Jump to content

DLC Pack Ideas


Recommended Posts

I was thinking a second ending to the game, where the tentacles start getting out of control so you have to follow them down into the bowels of the earth to kill the tentacles at its source (an extremely big and powerful boss?) You would have to travel down through many cave layers with new creatures and environments like lava caves and ice caves where you would have to adapt to the heat and the cold as you travel further down. Maybe you could meet some of the past residents of the ruins? And at the end of it all you could do a captain jack sparrow and jump into the stomach of the tentacle monster and it could act as a (belly of the beast) level of the caves and find your way to its heart and kill it. Pretty much a gear your self up and fight your way till you either die or succeed type thing (and grab as much cool stuff on the way through as you can) Success could unlock a new character and give you some really cool stuff and once and for all destroy the tentacles.

Link to comment
Share on other sites

I was thinking a second ending to the game, where the tentacles start getting out of control so you have to follow them down into the bowels of the earth to kill the tentacles at its source (an extremely big and powerful boss?) You would have to travel down through many cave layers with new creatures and environments like lava caves and ice caves where you would have to adapt to the heat and the cold as you travel further down. Maybe you could meet some of the past residents of the ruins? And at the end of it all you could do a captain jack sparrow and jump into the stomach of the tentacle monster and it could act as a (belly of the beast) level of the caves and find your way to its heart and kill it. Pretty much a gear your self up and fight your way till you either die or succeed type thing (and grab as much cool stuff on the way through as you can) Success could unlock a new character and give you some really cool stuff and once and for all destroy the tentacles.

 

Sure sounds like a struggle for survival in the wilderness.

Link to comment
Share on other sites

     I'd like to see something really special for (playable) Maxwell. (Warning: long suggestion post incoming)

 

It's implied that underneath the ruins is a massive supply of nightmare fuel. It's also more clearly stated, at the

end of adventure mode, that Maxwell himself was imprisoned by the shadowy creatures, which gave him great

power at the cost of his freedom. So, what I'd like to see is an epic confrontation.

 

  Basically, Maxwell has a crafting recipe. A crafting recipe which no other player has. It takes the deerclops

eye, the minotaur horn, 10 thulecite, the spider hat, 10 living logs, and 25 or so nightmare fuel. It gives you a

small orb simply called "Shadow orb" and when examined, Maxwell will say "It calls for the depths". To use it

you must first reach the ruins. Then, you place it on the floor and it opens up a small portal. You can jump

into the portal. And then it begins.

 

First there is just a black screen with white text saying:

 

    Chapter 6 of 5

Off of the Board

 

When you spawn, you are in complete darkness, save for a little golden light around you.

This is provided by the armor and sword you now have. The armor produces light and, though it only

protects against 70% of all damage, it has infinite durability, as does the golden sword you have.

The sword does about the damage as a tentacle spike. You have no other items, although hunger

is always at max here. Then there is a text sequence a little ways above you.

 

"I gave you great power. You said you desired nothing more than power."

 

"I gave you what you wanted. Power. All I asked for was a little bit of your freedom."

 

"You shall be punished for your ingratefullness!"

 

  Then a bunch of maxwell torches light up, and you are confronted by a sort of generic

lumpy pile of nightmarey stuff. A terrorbeak head here, a skitz head there, and a whole bunch of

hairy legs. On the front is a massive eye. The creature has 3,000 HP, and 4 arms, holding a red,

blue, green, and purple staff.

 

Its attacks are as follows:

 

Biting: Deals 40 damage. It slowly chases you around and tries to bite. The windup is slow, but it

           has decent attack range.

 

Shadow tentacles: It will sink partway into the ground, and a series of larger shadow tentacles (the size

of a normal baby tentacle) will appear under the player, do their attack animation and retreat back

into the ground. Just don't stop moving.

 

Red Fury: It raises the red staff and shoots ballistic fireballs. These fireballs are aimed roughly at Maxwell

and, aside from dealing contact damage, will let out a burst of fire like a dead red hound when they hit the floor.

 

Cold Indiference: The monster will raise its blue staff, encirling the player in a cluster of icey boulders.

It will then walk straight towards the cluster and slam the staff down, smashing the ice boulders and dealing

100 damage if Maxwell does not break away first (the golden sword funcitons as a pick)

 

Seismic smash: It will raise the huge green staff, get close to the player and then do a quick windup before

smashing the ground. It has huge range but only does damage at a very specific point, marked by a cracked

area in the floor after the attack. Its a bit slow to aim, so the attack is avoidable, but also causes an earthquake.

 

Dark Artistry: It will raise the purple staff and all of the maxwell torches will go out for 20 seconds, meaning the

player's only light is the rather small and dim field the radient armor provides. During these 20 seconds, shadow

tentacles and terrorbeaks will spawn, and the player must either fight them off or just run and try to survive until

the lights turn back on and the beakies and tentacles despawn. 

 

 

After you finally kill the boss, you are moved to the most recently-lit firepit of the surface at the begining of a new day.

At the closest spot of ocean, there will be a boat. After you get on, there's a brief cutscene where Maxwell is on the boat, talking

to the captain, telling him some humorously-exagurated stories of his adventures and bravery, and then a screen which

looks like the death screen, but with the message "you escaped!". You could then visit your world again with any character

at all, and although you would still lose any carried items on death, your world would never be death-deleted and you can still

visit with any character, returning to the boat to swap to a new onw after your current session. So sort of like, "It's your little

faraway adventure land now, not part of some twisted abomination's sadistic game. You earned it. Enjoy it."

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...