MidrealmDM Posted September 21, 2014 Share Posted September 21, 2014 when adding description entries in my modmain lua for the playable character Maxwellshould I list it as"STRINGS.CHARACTERS.WAXWELL.DESCRIBE..."or"STRINGS.CHARACTERS.MAXWELL.DESCRIBE..." Link to comment Share on other sites More sharing options...
XirmiX Posted September 21, 2014 Share Posted September 21, 2014 Never thought about that, but I believe it's probably WAXWELL since that's how Maxwell's lua file was called (Waxwell.lua). Maxwell is probably how he's listed in the game. For example Wigrfrid, according to the program is Wathgrith. Link to comment Share on other sites More sharing options...
Mobbstar Posted September 21, 2014 Share Posted September 21, 2014 Never thought about that, but I believe it's probably WAXWELL since that's how Maxwell's lua file was called (Waxwell.lua). Maxwell is probably how he's listed in the game. For example Wigrfrid, according to the program is Wathgrith. The confusion comes with the speech file, which is called "maxwell_speech.lua". Just try it out, I guess. (unless you aren't good/patient enough to do AM and don't wanna cheat, like me ) Link to comment Share on other sites More sharing options...
Monty_Droppings Posted September 21, 2014 Share Posted September 21, 2014 Waxwell is the playable character, Maxwell refers to the NPC. Link to comment Share on other sites More sharing options...
MidrealmDM Posted September 21, 2014 Author Share Posted September 21, 2014 The confusion comes with the speech file, which is called "maxwell_speech.lua". Just try it out, I guess. (unless you aren't good/patient enough to do AM and don't wanna cheat, like me ) The problem is I haven't unlocked Maxwell as a playable character.so it makes testing problematical. Link to comment Share on other sites More sharing options...
MidrealmDM Posted September 21, 2014 Author Share Posted September 21, 2014 Waxwell is the playable character, Maxwell refers to the NPC. Yes I know.But the speech file for 'Waxwell' is labeled as 'speech_maxwell'leaving me to wonder which I should use. Link to comment Share on other sites More sharing options...
UnderwearApp Posted September 24, 2014 Share Posted September 24, 2014 The problem is I haven't unlocked Maxwell as a playable character.so it makes testing problematical.There is a mod that unlocks all characters (unlock all released characters I think it is called). Easiest way to test and play maxwell quickly. Link to comment Share on other sites More sharing options...
DeathDisciple Posted September 24, 2014 Share Posted September 24, 2014 you can always just force unlock it GetPlayer().profile:UnlockCharacter("waxwell") GetPlayer().profile.dirty = true GetPlayer().profile:Save()but to answer the original question, one has to take a peek at strings.luaSTRINGS.CHARACTERS ={ WAXWELL = require "speech_maxwell",so obviously WAXWELL Link to comment Share on other sites More sharing options...
MidrealmDM Posted September 25, 2014 Author Share Posted September 25, 2014 but to answer the original question, one has to take a peek at strings.luaSTRINGS.CHARACTERS ={ WAXWELL = require "speech_maxwell",so obviously WAXWELL Thanks! Link to comment Share on other sites More sharing options...
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