Enchanter Posted November 25, 2012 Share Posted November 25, 2012 So, I found a pretty decent-sized pig village in my world some time ago. Every day or so, I kill them, get 8 pieces of Meat at the cost of 10% of my log armor, then they respawn again. I have acquired about 50 pieces of meat in just a week in-game.The pigs also provide me with a ton of manure. I feed them my stack of flowers, then I kill them and they drop again along with the manure. With all that manure, I can just plant a seed and fertilize it twice so it instantly grows, snatching myself another bit of food.I consume about 2-3 Cooked Meat a day, so I profit some vegetables and 5-6 Meat every day, food-wise. I think pig villages break the game a tad bit.A solution would be to make the pigs NOT drop the flowers you fed them on death.And also making them respawn less often. Link to comment Share on other sites More sharing options...
Developer Kevin Posted November 25, 2012 Developer Share Posted November 25, 2012 Two changes on Tuesday will help with this: * The pigs won't drop what you've fed them * Armour doesn't totally soak up damage - you still get hit a bit each time you get attacked Link to comment Share on other sites More sharing options...
Enchanter Posted November 25, 2012 Author Share Posted November 25, 2012 That is good to know, thanks for the quick reply Link to comment Share on other sites More sharing options...
NeedPants Posted November 25, 2012 Share Posted November 25, 2012 that armor change worries me a bit! Now imma need to take honey with me when im looking for a fight! Another inventory slot filled. Does this also mean the armor degrades at a slower pace? Since its not gonna be as good as it is now Link to comment Share on other sites More sharing options...
Toaster Fu Posted November 25, 2012 Share Posted November 25, 2012 Knowing Kevin… No. Link to comment Share on other sites More sharing options...
Marak Posted November 26, 2012 Share Posted November 26, 2012 Honestly, changes to make things a bit more challenging sounds good to me. I'm on only my 3rd or 4th go at the game and I'm in a situation where I'm almost 90 days in and there's no end in sight unless I do something abysmally stupid. For a game that's supposed to be as tense as it is, where it basically says in the beginning "you're gonna die, but see how long you live" (read: Permadeath, Losing Is Fun, Rogue-like ahoy) it's a bit too easy at this point to find some of those little things (Pig Villages, Berry Bush Farms, etc.) that you can abuse until there's no danger outside of exploring the most dangerous biomes (which is mostly optional anyway).These changes sound good to me. There's still wiggle room to add better, high-tier armor that absorbs all incoming damage. This change will nerf the "use pigs for manure, slaughter them for food and get your manure-producer back" cycle you can currently get into. All for the good, if you ask me. Link to comment Share on other sites More sharing options...
501105 Posted November 26, 2012 Share Posted November 26, 2012 Two changes on Tuesday will help with this: * The pigs won't drop what you've fed them * Armour doesn't totally soak up damage - you still get hit a bit each time you get attackedCool, that means keeping some honey on me at all times for healing. Link to comment Share on other sites More sharing options...
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