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this is the last update of dont starve?


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I'm pretty sure JoeW said this is the last regularly scheduled free update that was promised. I'm sure Klei still has plans for free updates, but they won't be on a strict 3 week cycle anymore, as they need to work on other projects. There are still those couple of new characters planned too.

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I'm pretty sure JoeW said this is the last regularly scheduled free updated that was promised. I'm sure Klei still has plans for free updates, but they won't on a strict 3 week cycle anymore, as they need to work on other projects. There are still those couple of new characters planned too.

Hooray more characters!!!

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Long story short:
 
As per this post, and the excerpts quoted below, 
 
 

Hey everyone!
 
As you all know, when we launched Don’t Starve, we dedicated ourselves to having 6 months of constant content updates for the game. Since then, we’ve released content every 3 weeks, and the game has grown considerably -- new characters, new biomes, new creatures, new abilities, new craftables, better mod support... the list goes on.
 
What we’ve also found is that doing constant updates this frequently has its downsides: more needs to be tested, mods break, and quite importantly -- more content isn’t always better. So after some reviewing, we’ve decided to spend the last 4 updates really making what we have into a more cohesive whole.
 
This means instead of adding big new features (Lava or a new season), we’re going to focus on balancing the things we already have (Caves, Ruins, Recipes), and also squashing all the bugs that are always on the bottom of the pile because we need to rush for the next 3 week push. Another huge benefit is that mods won’t constantly break as we’re not shifting the ground beneath them.
 
It’s not as flashy, but we think it makes for a better game, which is always our priority.
 
So what’s to come after the the six months is over? We’re not quite sure yet, but we are excited to figure it out! In terms of updates, the team needs a break from 3 week sprints, that’s for sure. We still have a couple of surprise characters planned. I can’t say more about them right now, because they are supposed to be a surprise.
 
When November rolls around, the majority of the dev team is going to focus on the first Don’t Starve DLC. We haven’t decided what this is going to be yet (not multiplayer!), but I think that we are leaning towards bringing crazy new challenges set in the same world. We want to be able to make big scary changes to the game rules and do strange new things without changing the core, vanilla DS experience.
 
We hope to include the community in the DLC development like we have in the past. We really do believe that the game is better for having an early and constant audience.
 
[snip]
 
 Our tentative update days for the rest of the project are Aug 20, Sep 10, Oct 1, and finally Oct 22. The Aug 20 update has a lot of content in it (for ruins). The subsequent updates will be smaller, and more and more focused upon fixing and tuning things.

 
this is the last semi-weekly free update.
 
 
I'm not going to take a lot of time going to/quoting other multiple threads (what you can do on a search box in the upper-right corner,) but the other devs/employees said they will have occasional free updates (and a couple of "surprise" new characters) while the Pay Download Content will be released when it is completed as one package. No amount has been mentioned yet on price. 

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