JoeW Posted February 26, 2015 Share Posted February 26, 2015 Game Update - 128375 - 2/26/2015 ChangesRemove the oldest player skeleton only when the total count exceeds 100 (instead of automatically decaying after 10 days)Disable a player’s indicator when they are in the dark or disguised as a bushDisable controller prompts and action targeting on entities in the darkSome minor Lua optimizations to mitigate performance spikes related to brains and entity queriesImproved logging of crashesBug FixesFixed shutdown crash when using threaded rendererFixed a crash when haunting blueprintsFixed an issue where servers on which you had already played didn’t display your character in the server browser (OSX and Linux)Fix for pond bushes failing to remove properly from the pond when being burned.Fixed trying to add a component action from a mod to an existing component that already has an action component of another type.Fixed a bug where entities could not be muted on a dedicated server Link to comment Share on other sites More sharing options...
RobotAccomplice Posted February 26, 2015 Share Posted February 26, 2015 That's great, but I think we were all hoping for Willow changes. Link to comment Share on other sites More sharing options...
ToNiO55 Posted February 26, 2015 Share Posted February 26, 2015 Fixed shutdown crash when using threaded rendererFixed an issue where servers on which you had already played didn’t display your character in the server browser (OSX and Linux)Fixed a bug where entities could not be muted on a dedicated server thx you very much Link to comment Share on other sites More sharing options...
Clwnbaby Posted February 26, 2015 Share Posted February 26, 2015 Disable a player’s indicator when they are in the dark or disguised as a bush sweet! I was going to suggest this just never got around to it Link to comment Share on other sites More sharing options...
acemurdock Posted February 26, 2015 Share Posted February 26, 2015 That's great, but I think we were all hoping for Willow changes. They stated that those are coming soon. In the meantime take this: http://forums.kleientertainment.com/files/file/1109-willow-the-unnerfed/ Link to comment Share on other sites More sharing options...
ThePreChewedTree Posted February 26, 2015 Share Posted February 26, 2015 Now we can hide in people's base and spy on them as a bush ( ͡° ͜ʖ ͡°) Link to comment Share on other sites More sharing options...
Kuldiin Posted February 26, 2015 Share Posted February 26, 2015 I liked that skeletons rotted. Having piles of corpses at portal was not a good first inpression Link to comment Share on other sites More sharing options...
applebottom Posted February 26, 2015 Share Posted February 26, 2015 Having piles of corpses at portal was not a good first inpression I thought it was nice as it kinda sends you a message. Just, not a very nice message, that. Link to comment Share on other sites More sharing options...
bigpak Posted February 26, 2015 Share Posted February 26, 2015 The skeleton thing is a huge deal for me, they tell stories, and help others learn from their mistakes most of the time. Like don't get caught in darkness, or don't attack beefalo. Great changes Link to comment Share on other sites More sharing options...
wawawawawa Posted March 5, 2015 Share Posted March 5, 2015 Damn.. I am waiting badly for caves, seasons and RoG xD.. can't.... wait... must.... play... Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.