to avoid death can't be tedious only for me. I know that we have asked this for years, but has there been a definitive answer as to why not? I would enjoy the game a lot more if these were added. -MycoLogical Link to comment https://forums.kleientertainment.com/forums/topic/60898-so-what-is-the-reason-klei-hasnt-implemented-this/ Share on other sites More sharing options...
Mobbstar Posted December 17, 2015 Share Posted December 17, 2015 Why not let players wear vests under their armour, while we're at it? Because it'd take away the need to choose, and as such, the sense of strategy. I understand instant swapping is possible, but that means that you have to keep an eye on those things too, making it harder to focus on the actual action. Either think ahead or be agile on your hot keys. Both are better than to let players succeed without effort. EDIT: @MycoLogical Link to comment https://forums.kleientertainment.com/forums/topic/60898-so-what-is-the-reason-klei-hasnt-implemented-this/#findComment-698408 Share on other sites More sharing options...
EmilioEstevez Posted December 17, 2015 Share Posted December 17, 2015 Why not let players wear vests under their armour, while we're at it? Because it'd take away the need to choose, and as such, the sense of strategy. Pretty much this. Keep the game difficult as it is, if people want things to be easier then they can rely on mods. Link to comment https://forums.kleientertainment.com/forums/topic/60898-so-what-is-the-reason-klei-hasnt-implemented-this/#findComment-698432 Share on other sites More sharing options...
Auth Posted December 17, 2015 Share Posted December 17, 2015 I remember this one image of a knight in full armor sporting the Dora the Explorer backpack last time a thread like this was brought up. Christ if I could find it again, I don't even know who made the image. Anyway, I never really relied on amulets (Though in DST, I always keep one in my hotbar so if I die, I can just haunt it and revive) and I always just keep my armor inside my backpack so I just need to right click it to flip it onto myself. Though, after kiting so long, I usually only need a football/battle helmet. Link to comment https://forums.kleientertainment.com/forums/topic/60898-so-what-is-the-reason-klei-hasnt-implemented-this/#findComment-698443 Share on other sites More sharing options...
_Q_ Posted December 17, 2015 Share Posted December 17, 2015 Its to make players make choices (mostly bad ones) in hope to put them in danger. Link to comment https://forums.kleientertainment.com/forums/topic/60898-so-what-is-the-reason-klei-hasnt-implemented-this/#findComment-698447 Share on other sites More sharing options...
DarkXero Posted December 18, 2015 Share Posted December 18, 2015 A slot for shirts, a slot for backpacks, a slot for armor, a slot for melee weapons, a slot for ranged weapons, a slot for amulets, a slot for head equipment, and a slot for trinkets. Pretty much necessary to enjoy the game at its fullest tbh. Link to comment https://forums.kleientertainment.com/forums/topic/60898-so-what-is-the-reason-klei-hasnt-implemented-this/#findComment-698595 Share on other sites More sharing options...
Auth Posted December 18, 2015 Share Posted December 18, 2015 Imagine Wilson holding a thulecite club, a luxury axe, and a opulent pickaxe in one hand, while having a marble suit of armor on with a floral shirt loosely strapped around it, a backpack barely holding on to his back, a fashion melon with a football helmet, a life giving amulet and a belt of hunger, with 4 blowdarts in the other hand along with a boomerang. Link to comment https://forums.kleientertainment.com/forums/topic/60898-so-what-is-the-reason-klei-hasnt-implemented-this/#findComment-698606 Share on other sites More sharing options...
Mobbstar Posted December 18, 2015 Share Posted December 18, 2015 Imagine Wilson holding a thulecite club, a luxury axe, and a opulent pickaxe in one hand, while having a marble suit of armor on with a floral shirt loosely strapped around it, a backpack barely holding on to his back, a fashion melon with a football helmet, a life giving amulet and a belt of hunger, with 4 blowdarts in the other hand along with a boomerang. ...and walking canes strapped to the legs, whilst holding a glowberry with the mouth. Link to comment https://forums.kleientertainment.com/forums/topic/60898-so-what-is-the-reason-klei-hasnt-implemented-this/#findComment-698771 Share on other sites More sharing options...
MycoLogical Posted December 18, 2015 Author Share Posted December 18, 2015 Imagine Wilson holding a thulecite club, a luxury axe, and a opulent pickaxe in one hand, while having a marble suit of armor on with a floral shirt loosely strapped around it, a backpack barely holding on to his back, a fashion melon with a football helmet, a life giving amulet and a belt of hunger, with 4 blowdarts in the other hand along with a boomerang.Yeah, but that doesn't make sense. Link to comment https://forums.kleientertainment.com/forums/topic/60898-so-what-is-the-reason-klei-hasnt-implemented-this/#findComment-698786 Share on other sites More sharing options...
Auth Posted December 18, 2015 Share Posted December 18, 2015 Yeah, but that doesn't make sense. Wilson would probably be insane at this point and yell "IT MAKES PERFECT SENSE!!" at you. Link to comment https://forums.kleientertainment.com/forums/topic/60898-so-what-is-the-reason-klei-hasnt-implemented-this/#findComment-698791 Share on other sites More sharing options...
TemporaryMan Posted December 19, 2015 Share Posted December 19, 2015 No, weirdobob's example doesn't make sense. However, other games place a limit of 2 rings but I've seen someone wear as many as 13. And why limit yourself to one amulet? Would Mr. T stop at just one? Balance, that's why. Link to comment https://forums.kleientertainment.com/forums/topic/60898-so-what-is-the-reason-klei-hasnt-implemented-this/#findComment-699045 Share on other sites More sharing options...
Auth Posted December 19, 2015 Share Posted December 19, 2015 Yeah, but that doesn't make sense. No, weirdobob's example doesn't make sense. Link to comment https://forums.kleientertainment.com/forums/topic/60898-so-what-is-the-reason-klei-hasnt-implemented-this/#findComment-699054 Share on other sites More sharing options...
GuyNamedChris Posted December 19, 2015 Share Posted December 19, 2015 *le gif* Link to comment https://forums.kleientertainment.com/forums/topic/60898-so-what-is-the-reason-klei-hasnt-implemented-this/#findComment-699090 Share on other sites More sharing options...
Xavven Posted December 21, 2015 Share Posted December 21, 2015 And yet Wilson can easily carry all of the following using just his hands:40 tufts of grass20 cut logs40 twigs40 rocksA walking caneA lanternA spear10 complete breakfasts consisting of bacon and eggsAn entire suit of armorA helmet10 saplingsA shovel10 berry bushesA torchAnd a partridge in a pear treeAnd run at a decent jogging pace while carrying all that, and change in and out of a suit of armor in mere milliseconds. The game was clearly not made for realism, but for gameplay balance. What do you expect in a game that has animated trees that kill you for harvesting wood? Link to comment https://forums.kleientertainment.com/forums/topic/60898-so-what-is-the-reason-klei-hasnt-implemented-this/#findComment-699950 Share on other sites More sharing options...
Flare2V Posted December 21, 2015 Share Posted December 21, 2015 Yeah, but that doesn't make sense. Since when has Don't Starve's game mechanics revolved around making sense? Get it together fam tbh. Link to comment https://forums.kleientertainment.com/forums/topic/60898-so-what-is-the-reason-klei-hasnt-implemented-this/#findComment-699954 Share on other sites More sharing options...
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