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Klei Forums Rpg style game


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Also a little thnig might be that some peps look at the expansion packs and may choose a few that we might need for the creation cause i won't blow 140 bucks on like 50 packs where i only need maybe 5 or so for actual work

 

http://store.steampowered.com/app/220700/ (the link so people can choose what packs we might need)

Actually, it might be very possible for the artists to take care of the tilesets. We already know people can create art in the same style as Don't Starve.

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The story.

Right, the story.

The story has been rebuilt!

Act 1

You are a new member. You want to gain reputation points (still no plot in this part, only minor quests.)

Act 2

The Off-topic section is invaded by spam bots. Since the Moderators and the Admins were off-line, you decide, with other forumers, to take care of them. You enter the Off-topic section and defeat the spam bots. After that, the Admins log in and see what you and the other forumers have done. Because you did a great job, they decide to take a break from the forums and leave them to all of the forumers (like a democracy).

Act 3

Little by little, a forumer named Lord_Battal starts taking all the power. He slowly becomes a dictator and becomes really strong: with all his power, he locks the Forums in an isolated dimension, trapping all the forumers and making it impossible for the admins and the moderators to come back.

In this act Battal gives you quests you must do.

Act 4

You and other members decide to rebel. You arrive at Battal's castle (That before was the admins' castle) to defeat him, but with his magic he creates shadow puppets of retired members. You have to fight them, win and then fight Battal. When you finally reach him, he reveals to be a shadow puppet too. You defeat him and you rescue Battal from the cellar. Battal will reveal that someone attacked him in the darkness and took his place.

Act 5

You have to find who attacked Battal because it may have the key to open the forums. All the tracks lead to Pecival, the satic voodoo doll. You reach his lab, full of strange creatures, and at the end you fight him. But all was a misunderstanding, because the creature behind everything isn't Pecival but a creature that escaped from his lab.

Act 6

When you exit Pecival's laboratory, you get attacked by the Net Travelers. This guys were hackers that travel throught the internet, but when they entered the forums, the space closed and they got trapped. After you defeat them, you discover why they've attacked you: a shadow puppet of you and your team destroid their Travel Ship and now are unable to escape this place. You decide you want to help them, so they bring you to their place. There, you find the destroid machine and you see it misses some pieces that have been taken by the evil shadows. Because you want to find where they hide and who is their boss, they say they'll help you: “If you need something, we'll do our best to help you!”.

Act 7

Everything starts getting corrupted, and when you arrive at the village, you find out that strange alien creatures have attacked it. You kill them and then the real enemy appears: like a thunderstrike, the Necromancer arrives. He claims he wants to destroy the forums because they are full of lies, as everyone is hidden behind a profile, but you don't even know their real names. That said, he disappears and instead of him you have to fight your own shadow copy and his shadow team. After defeating them, you have to go and defeat the Necromancer before he reaces the core of the Forums.

Act 8

You find the way to The Core, but a Giant Sleeping Bug Bug is blocking your way. You go back to the Net Travelers and they give you the Net Net. When you use it on the Giant Bug Bug, it wakes up and attacks you. When you defeat it, the passage gets opened. Now you travel throught The Core, that is getting corrupted, you fight the Necromancer's minions and at the end you finally have to fight the Necromancer himself. The Necromancer is a creature originated by corrupted waste matter that Pecival threw away, and he is angry because no one loves him. So he wants to destroy everything. After you kill him, he realises that even if the forumers don't know each other in real life, their friendship is true. With his last bit of power, he unlocks the Forums, and then fades away.

Act 9- Epilogue

The Admins and the Moderators come back and see you have saved the Forums. They give the title of Admin and then decide there is no need for them to stay in the forums anymore, as you and the forumers have shown them that you really are friends, and they leave the forums all for you.

The Net Travelers decide to stay in the forums even if their ship is now fully operative, becuase they like the forumers' company and they like the forums itself.

You still want to reach 1000 reputation points, so your adventure will continue

i need feedback on this

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The Admins and the Moderators come back and see you have saved the Forums. They give the title of Admin and then decide there is no need for them to stay in the forums anymore, as you and the forumers have shown them that you really are friends, and they leave the forums all for you.

 

You sure that this bit is a good idea?

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The story.

Right, the story.

The story has been rebuilt!

Act 1

You are a new member. You want to gain reputation points (still no plot in this part, only minor quests.)

Act 2

The Off-topic section is invaded by spam bots. Since the Moderators and the Admins were off-line, you decide, with other forumers, to take care of them. You enter the Off-topic section and defeat the spam bots. After that, the Admins log in and see what you and the other forumers have done. Because you did a great job, they decide to take a break from the forums and leave them to all of the forumers (like a democracy).

Act 3

Little by little, a forumer named Lord_Battal starts taking all the power. He slowly becomes a dictator and becomes really strong: with all his power, he locks the Forums in an isolated dimension, trapping all the forumers and making it impossible for the admins and the moderators to come back.

In this act Battal gives you quests you must do.

Act 4

You and other members decide to rebel. You arrive at Battal's castle (That before was the admins' castle) to defeat him, but with his magic he creates shadow puppets of retired members. You have to fight them, win and then fight Battal. When you finally reach him, he reveals to be a shadow puppet too. You defeat him and you rescue Battal from the cellar. Battal will reveal that someone attacked him in the darkness and took his place.

Act 5

You have to find who attacked Battal because it may have the key to open the forums. All the tracks lead to Pecival, the satic voodoo doll. You reach his lab, full of strange creatures, and at the end you fight him. But all was a misunderstanding, because the creature behind everything isn't Pecival but a creature that escaped from his lab.

Act 6

When you exit Pecival's laboratory, you get attacked by the Net Travelers. This guys were hackers that travel throught the internet, but when they entered the forums, the space closed and they got trapped. After you defeat them, you discover why they've attacked you: a shadow puppet of you and your team destroid their Travel Ship and now are unable to escape this place. You decide you want to help them, so they bring you to their place. There, you find the destroid machine and you see it misses some pieces that have been taken by the evil shadows. Because you want to find where they hide and who is their boss, they say they'll help you: “If you need something, we'll do our best to help you!”.

Act 7

Everything starts getting corrupted, and when you arrive at the village, you find out that strange alien creatures have attacked it. You kill them and then the real enemy appears: like a thunderstrike, the Necromancer arrives. He claims he wants to destroy the forums because they are full of lies, as everyone is hidden behind a profile, but you don't even know their real names. That said, he disappears and instead of him you have to fight your own shadow copy and his shadow team. After defeating them, you have to go and defeat the Necromancer before he reaces the core of the Forums.

Act 8

You find the way to The Core, but a Giant Sleeping Bug Bug is blocking your way. You go back to the Net Travelers and they give you the Net Net. When you use it on the Giant Bug Bug, it wakes up and attacks you. When you defeat it, the passage gets opened. Now you travel throught The Core, that is getting corrupted, you fight the Necromancer's minions and at the end you finally have to fight the Necromancer himself. The Necromancer is a creature originated by corrupted waste matter that Pecival threw away, and he is angry because no one loves him. So he wants to destroy everything. After you kill him, he realises that even if the forumers don't know each other in real life, their friendship is true. With his last bit of power, he unlocks the Forums, and then fades away.

Act 9- Epilogue

The Admins and the Moderators come back and see you have saved the Forums. They give the title of Admin and then decide there is no need for them to stay in the forums anymore, as you and the forumers have shown them that you really are friends, and they leave the forums all for you.

The Net Travelers decide to stay in the forums even if their ship is now fully operative, becuase they like the forumers' company and they like the forums itself.

You still want to reach 1000 reputation points, so your adventure will continue

i need feedback on this

The Bug Bug thing sounds like a Snorlax

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The story.

Right, the story.

The story has been rebuilt!

Act 1

You are a new member. You want to gain reputation points (still no plot in this part, only minor quests.)

Act 2

The Off-topic section is invaded by spam bots. Since the Moderators and the Admins were off-line, you decide, with other forumers, to take care of them. You enter the Off-topic section and defeat the spam bots. After that, the Admins log in and see what you and the other forumers have done. Because you did a great job, they decide to take a break from the forums and leave them to all of the forumers (like a democracy).

Act 3

Little by little, a forumer named Lord_Battal starts taking all the power. He slowly becomes a dictator and becomes really strong: with all his power, he locks the Forums in an isolated dimension, trapping all the forumers and making it impossible for the admins and the moderators to come back.

In this act Battal gives you quests you must do.

Act 4

You and other members decide to rebel. You arrive at Battal's castle (That before was the admins' castle) to defeat him, but with his magic he creates shadow puppets of retired members. You have to fight them, win and then fight Battal. When you finally reach him, he reveals to be a shadow puppet too. You defeat him and you rescue Battal from the cellar. Battal will reveal that someone attacked him in the darkness and took his place.

Act 5

You have to find who attacked Battal because it may have the key to open the forums. All the tracks lead to Pecival, the satic voodoo doll. You reach his lab, full of strange creatures, and at the end you fight him. But all was a misunderstanding, because the creature behind everything isn't Pecival but a creature that escaped from his lab.

Act 6

When you exit Pecival's laboratory, you get attacked by the Net Travelers. This guys were hackers that travel throught the internet, but when they entered the forums, the space closed and they got trapped. After you defeat them, you discover why they've attacked you: a shadow puppet of you and your team destroid their Travel Ship and now are unable to escape this place. You decide you want to help them, so they bring you to their place. There, you find the destroid machine and you see it misses some pieces that have been taken by the evil shadows. Because you want to find where they hide and who is their boss, they say they'll help you: “If you need something, we'll do our best to help you!”.

Act 7

Everything starts getting corrupted, and when you arrive at the village, you find out that strange alien creatures have attacked it. You kill them and then the real enemy appears: like a thunderstrike, the Necromancer arrives. He claims he wants to destroy the forums because they are full of lies, as everyone is hidden behind a profile, but you don't even know their real names. That said, he disappears and instead of him you have to fight your own shadow copy and his shadow team. After defeating them, you have to go and defeat the Necromancer before he reaces the core of the Forums.

Act 8

You find the way to The Core, but a Giant Sleeping Bug Bug is blocking your way. You go back to the Net Travelers and they give you the Net Net. When you use it on the Giant Bug Bug, it wakes up and attacks you. When you defeat it, the passage gets opened. Now you travel throught The Core, that is getting corrupted, you fight the Necromancer's minions and at the end you finally have to fight the Necromancer himself. The Necromancer is a creature originated by corrupted waste matter that Pecival threw away, and he is angry because no one loves him. So he wants to destroy everything. After you kill him, he realises that even if the forumers don't know each other in real life, their friendship is true. With his last bit of power, he unlocks the Forums, and then fades away.

Act 9- Epilogue

The Admins and the Moderators come back and see you have saved the Forums. They give the title of Admin and then decide there is no need for them to stay in the forums anymore, as you and the forumers have shown them that you really are friends, and they leave the forums all for you.

The Net Travelers decide to stay in the forums even if their ship is now fully operative, becuase they like the forumers' company and they like the forums itself.

You still want to reach 1000 reputation points, so your adventure will continue

i need feedback on this

Some more forumers in the story would be nice, also sillyness, whenever you make a gaim you need to have some very silly/funny parts and/or characters.
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Some more forumers in the story would be nice, also sillyness, whenever you make a gaim you need to have some very silly/funny parts and/or characters.

Lots of other forumers will be the main protagonists of various sub-plots and secondary missions.

And thank for the suggestion. I will revisit the story to follow it.

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I will make them. @Snob is This ok?

 

(I want an easter egg, where behind a hidden thing there is a tree with a bite taken out of it with a pigeon on it)

Easter eggs are good....

I was thinking that there should be a part of the main story quest where the player goes back in time to stop the retired in the future to stay and help you fight, such as Craig_Perry, Teo, and Kevin.

If not, that's fine.

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Easter eggs are good....

I was thinking that there should be a part of the main story quest where the player goes back in time to stop the retired in the future to stay and help you fight, such as Craig_Perry, Teo, and Kevin.

If not, that's fine.

That might not go over too well. Its a good idea though!

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