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Chester in every world?


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Yes*

 

*Considering the plethora of evidence that shows that most persons agree with the undisputed fact that the said "Chester" is a common, but not always in accordance with the information given to us in form of the community inputs put together in the said "wiki". We can assume that we agree that Chester is in fact an affirmed spawn in every created world, be in it the said "RoG" created world, or, but not limited to the normal "don't starve" game. 

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look close to roads.

Not exactly true. I found his eyebone in a small plains biome with some scattered beehives before and there wasn't a road in sight.

Also, they coded it so Chester is a 100% confirmed spawn in every world, be it vanilla or ROG.

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Guys, I got quite a random question; if DS was multiplayer; would it be possible to make multiple chesters, so that each follow THEIR eyebone and not the eyebone of another chester?

Weird question, but no I guess not. multiplayer is still in one world, so one eyebone will spawn. Unless that changes according to the players that play, but even then..no.

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Weird question, but no I guess not. multiplayer is still in one world, so one eyebone will spawn. Unless that changes according to the players that play, but even then..no.

No, I mean there is no multiplayer, and somebody is working on it. It's Crynux who's working on it btw. So I thought is it possible to REPROGRAM the game and make it so that every Chester has its eyebone and follows it, which all would be spawned in different places such as Swamp, Roads and the Graveyard (mmm, finding the eyebone in the graveyard; sounds awesome).

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