Zinglon Posted September 24, 2015 Share Posted September 24, 2015 Hurrah. I do anticipate its release in not-so-far future... ... Bug squishing will continue, but it's time to start working on the Ruins. ... Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-675704 Share on other sites More sharing options...
Developer Ipsquiggle Posted September 24, 2015 Author Developer Share Posted September 24, 2015 So I've been racking my brain (and reading every log and file I find) trying to get a mixed overworld/caves server running on my computer. I got close today: both are running, connected to each other, and I can play the overworld no problem, but I still can't get into the cave. DST gives me the absolutely useless "we tried really hard to send you to the caves, but something went awry." The masterlog.txt and slavelog.txt logs are attached. Aha, we found it. Your slave is running with the -lan flag, this is not supported at the moment. Remove that and you should be good to go (though you might have to clear the save folder on the slave and regenerate). Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-675712 Share on other sites More sharing options...
Sindex Posted September 24, 2015 Share Posted September 24, 2015 I haven't noticed this one yet. If anyone else sees it, please let us know so we can figure out what's going on! I know I have been having an issue with going into a cave and coming out of it just spawns you next to a Jury-Rigged Portal. Instead of putting by the sink hole entrance that took you down there. However I am not sure it's a related problem. Also we a re running a Linux Debian server on endless mode. Otherwise the only other info I might be able to give is a video of it happening. Not sure if a log file is going to help either through client or server side. Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-675717 Share on other sites More sharing options...
BigBluFrog Posted September 24, 2015 Share Posted September 24, 2015 Oh hey. Thank you! I will try it. Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-675718 Share on other sites More sharing options...
DarkXero Posted September 24, 2015 Share Posted September 24, 2015 I know I have been having an issue with going into a cave and coming out of it just spawns you next to a Jury-Rigged Portal. Instead of putting by the sink hole entrance that took you down there. This happens when the world has a different number of cave entrances compared to the number of cave exits in the cave. Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-675720 Share on other sites More sharing options...
absimiliard Posted September 24, 2015 Share Posted September 24, 2015 This probably won't be terribly useful, sorry, but it IS worth noting: I've been having some erraticism in connecting to the caves from the main world. At one point it took me four tries to make it into the caves. When I fail it just stays on the "connecting" dialog box infinitely, once I kill the game and reconnect it would put me back to the overworld (where I was trying to use a cave_entrance to go spelunking). Eventually it did connect, so this is just transient. But it's worth noting the connection between servers is still a bit flaky. Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-675721 Share on other sites More sharing options...
Konstantin075 Posted September 24, 2015 Share Posted September 24, 2015 Hi, me need help(again)I create two dedicated server and i don't connect.-lan. I don't create dedicated server in world because my port close.Master server work! But i no see in browse server my server. Maybe try way with concole connect in game, but when i writing connect localhost or 127.0.0.0 or connect 127.0.0.0:11005 nothing happened =(. Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-675727 Share on other sites More sharing options...
BigBluFrog Posted September 24, 2015 Share Posted September 24, 2015 So now I've spun further away than before. I cannot replicate last nights errors, but have traded them in for being unable to even see the stairway. I should add that after posting last night I continued to fiddle with settings, so I may have made my own bed.log.txtsettings.inilog.txtsettings.ini Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-675729 Share on other sites More sharing options...
Developer Ipsquiggle Posted September 24, 2015 Author Developer Share Posted September 24, 2015 So now I've spun further away than before. I cannot replicate last nights errors, but have traded them in for being unable to even see the stairway. I should add that after posting last night I continued to fiddle with settings, so I may have made my own bed. Looks like the master server now has the -lan flag on the command line.... We just straight up don't support lan mode right now. This is on our todo list. But for the time being, you can just set a password or a clan to keep your servers private. Hi, me need help(again)I create two dedicated server and i don't connect.-lan. I don't create dedicated server in world because my port close.Master server work! But i no see in browse server my server. Maybe try way with concole connect in game, but when i writing connect localhost or 127.0.0.0 or connect 127.0.0.0:11005 nothing happened =(. Could you post your settings and logfiles so we can see what's happening? This probably won't be terribly useful, sorry, but it IS worth noting: I've been having some erraticism in connecting to the caves from the main world. At one point it took me four tries to make it into the caves. When I fail it just stays on the "connecting" dialog box infinitely, once I kill the game and reconnect it would put me back to the overworld (where I was trying to use a cave_entrance to go spelunking). Eventually it did connect, so this is just transient. But it's worth noting the connection between servers is still a bit flaky. We're definitely hoping to track down these kinds of bugs.. next time it happens, please grab both server logs and the client log if you can. Thanks! Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-675793 Share on other sites More sharing options...
Rubenz Posted September 25, 2015 Share Posted September 25, 2015 Hello everyone, i'm hyped for caves and I nearly got it working, both parts of the multilevel sever start and connect correctly besides this one thing. Since the changes to the settings.ini I get this error which makes it unable to connect to the server, despite it being listed here, I also cannot connect manualy to it using c_connect. Here is the error: Serializing world session to session/0000000040305DDC/0000000002 Unload FE Unload FE done LOAD BE LOAD BE: done Begin Session: 0000000040305DDCsaving to server_temp/server_saveMiniMapComponent::AddAtlas( minimap/minimap_data.xml )Loading Nav GridValidating -1, which is disabled by prefab: status: INACTIVE world: <nil> available: falseValidating -1, which is disabled by prefab: status: INACTIVE world: <nil> available: falseValidating -1, which is disabled by prefab: status: INACTIVE world: <nil> available: falseValidating -1, which is disabled by prefab: status: INACTIVE world: <nil> available: falseValidating -1, which is disabled by prefab: status: INACTIVE world: <nil> available: falseValidating -1, which is disabled by prefab: status: INACTIVE world: <nil> available: falseValidating -1, which is disabled by prefab: status: INACTIVE world: <nil> available: falseValidating -1, which is disabled by prefab: status: INACTIVE world: <nil> available: falseValidating -1, which is disabled by prefab: status: INACTIVE world: <nil> available: falseValidating -1, which is disabled by prefab: status: INACTIVE world: <nil> available: falseReconstructing topology ...Sorting points ...Sorting edges ...Connecting nodes ...Validating connections ...Housekeeping ...Done!1 uploads added to server. From server_temp[SHARD] STARTING MASTER SERVER[SHARD] Shard Server Started on port: 11200Telling Client our new session identifier: 0000000040305DDCSim paused[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.Setting breakpad minidump AppID = 322330SteamGameServer_Init SuccessAnd for the sake of completeness here are both of my settings.ini:Master:[MISC]CONSOLE_ENABLED = trueautocompiler_enabled = true[network]default_server_name = The Tell-Tale Heartdefault_server_description = "Pretend no more! I admit the deed! Tear up the floor boards! Here, here! It is the beating of his hideous heart!"pvp = falsegame_mode = survivaltick_rate = 30pause_when_empty = trueserver_password = JoJooJomax_players = 4server_save_slot = 1lan_only_server = false[shard]shard_enable = trueis_master = truemaster_port = 11200cluster_key = Noin9neunCave:[MISC]CONSOLE_ENABLED = trueautocompiler_enabled = true[network]default_server_name = The Tell-Tale Heartdefault_server_description = "Pretend no more! I admit the deed! Tear up the floor boards! Here, here! It is the beating of his hideous heart!"pvp = falsegame_mode = survivaltick_rate = 30pause_when_empty = trueserver_password = pd06Z1Ill4SRQWmax_players = 4server_save_slot = 1server_port = 11001steam_authentication_port = 12348steam_master_server_port = 12349[shard]shard_enable = trueis_master = falsemaster_ip = 127.0.0.1master_port = 11200shard_name = cavescluster_key = Noin9neunshard_id = 1361840404[STEAM]DISABLECLOUD = trueWhat am I doing wrong? I was able to connect to a hosted server before just fine, so its not the general setup I think. Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-675885 Share on other sites More sharing options...
absimiliard Posted September 25, 2015 Share Posted September 25, 2015 I'm sorry this is 3rd hand IPSquiggle, so I don't have log entries. But one of my players has reported the following: If you are down in the caves, and the surface-world resets, you come up a random sinkhole. He reported that sometimes that sinkhole would be mined when you emerged, and you could pick up the rocks/flint, and sometimes it would remain plugged. I can only personally attest to crawling out of plugged sinkholes in that circumstance. But it should probably be a consistent behavior, whether it's plugged or gets unplugged on emerging from it. Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-675915 Share on other sites More sharing options...
Rubenz Posted September 25, 2015 Share Posted September 25, 2015 Hey, my problem above is solved, now I get the following error message when I try to use a sinkhole: [SHARD] Unregistering portal ID #8[SHARD] Registering portal ID #8Validating 8: status: ACTIVE world: 2333294133 available: true Activating portal 8 to 2333294133Serializing user minimap to session/000000003B74CC11/KU_6wGvqwxX_/minimapSerializing user session to session/000000003B74CC11/KU_6wGvqwxX_/0000000003[SHARD] Requesting migration of player KU_6wGvqwxX from [SHDMASTER] to caves(2333294133)[SHARD] Beginning migration of player KU_6wGvqwxX from [SHDMASTER](1) to caves(2333294133) (1).[SHARD] Migration failed: Missing player data from: session/000000003B74CC11/KU_6wGvqwxX_[SHARD] Migration by user ('KU_6wGvqwxX') failed (161). [SHARD] Cancelling pending migration of player 'KU_6wGvqwxX' from '[SHDMASTER](1)' to 'caves(2333294133)' (1).ReceiveResumeRequestReceived request to resume from: session/000000003B74CC11/KU_6wGvqwxX_OnResumeRequestLoadComplete - UserID KU_6wGvqwxX Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-675920 Share on other sites More sharing options...
absimiliard Posted September 25, 2015 Share Posted September 25, 2015 Okay, so I caught the problem moving from surface > caves again. This time I'm cheating mercilessly and just checking the movement. I'll give you the snippet of console output from the caves first as it's shorter, then the longer section from the surface server's console. Caves server console output: [23:16:13]: Sim unpaused[23:17:36]: [sHARD] Migrating player data to: session/0DF004E1F6E574EB/KU_AeGl9oQP_/0000000120[23:17:36]: [sHARD] Received player migration data packet for 'KU_AeGl9oQP' (9)[23:17:36]: [sHARD] PASS IS 'MhhYOTfRsobn6l'[23:17:39]: New incoming connection 146.115.161.139|63837 GUID: 1059438357[23:17:39]: Client connected from IP: 146.115.161.139[23:17:39]: ValidateGameSessionToken token: re^eyJVc2VySUQiOiJLVV9BZUdsOW9RUCIsIkdhbWUiOiJEb250U3RhcnZlVG9nZXRoZXIiLCJQdXJwb3NlIjoiR2FtZVNlc3Npb24ifQ==^1d+1iUwWrK5gnhli8e05lmOBG+r1/FSO for: 1059438357[23:17:39]: SendHandShakeServerListing[23:17:39]: [steam] UserConnectAndAuthenticate successfully sent for steamid '76561198123756670'[23:17:56]: [sHARD] Migration by user ('KU_AeGl9oQP') failed (160). [23:18:12]: [steam] UserDisconnect successfully sent for steamid '76561198123756670'[23:18:12]: Sim paused On the surface server I'm snipping in the code from me moving to the cave entrance. It's worth noting I'm in god-mode in case that relates to things, though when I play I never cheat like this and it happened then as well, so it's likely not related.From the surface server: [23:17:43]: [absimiliard:KU_AeGl9oQP] ReceiveRemoteExecute(c_gonext("cave_entrance")) @(-117.51, -110.06)[23:17:43]: Finding a cave_entrance [23:17:43]: 102023 -1 [23:17:43]: 102027 -1 102023 [23:17:43]: 102021 -1 102023 [23:17:43]: 102020 -1 102021 [23:17:43]: 102022 -1 102020 [23:17:57]: [absimiliard:KU_AeGl9oQP] ReceiveRemoteExecute(c_give("pickaxe")) @(-466.09, -199.25)[23:17:57]: giving 137881 - pickaxe [23:18:04]: [sHARD] Unregistering portal ID #5 [23:18:04]: [sHARD] Registering portal ID #5 [23:18:04]: Validating 5: status: ACTIVE world: 1846612041 available: true [23:18:21]: Activating portal 5 to 1846612041 [23:18:22]: Serializing user minimap to session/0B20052A23F52DDC/KU_AeGl9oQP_/minimap[23:18:22]: Serializing user session to session/0B20052A23F52DDC/KU_AeGl9oQP_/0000000030[23:18:22]: [sHARD] Requesting migration of player KU_AeGl9oQP from [sHDMASTER] to caves(1846612041)[23:18:22]: [sHARD] Beginning migration of player KU_AeGl9oQP from [sHDMASTER](1) to caves(1846612041) (9).[23:18:22]: [sHARD] Migrating player data from: session/0B20052A23F52DDC/KU_AeGl9oQP_/0000000030[23:18:22]: [sHARD] CLOSE CONNECTION for 974019990[23:18:22]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT[23:18:22]: [steam] UserDisconnect successfully sent for steamid '76561198123756670'[23:18:22]: [sHARD] Received disconnect notification for 'KU_AeGl9oQP' on server '[sHDMASTER](1)' ('[sHDMASTER](1)')[23:18:42]: [sHARD] Migration for KU_AeGl9oQP timed out.[23:18:42]: [sHARD] Cancelling pending migration of player 'KU_AeGl9oQP' from '(0)' to 'caves(1846612041)' (9).[23:18:42]: Sim paused[23:18:58]: [sHARD] Received a ID_SHD_D2M_PLAYER_DISCONNECTED message for an unknown player (KU_AeGl9oQP). Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-675934 Share on other sites More sharing options...
absimiliard Posted September 25, 2015 Share Posted September 25, 2015 Okay, I managed to duplicate on my other setup the same thing. (the last was on a Killserver's server I lease, this on a pair of Citadel Server servers) My process was identical. Log in, go to godmode, go_next("cave_entrance"), give pickaxe, dig, pick up lantern, click sinkhole. The surface servers console: [18:59:39]: giving 222399 - pickaxe [18:59:45]: [sHARD] Unregistering portal ID #7 [18:59:45]: [sHARD] Registering portal ID #7 [18:59:45]: Validating 7: status: ACTIVE world: 1799691537 available: true [19:00:17]: [say] KU_AeGl9oQP - absimiliard: Wish me luck, trying to find a buggy move between suface > caves.[19:00:23]: [say] KU_AeGl9oQP - absimiliard: But it's erratic.[19:00:27]: Activating portal 7 to 1799691537 [19:00:28]: Serializing user minimap to session/0090000D54AC2521/KU_AeGl9oQP_/minimap[19:00:28]: Serializing user session to session/0090000D54AC2521/KU_AeGl9oQP_/0000000058[19:00:28]: [sHARD] Requesting migration of player KU_AeGl9oQP from [sHDMASTER] to caves(1799691537)[19:00:28]: [sHARD] Beginning migration of player KU_AeGl9oQP from [sHDMASTER](1) to caves(1799691537) (33).[19:00:28]: [sHARD] Migrating player data from: session/0090000D54AC2521/KU_AeGl9oQP_/0000000058[19:00:28]: [sHARD] CLOSE CONNECTION for 1735809378[19:00:28]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT[19:00:28]: [steam] UserDisconnect successfully sent for steamid '76561198123756670'[19:00:28]: [sHARD] Received disconnect notification for 'KU_AeGl9oQP' on server '[sHDMASTER](1)' ('[sHDMASTER](1)')[19:00:44]: Serializing user session to session/0090000D54AC2521/KU_VIq_XTVi_/0000000058[19:00:44]: Serializing user session to session/0090000D54AC2521/KU_ar2QQ5DI_/0000000058[19:00:44]: Serializing user session to session/0090000D54AC2521/KU_V2tb6-Oj_/0000000058[19:00:44]: Can't find 108693 [19:00:44]: Can't find 108630 [19:00:44]: Can't find 108694 [19:00:44]: Can't find 209847 [19:00:44]: Can't find 108696 [19:00:44]: Can't find 108699 [19:00:44]: Can't find 108701 [19:00:44]: Can't find 174437 [19:00:44]: Can't find 108702 [19:00:44]: Can't find 108512 [19:00:44]: Can't find 108707 [19:00:44]: Can't find 108516 [19:00:44]: Can't find 108709 [19:00:44]: Can't find 108783 [19:00:44]: Can't find 108668 [19:00:44]: Can't find 108672 [19:00:44]: Can't find false [19:00:44]: Can't find 108678 [19:00:44]: Can't find 108806 [19:00:44]: Can't find 108626 [19:00:44]: Can't find 158790 [19:00:44]: Can't find 108807 [19:00:44]: Can't find 174435 [19:00:44]: Can't find 108681 [19:00:44]: Can't find 108620 [19:00:44]: Can't find 108557 [19:00:44]: Can't find 180197 [19:00:44]: Can't find 178117 [19:00:44]: Can't find 192554 [19:00:44]: Can't find 174337 [19:00:44]: Can't find 174336 [19:00:44]: Can't find 180023 [19:00:44]: Can't find 192990 192990 - wathgrithr [19:00:44]: Can't find 108608 [19:00:44]: Serializing world session to session/0090000D54AC2521/0000000058[19:00:48]: [sHARD] Migration for KU_AeGl9oQP timed out.[19:00:48]: [sHARD] Cancelling pending migration of player 'KU_AeGl9oQP' from '(0)' to 'caves(1799691537)' (33). The caves server console: [18:57:54]: [sHARD] Migrating player data to: session/0980001032BCF3C2/KU_AeGl9oQP_/0000000033[18:57:54]: [sHARD] Received player migration data packet for 'KU_AeGl9oQP' (33)[18:57:54]: [sHARD] PASS IS 'EEBS15NeovNj5W'[18:57:56]: New incoming connection 146.115.161.139|60818 GUID: 1838300098[18:57:56]: Client connected from IP: 146.115.161.139[18:57:56]: ValidateGameSessionToken token: re^eyJVc2VySUQiOiJLVV9BZUdsOW9RUCIsIkdhbWUiOiJEb250U3RhcnZlVG9nZXRoZXIiLCJQdXJwb3NlIjoiR2FtZVNlc3Npb24ifQ==^ZE+DJrUTaeVLjCv2iKEHaDtxvjK0keLJ for: 1838300098[18:57:56]: SendHandShakeServerListing[18:57:56]: [steam] UserConnectAndAuthenticate successfully sent for steamid '76561198123756670'[18:57:56]: [say] KU_TuXsT9xf - karen!: mmm that health[18:58:10]: Serializing user session to session/0980001032BCF3C2/KU_TuXsT9xf_/0000000034[18:58:10]: Serializing user session to session/0980001032BCF3C2/KU_tPi58mnY_/0000000034[18:58:10]: Serializing world session to session/0980001032BCF3C2/0000000034[18:58:12]: [say] KU_tPi58mnY - OnlineLawSchoolGraduate: Observe the pot placement.[18:58:14]: [sHARD] Migration by user ('KU_AeGl9oQP') failed (160). Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-675937 Share on other sites More sharing options...
Developer 255 Posted September 26, 2015 Developer Share Posted September 26, 2015 Okay, I managed to duplicate on my other setup the same thing. (the last was on a Killserver's server I lease, this on a pair of Citadel Server servers) My process was identical. Log in, go to godmode, go_next("cave_entrance"), give pickaxe, dig, pick up lantern, click sinkhole. The surface servers console: [18:59:39]: giving 222399 - pickaxe [18:59:45]: [sHARD] Unregistering portal ID #7 [18:59:45]: [sHARD] Registering portal ID #7 [18:59:45]: Validating 7: status: ACTIVE world: 1799691537 available: true [19:00:17]: [say] KU_AeGl9oQP - absimiliard: Wish me luck, trying to find a buggy move between suface > caves.[19:00:23]: [say] KU_AeGl9oQP - absimiliard: But it's erratic.[19:00:27]: Activating portal 7 to 1799691537 [19:00:28]: Serializing user minimap to session/0090000D54AC2521/KU_AeGl9oQP_/minimap[19:00:28]: Serializing user session to session/0090000D54AC2521/KU_AeGl9oQP_/0000000058[19:00:28]: [sHARD] Requesting migration of player KU_AeGl9oQP from [sHDMASTER] to caves(1799691537)[19:00:28]: [sHARD] Beginning migration of player KU_AeGl9oQP from [sHDMASTER](1) to caves(1799691537) (33).[19:00:28]: [sHARD] Migrating player data from: session/0090000D54AC2521/KU_AeGl9oQP_/0000000058[19:00:28]: [sHARD] CLOSE CONNECTION for 1735809378[19:00:28]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT[19:00:28]: [steam] UserDisconnect successfully sent for steamid '76561198123756670'[19:00:28]: [sHARD] Received disconnect notification for 'KU_AeGl9oQP' on server '[sHDMASTER](1)' ('[sHDMASTER](1)')[19:00:44]: Serializing user session to session/0090000D54AC2521/KU_VIq_XTVi_/0000000058[19:00:44]: Serializing user session to session/0090000D54AC2521/KU_ar2QQ5DI_/0000000058[19:00:44]: Serializing user session to session/0090000D54AC2521/KU_V2tb6-Oj_/0000000058[19:00:44]: Can't find 108693 [19:00:44]: Can't find 108630 [19:00:44]: Can't find 108694 [19:00:44]: Can't find 209847 [19:00:44]: Can't find 108696 [19:00:44]: Can't find 108699 [19:00:44]: Can't find 108701 [19:00:44]: Can't find 174437 [19:00:44]: Can't find 108702 [19:00:44]: Can't find 108512 [19:00:44]: Can't find 108707 [19:00:44]: Can't find 108516 [19:00:44]: Can't find 108709 [19:00:44]: Can't find 108783 [19:00:44]: Can't find 108668 [19:00:44]: Can't find 108672 [19:00:44]: Can't find false [19:00:44]: Can't find 108678 [19:00:44]: Can't find 108806 [19:00:44]: Can't find 108626 [19:00:44]: Can't find 158790 [19:00:44]: Can't find 108807 [19:00:44]: Can't find 174435 [19:00:44]: Can't find 108681 [19:00:44]: Can't find 108620 [19:00:44]: Can't find 108557 [19:00:44]: Can't find 180197 [19:00:44]: Can't find 178117 [19:00:44]: Can't find 192554 [19:00:44]: Can't find 174337 [19:00:44]: Can't find 174336 [19:00:44]: Can't find 180023 [19:00:44]: Can't find 192990 192990 - wathgrithr [19:00:44]: Can't find 108608 [19:00:44]: Serializing world session to session/0090000D54AC2521/0000000058[19:00:48]: [sHARD] Migration for KU_AeGl9oQP timed out.[19:00:48]: [sHARD] Cancelling pending migration of player 'KU_AeGl9oQP' from '(0)' to 'caves(1799691537)' (33). The caves server console: [18:57:54]: [sHARD] Migrating player data to: session/0980001032BCF3C2/KU_AeGl9oQP_/0000000033[18:57:54]: [sHARD] Received player migration data packet for 'KU_AeGl9oQP' (33)[18:57:54]: [sHARD] PASS IS 'EEBS15NeovNj5W'[18:57:56]: New incoming connection 146.115.161.139|60818 GUID: 1838300098[18:57:56]: Client connected from IP: 146.115.161.139[18:57:56]: ValidateGameSessionToken token: re^eyJVc2VySUQiOiJLVV9BZUdsOW9RUCIsIkdhbWUiOiJEb250U3RhcnZlVG9nZXRoZXIiLCJQdXJwb3NlIjoiR2FtZVNlc3Npb24ifQ==^ZE+DJrUTaeVLjCv2iKEHaDtxvjK0keLJ for: 1838300098[18:57:56]: SendHandShakeServerListing[18:57:56]: [steam] UserConnectAndAuthenticate successfully sent for steamid '76561198123756670'[18:57:56]: [say] KU_TuXsT9xf - karen!: mmm that health[18:58:10]: Serializing user session to session/0980001032BCF3C2/KU_TuXsT9xf_/0000000034[18:58:10]: Serializing user session to session/0980001032BCF3C2/KU_tPi58mnY_/0000000034[18:58:10]: Serializing world session to session/0980001032BCF3C2/0000000034[18:58:12]: [say] KU_tPi58mnY - OnlineLawSchoolGraduate: Observe the pot placement.[18:58:14]: [sHARD] Migration by user ('KU_AeGl9oQP') failed (160). Hi absimiliard, could you send us your full logs from each of the servers, as well as your settings files? Are your caves and overworld servers on different machines, or the same one? Have you ever had trouble connecting to your overworld server, or is it just the caves one? Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-675962 Share on other sites More sharing options...
K213 Posted September 26, 2015 Share Posted September 26, 2015 Have found a similar problem:[00:03:54]: [SHARD] Cancelling pending migration of player 'KU_XYGK_zNp' from '(0)' to 'caves(2409517965)' (1).After clicking the cavewhole on master server. Player gets disconnected. Port is forwarded for :20051 Master Settings.ini[MISC]CONSOLE_ENABLED = trueautocompiler_enabled = true[account]token = 76561197964764374:WQ3d5UU6jAUWrroTiTV7K6EnrSvQQ6Cy[network]default_server_name = Kilo Worldgame_mode = survivalserver_password =enable_autosaver = truetick_rate = 15onnection_timeout = 600enable_vote_kick = falsedefault_server_description = Hellopause_when_empty = true[shard]shard_enable = trueis_master = truemaster_port = 20052cluster_key = Kilo213 Cave settings.ini[MISC]CONSOLE_ENABLED = trueautocompiler_enabled = true[account]token = 76561197964764374:WQ3d5UU6jAUWrroTiTV7K6EnrSvQQ6Cy[network]default_server_name = Kilo Worldgame_mode = survivalserver_password = ZGxX6teVC7Tt9Henable_autosaver = truetick_rate = 15onnection_timeout = 600enable_vote_kick = falsedefault_server_description = Hellopause_when_empty = trueserver_port = 20051steam_authentication_port = 12347steam_master_server_port = 12348[shard]shard_enable = trueis_master = falsemaster_ip = 127.0.0.1master_port = 20052shard_name = cavescluster_key = Kilo213shard_id = 2409517965 Log master[00:01:28]: [Fixed] SPAWNING PLAYER AT: (-160.00, 0.00, -204.00)[00:01:28]: Serializing user session to session/0620000C8FEE38FB/KU_XYGK_zNp_/0000000003[00:03:30]: [sHARD] Unregistering portal ID #1[00:03:30]: [sHARD] Registering portal ID #1[00:03:30]: Validating 1: status: ACTIVE world: 2409517965 available: true[00:03:34]: Activating portal 1 to 2409517965[00:03:34]: Serializing user session to session/0620000C8FEE38FB/KU_XYGK_zNp_/0000000003[00:03:34]: [sHARD] Requesting migration of player KU_XYGK_zNp from [sHDMASTER] to caves(2409517965)[00:03:34]: [sHARD] Beginning migration of player KU_XYGK_zNp from [sHDMASTER](1) to caves(2409517965) (1).[00:03:34]: [sHARD] Migrating player data from: session/0620000C8FEE38FB/KU_XYGK_zNp_/0000000003[00:03:34]: [sHARD] CLOSE CONNECTION for 3360820677[00:03:34]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT[00:03:34]: [steam] UserDisconnect successfully sent for steamid '76561197970409927'[00:03:35]: [sHARD] Received disconnect notification for 'KU_XYGK_zNp' on server '[sHDMASTER](1)' ('[sHDMASTER](1)')[00:03:54]: [sHARD] Migration for KU_XYGK_zNp timed out.[00:03:54]: [sHARD] Cancelling pending migration of player 'KU_XYGK_zNp' from '(0)' to 'caves(2409517965)' (1).[00:03:54]: Sim paused log slave - cave[00:00:17]: World '1' is now connected[00:00:17]: Validating 1: status: ACTIVE world: 1 available: true[00:00:17]: Validating 2: status: ACTIVE world: 1 available: true[00:00:17]: Validating 3: status: ACTIVE world: 1 available: true[00:00:17]: Validating 4: status: ACTIVE world: 1 available: true[00:00:17]: Validating 5: status: ACTIVE world: 1 available: true[00:00:17]: Validating 6: status: ACTIVE world: 1 available: true[00:00:17]: Validating 7: status: ACTIVE world: 1 available: true[00:00:17]: Validating 8: status: ACTIVE world: 1 available: true[00:00:17]: Validating 9: status: ACTIVE world: 1 available: true[00:00:46]: Sim unpaused[00:03:35]: [sHARD] Migrating player data to: session/0330000C90256AE2/KU_XYGK_zNp_/0000000002[00:03:35]: [sHARD] Received player migration data packet for 'KU_XYGK_zNp' (1)[00:03:35]: [sHARD] PASS IS 'ZGxX6teVC7Tt9H'[00:03:55]: [sHARD] Migration by user ('KU_XYGK_zNp') failed (160).[00:03:55]: Sim paused Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-675964 Share on other sites More sharing options...
DarkXero Posted September 26, 2015 Share Posted September 26, 2015 @K213, "server_port = 20052" is missing under [network] on the master settings, so the port ends up being 10999. Also, a comment about blue mushtree forests in caves. Here, SetDensityInRange sucks to control the spores. The spores follow you (or anything else) and get out of the range.Given the huge amount of mushtrees spread tight over a huge area, they just keep popping out spores.If it's winter and you are in a blue mushtree forest, your fps as a host will drop severely.And by severely I mean from consistent 60 to consistent 20. Clients will experience lag too. As they do with many entities on screen. Red mushtrees are more spaced out, and green mushtrees aren't that many in comparison to both red and blue. I was playing with a i5-3550 @ 3.30 Ghz. Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-675998 Share on other sites More sharing options...
Rubenz Posted September 26, 2015 Share Posted September 26, 2015 Okay, I try one more time with all the information better formatted, sorry for the last posts. Would be nice if anybody could help When I try to use a sinkhole I get an error on the master server, which tells me that there is player information missing, that causes the player to be brought to character-selection instead of the caves.Here are all my settings and the logs:Master_Log:ReceiveResumeRequestReceived request to resume from: session/FFFFFFFFF0DA4C6F/KU_6wGvqwxX_OnResumeRequestLoadComplete - UserID KU_6wGvqwxXReceived request to spawn as willow from Oma@Stricken[Fixed] SPAWNING PLAYER AT: (-160.00, 0.00, 24.00)Serializing user session to session/FFFFFFFFF0DA4C6F/KU_6wGvqwxX_/0000000003[sHARD] Unregistering portal ID #1[sHARD] Registering portal ID #1Validating 1: status: ACTIVE world: 2333294133 available: trueActivating portal 1 to 2333294133Serializing user minimap to session/FFFFFFFFF0DA4C6F/KU_6wGvqwxX_/minimapSerializing user session to session/FFFFFFFFF0DA4C6F/KU_6wGvqwxX_/0000000003[sHARD] Requesting migration of player KU_6wGvqwxX from [sHDMASTER] to caves(2333294133)[sHARD] Beginning migration of player KU_6wGvqwxX from [sHDMASTER](1) to caves(2333294133) (1).[sHARD] Migration failed: Missing player data from: session/FFFFFFFFF0DA4C6F/KU_6wGvqwxX_[sHARD] Migration by user ('KU_6wGvqwxX') failed (161).[sHARD] Cancelling pending migration of player 'KU_6wGvqwxX' from '[sHDMASTER](1)' to 'caves(2333294133)' (1).ReceiveResumeRequestReceived request to resume from: session/FFFFFFFFF0DA4C6F/KU_6wGvqwxX_OnResumeRequestLoadComplete - UserID KU_6wGvqwxXMaster_Settings:[MISC]CONSOLE_ENABLED = trueautocompiler_enabled = true[network]default_server_name = The Tell-Tale Heartdefault_server_description = "Pretend no more! I admit the deed! Tear up the floor boards! Here, here! It is the beating of his hideous heart!"pvp = falsegame_mode = survivaltick_rate = 30pause_when_empty = trueserver_password = JoJooJomax_players = 4server_save_slot = 1lan_only_server = falseteam_authentication_port = 12345steam_master_server_port = 12346server_port = 10999[shard]shard_enable = trueis_master = truemaster_port = 11200cluster_key = Noin9neun[sTEAM]DISABLECLOUD = trueCaves_Log:Serializing world session to session/FFFFFFFFA8EF1DB6/0000000003World '1' is now disconnectedValidating 1: status: INACTIVE world: 1 available: falseValidating 2: status: INACTIVE world: 1 available: falseValidating 3: status: INACTIVE world: 1 available: falseValidating 4: status: INACTIVE world: 1 available: falseValidating 5: status: INACTIVE world: 1 available: falseValidating 6: status: INACTIVE world: 1 available: falseValidating 7: status: INACTIVE world: 1 available: falseValidating 8: status: INACTIVE world: 1 available: falseValidating 9: status: INACTIVE world: 1 available: falseValidating 10: status: INACTIVE world: 1 available: falseWorld '1' is now connectedValidating 1: status: ACTIVE world: 1 available: trueValidating 2: status: ACTIVE world: 1 available: trueValidating 3: status: ACTIVE world: 1 available: trueValidating 4: status: ACTIVE world: 1 available: trueValidating 5: status: ACTIVE world: 1 available: trueValidating 6: status: ACTIVE world: 1 available: trueValidating 7: status: ACTIVE world: 1 available: trueValidating 8: status: ACTIVE world: 1 available: trueValidating 9: status: ACTIVE world: 1 available: trueValidating 10: status: ACTIVE world: 1 available: true Slave_Settings:[MISC]CONSOLE_ENABLED = trueautocompiler_enabled = true[network]default_server_name = The Tell-Tale Heartdefault_server_description = "Pretend no more! I admit the deed! Tear up the floor boards! Here, here! It is the beating of his hideous heart!"pvp = falsegame_mode = survivaltick_rate = 30server_password = 1Y1wPknojpaR8zpause_when_empty = truemax_players = 4server_save_slot = 1server_port = 11001steam_authentication_port = 12348steam_master_server_port = 12349[shard]shard_enable = trueis_master = falsemaster_ip = 127.0.0.1master_port = 11200shard_name = cavescluster_key = Noin9neunshard_id = 2333294133[sTEAM]DISABLECLOUD = true Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-676025 Share on other sites More sharing options...
DarkXero Posted September 26, 2015 Share Posted September 26, 2015 @Rubenz, your master server port is 10999. And under shard it says 11200. Your slave also reaches 11200. Either change 10999 to 11200 or viceversa. Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-676109 Share on other sites More sharing options...
BigBluFrog Posted September 26, 2015 Share Posted September 26, 2015 So! items to report: DST_Cavesbeta Works over LAN! You just can't let on to the game that you're playing over LAN. set it up as Lan_only_server = false, then look for it on LAN and voilá! presto chango, we all go to caves-oh. However, when delving, don't crowd the stairwell. My wife and I couldn't both enter the caves at once or we'd get "Hmm, token error." When I went in by myself earlier, no problem. When we went in later, (different sinkhole, same world) Token Error. After logging back in and spelunking one at a time, it spawned us at a Jury-Rigged Portal. Weird. This turned out to be our ruination, as we had to go searching for a way back up, in winter, with dwindling supplies. Also, is there any way for chester to come with us? Inventory management becomes a pain when dealing with the multitude of different items provided by the underground. Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-676125 Share on other sites More sharing options...
Rubenz Posted September 27, 2015 Share Posted September 27, 2015 @DarkXero Hey, thanks for your help! I tried it out the way you recommended, but I think the three ports have to be different because now I get the following error:[sHARD] STARTING MASTER SERVERUnknown bind__() error -1.Unknown bind__() error -1.[Error] Shard mode failed to start!Unhandled exception during shard mode startup: RakNet UDP startup failed: SOCKET_PORT_ALREADY_IN_USE (5) I think its because i'm using a socket twice, but I might also just have done something wrong, here are my settings: Master_Settings:[network]default_server_name = Recursion-Nightmaredefault_server_description = A nightmare is something that consists of at least three nightmaresmax_players = 5pvp = falsegame_mode = survivaltick_rate = 30server_port = 10999[shard]shard_enable = trueis_master = truemaster_port = 10999cluster_key = ********[MISC]CONSOLE_ENABLED = trueautocompiler_enabled = true Slave_Settings:[network]default_server_name = Rekursion-Nightmaredefault_server_description = A nightmare is something that consists of at least three nightmaresmax_players = 5pvp = falsegame_mode = survivaltick_rate = 30server_port = 11001steam_authentication_port = 12348steam_master_server_port = 12349server_password = *********[shard]shard_enable = trueis_master = falsemaster_ip = 127.0.0.1master_port = 10999shard_name = cavescluster_key = *******shard_id = 297******[MISC]CONSOLE_ENABLED = trueautocompiler_enabled = true Also the master and slave where connected before, like I said, the problem lies somewhere with the user data, if you care to take a look at the master log from the post before that seems to be the only problem. I will just post the original setup again, because I feel the mistake lies somewhere else, although I obviously doesn't have the biggest of clues: Master_Log:ReceiveResumeRequestReceived request to resume from: session/FFFFFFFFF0DA4C6F/KU_6wGvqwxX_OnResumeRequestLoadComplete - UserID KU_6wGvqwxXReceived request to spawn as willow from Oma@Stricken[Fixed] SPAWNING PLAYER AT: (-160.00, 0.00, 24.00)Serializing user session to session/FFFFFFFFF0DA4C6F/KU_6wGvqwxX_/0000000003[sHARD] Unregistering portal ID #1[sHARD] Registering portal ID #1Validating 1: status: ACTIVE world: 2333294133 available: trueActivating portal 1 to 2333294133Serializing user minimap to session/FFFFFFFFF0DA4C6F/KU_6wGvqwxX_/minimapSerializing user session to session/FFFFFFFFF0DA4C6F/KU_6wGvqwxX_/0000000003[sHARD] Requesting migration of player KU_6wGvqwxX from [sHDMASTER] to caves(2333294133)[sHARD] Beginning migration of player KU_6wGvqwxX from [sHDMASTER](1) to caves(2333294133) (1).[sHARD] Migration failed: Missing player data from: session/FFFFFFFFF0DA4C6F/KU_6wGvqwxX_[sHARD] Migration by user ('KU_6wGvqwxX') failed (161).[sHARD] Cancelling pending migration of player 'KU_6wGvqwxX' from '[sHDMASTER](1)' to 'caves(2333294133)' (1).ReceiveResumeRequestReceived request to resume from: session/FFFFFFFFF0DA4C6F/KU_6wGvqwxX_OnResumeRequestLoadComplete - UserID KU_6wGvqwxXMaster_Settings:[MISC]CONSOLE_ENABLED = trueautocompiler_enabled = true[network]default_server_name = The Tell-Tale Heartdefault_server_description = "Pretend no more! I admit the deed! Tear up the floor boards! Here, here! It is the beating of his hideous heart!"pvp = falsegame_mode = survivaltick_rate = 30pause_when_empty = trueserver_password = JoJooJomax_players = 4server_save_slot = 1lan_only_server = falseteam_authentication_port = 12345steam_master_server_port = 12346server_port = 10999[shard]shard_enable = trueis_master = truemaster_port = 11200cluster_key = ***********[sTEAM]DISABLECLOUD = trueCaves_Log:Serializing world session to session/FFFFFFFFA8EF1DB6/0000000003World '1' is now disconnectedValidating 1: status: INACTIVE world: 1 available: falseValidating 2: status: INACTIVE world: 1 available: falseValidating 3: status: INACTIVE world: 1 available: falseValidating 4: status: INACTIVE world: 1 available: falseValidating 5: status: INACTIVE world: 1 available: falseValidating 6: status: INACTIVE world: 1 available: falseValidating 7: status: INACTIVE world: 1 available: falseValidating 8: status: INACTIVE world: 1 available: falseValidating 9: status: INACTIVE world: 1 available: falseValidating 10: status: INACTIVE world: 1 available: falseWorld '1' is now connectedValidating 1: status: ACTIVE world: 1 available: trueValidating 2: status: ACTIVE world: 1 available: trueValidating 3: status: ACTIVE world: 1 available: trueValidating 4: status: ACTIVE world: 1 available: trueValidating 5: status: ACTIVE world: 1 available: trueValidating 6: status: ACTIVE world: 1 available: trueValidating 7: status: ACTIVE world: 1 available: trueValidating 8: status: ACTIVE world: 1 available: trueValidating 9: status: ACTIVE world: 1 available: trueValidating 10: status: ACTIVE world: 1 available: true Slave_Settings:[MISC]CONSOLE_ENABLED = trueautocompiler_enabled = true[network]default_server_name = The Tell-Tale Heartdefault_server_description = "Pretend no more! I admit the deed! Tear up the floor boards! Here, here! It is the beating of his hideous heart!"pvp = falsegame_mode = survivaltick_rate = 30server_password = 1Y1wPknojpaR8zpause_when_empty = truemax_players = 4server_save_slot = 1server_port = 11001steam_authentication_port = 12348steam_master_server_port = 12349[shard]shard_enable = trueis_master = falsemaster_ip = 127.0.0.1master_port = 11200shard_name = cavescluster_key = *********shard_id = 2333294133[sTEAM]DISABLECLOUD = true Since it says player data missing, here are whats in the directory it references in the player data missing error message:0000000003 minimap Here is whats in the 0000000003 file, the minimap seem to be non-letters so its just gibberish:return {x=-97.877,z=117.048,data={inventory={items={{x=-97.877,prefab="lighter",z=117.048},{x=-97.877,prefab="bernie_inactive",z=117.048}},equip={hands={data={finiteuses={uses=27}},x=-97.877,prefab="pickaxe",z=117.048}}},builder={recipes={},buffered_builds={}},sanity={sane=true,current=109.09472165349},age={age=119.00000620633},migration={worldid="1",portalid=1},temperature={current=30.813367680686},health={health=150},moisture={moisture=0},hunger={hunger=130.78125}},age=1,prefab="willow"} Is there something missing from these directories? Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-676203 Share on other sites More sharing options...
Rubenz Posted September 27, 2015 Share Posted September 27, 2015 [sorry for double post, I hadn't found the edit button ] Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-676205 Share on other sites More sharing options...
ToNiO55 Posted September 27, 2015 Share Posted September 27, 2015 Hi @Rubenz, [Error] Shard mode failed to start!Unhandled exception during shard mode startup: RakNet UDP startup failed: SOCKET_PORT_ALREADY_IN_USE (5) try to change your server_port in your Master_Settings.ini like that: server_port = 11000 Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-676231 Share on other sites More sharing options...
Rubenz Posted September 27, 2015 Share Posted September 27, 2015 Thanks @ToNiO55. I changed the settings as follows: Master_settings:[network]default_server_name = Recursion-Nightmaredefault_server_description = A nightmare is something that consists of at least three nightmaresmax_players = 5pvp = falsegame_mode = survivaltick_rate = 30server_port = 11000[shard]shard_enable = trueis_master = truemaster_port = 11000cluster_key = secretkeysaresecret[MISC]CONSOLE_ENABLED = trueautocompiler_enabled = true Slave_settings:[network]default_server_name = Rekursion-Nightmaredefault_server_description = A nightmare is something that consists of at least three nightmaresmax_players = 5pvp = falsegame_mode = survivaltick_rate = 30server_port = 11001steam_authentication_port = 12348steam_master_server_port = 12349server_password = N16sEOm8Sq74Nk[shard]shard_enable = trueis_master = falsemaster_ip = 127.0.0.1master_port = 11000shard_name = cavescluster_key = secretkeysaresecretshard_id = 2970940026[MISC]CONSOLE_ENABLED = trueautocompiler_enabled = true But I still get the same error, are you guys sure, that the master_port and the network_port of the master have to be the same? Because, like I said they connect just fine when I chose different ports, Only the user data problem occours then... Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-676233 Share on other sites More sharing options...
ToNiO55 Posted September 27, 2015 Share Posted September 27, 2015 @Rubenz, master_port must be identical between the server overworld and cavebut must be different on server_port for server overworld and cave try with this settings: Master_settings:[network]default_server_name = Recursion-Nightmaredefault_server_description = A nightmare is something that consists of at least three nightmaresmax_players = 5pvp = falsegame_mode = survivaltick_rate = 30server_port = 11000steam_authentication_port = 12346steam_master_server_port = 12347[shard]shard_enable = trueis_master = truemaster_port = 10999cluster_key = ********[MISC]CONSOLE_ENABLED = trueautocompiler_enabled = trueSlave_settings:[network]default_server_name = Rekursion-Nightmaredefault_server_description = A nightmare is something that consists of at least three nightmaresmax_players = 5pvp = falsegame_mode = survivaltick_rate = 30server_port = 11001steam_authentication_port = 12348steam_master_server_port = 12349server_password = *********[shard]shard_enable = trueis_master = falsemaster_ip = 127.0.0.1master_port = 10999shard_name = cavescluster_key = *******shard_id = 297******[MISC]CONSOLE_ENABLED = trueautocompiler_enabled = true Link to comment https://forums.kleientertainment.com/forums/topic/58074-caves-beta-september-23rd-update/page/2/#findComment-676236 Share on other sites More sharing options...
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