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Yeah the fix is on steam, not here because the game versions are incompatible at the moment.
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Yeah, I'll go with 'not anytime soon'
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Hm, propagator triggers every 0.5 seconds, hound is dead before the task fires, so when it does it tries to change an invalid object. Sounds like a base game issue, yet I have to wonder why isn't it happening more in base game if so. I guess I could force some extra checks on top of dofiredamage.
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Not just the cause, the actual reproducing of it. I was trying to figure out a crash in the mines, died a few times and never got ported to the place of death, a few days ago...