Developer V2C Posted yesterday at 12:37 AM Developer Share Posted yesterday at 12:37 AM Hey everyone, it's beta time again! As you guys know, we spent a bit more time on WX-78 skill spotlight than anticipated, so we've decided to split the Shadow arc release into two parts. The focus of this update will be on the final room in the Sanctum, where you can obtain the Keystone. For now, taking the Keystone to the Ancient Gateway will just reset the Sanctum. Instructions for accessing the beta branch can be found here. As always, things may be changed or retuned, and we'll be looking forward to your feedback during beta. Other Additions Added Heat Gland that drops from Geothermites, used in new crafts. Added Thermic Tools. Added Coals, a new trap type. Added Cooling Balm, a new healing salve. What’s to come The loot that drops from the new Sanctum encounter in this first release is not finalized. We have plans to tie those to Portation Orbs, and have another unique loot drop instead. We’re experimenting with a new heat based damage type tied to the Thermic Tools, that isn’t setting things on fire. There will be a new item that, when found, will reveal a direct path to the deepest room of the Sanctum. Changes Added a method of mass unravelling duplicate Curios in the Item Collection screen. A rope can be used on the Sanctum Chasm to provide a way back up from the Ancient Archives. The Ancient Key is no longer destroyed, but instead pops out when the Ancient Gateway destabilizes and resets the ruins. All plant-like creatures burn for longer and take more fire damage. Shadow Hands will no longer target Night Lights. Bug Fixes Fixed Endothermic Fire being layered incorrectly. Fixed Dwarf Stars not dissipating Miasma. Fixed Willow’s skill tree layout being misaligned. Fixed a bad sequence with the Beckoning Hand showing up when reloading the game as the Ancient Fuelweaver is dying. Fixed being unable to click on objects behind WX-78’s shadow drones. Fixed some network vulnerabilities. Notes for Modders Added d_scanlayout command to scan a square area in the world to export to a static layout file. View full update 38 1 1 3 1 Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/ Share on other sites More sharing options...
chuaichuai Posted yesterday at 12:38 AM Share Posted yesterday at 12:38 AM yeah Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/#findComment-1868718 Share on other sites More sharing options...
FlamedSteam Posted yesterday at 12:41 AM Share Posted yesterday at 12:41 AM there's nothing here 1 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/#findComment-1868719 Share on other sites More sharing options...
Biskit Posted yesterday at 12:44 AM Share Posted yesterday at 12:44 AM 6 minutes ago, V2C said: Added a method of mass unravelling duplicate Curios in the Item Collection screen. BEST UPDATE IN THE DST HISTORY!!! OMG!!! 10 2 Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/#findComment-1868721 Share on other sites More sharing options...
Vampyre77 Posted yesterday at 12:45 AM Share Posted yesterday at 12:45 AM 3 minutes ago, FlamedSteam said: there's nothing here You probably haven't even been in the last room of the sanctum yet, how can you know there's nothing? 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/#findComment-1868723 Share on other sites More sharing options...
Auth Posted yesterday at 01:01 AM Share Posted yesterday at 01:01 AM 24 minutes ago, V2C said: Shadow Hands will no longer target Night Lights. YES 16 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/#findComment-1868729 Share on other sites More sharing options...
Maxil20 Posted yesterday at 01:08 AM Share Posted yesterday at 01:08 AM 30 minutes ago, V2C said: As you guys know, we spent a bit more time on WX-78 skill spotlight than anticipated, so we've decided to split the Shadow arc release into two parts. Definitely for the better that you guys did this, I always felt a bit stung the lunar side of the final update was a bit rushed for Klei fest. I do think having half of it ready for the fest and then finishing the other half afterward is the right call here. 5 1 Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/#findComment-1868731 Share on other sites More sharing options...
Mysterious box Posted yesterday at 01:09 AM Share Posted yesterday at 01:09 AM 31 minutes ago, V2C said: Added a method of mass unravelling duplicate Curios in the Item Collection screen. and just like that I'm 30k spools richer 3 14 Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/#findComment-1868732 Share on other sites More sharing options...
Jussatoon Posted yesterday at 01:12 AM Share Posted yesterday at 01:12 AM Two thoughts come to mind from reading this: - Thermic Tools immediately remind me of Obsidian Tools from Shipwrecked, while possibly being better. - Both the tools, as well as plants being more vulnerable to fire, makes me feel that Willow could have some special interactions here. 7 1 3 1 Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/#findComment-1868733 Share on other sites More sharing options...
VaskalRascal Posted yesterday at 01:12 AM Share Posted yesterday at 01:12 AM Oh my gosh. 1 Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/#findComment-1868734 Share on other sites More sharing options...
O_Atoba_Azul Posted yesterday at 01:12 AM Share Posted yesterday at 01:12 AM Mod Release ID pretty please Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/#findComment-1868735 Share on other sites More sharing options...
TheTrueStickman Posted yesterday at 01:13 AM Share Posted yesterday at 01:13 AM 35 minutes ago, V2C said: All plant-like creatures burn for longer and take more fire damage. Another update another instance of Wormwood catching strays for no reason. 1 Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/#findComment-1868736 Share on other sites More sharing options...
AleksyPL Posted yesterday at 01:13 AM Share Posted yesterday at 01:13 AM I am already Loving the QoL Beta 7 Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/#findComment-1868737 Share on other sites More sharing options...
Developer JesseB_Klei Posted yesterday at 01:17 AM Developer Share Posted yesterday at 01:17 AM 3 minutes ago, O_Atoba_Azul said: Mod Release ID pretty please This will be out in the next beta hotfix as R42_HEATED_VAULT if you want to prepare for it in advance. 4 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/#findComment-1868738 Share on other sites More sharing options...
Mysterious box Posted yesterday at 01:20 AM Share Posted yesterday at 01:20 AM Just now, JesseB_Klei said: This will be out in the next beta hotfix as R42_HEATED_VAULT if you want to prepare for it in advance. just a quick heads up not a big deal but it seems not all items are unraveled with the new mass unravel. Just to be clear it was only these for me but I figured it was worth mentioning. 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/#findComment-1868739 Share on other sites More sharing options...
Developer JesseB_Klei Posted yesterday at 01:25 AM Developer Share Posted yesterday at 01:25 AM 1 minute ago, Mysterious box said: Just a quick heads up not a big deal but it seems not all items are unraveled with the new mass unravel. The selection only allows items that can be both weaved by spools and unraveled into spools by design. 6 2 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/#findComment-1868740 Share on other sites More sharing options...
Biskit Posted yesterday at 01:25 AM Share Posted yesterday at 01:25 AM 2 minutes ago, Mysterious box said: just a quick heads up not a big deal but it seems not all items are unraveled with the new mass unravel. Just to be clear it was only these for me but I figured it was worth mentioning. I think it's intended, as these can be either gifted to other people or sold on the market. Would be really nice if there could be a toggle for this, in the menu it has. 1 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/#findComment-1868741 Share on other sites More sharing options...
PonyOfApocalips Posted yesterday at 01:36 AM Share Posted yesterday at 01:36 AM 55 minutes ago, V2C said: We’re experimenting with a new heat based damage type tied to the Thermic Tools, that isn’t setting things on fire. Soo we will get 7th Willow rework in history? 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/#findComment-1868742 Share on other sites More sharing options...
YouKnowWho142 Posted yesterday at 01:41 AM Share Posted yesterday at 01:41 AM (edited) This looks a little worrying if it’s supposed to be the conclusion to the shadow arc. This has the exact same problem that I’ve had with the last two shadow updates, where it’s just a cave update disguised as a rift update. I don’t really like that we are focusing on the fumarole when the actual shadow rifts haven’t really seen any sense of progression since they were added three years ago. I’m sure part 2 will focus more on it, but right now I’m pretty skeptical that shadow will ever be able to receive the same sort of care and treatment that they put into lunar. The recent attention towards lunar and lack thereof for shadow has been something that’s been really bothering me, but this conclusion doesn’t really seem to be trying to address that at all. Edited yesterday at 01:42 AM by YouKnowWho142 7 3 Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/#findComment-1868743 Share on other sites More sharing options...
VaskalRascal Posted yesterday at 01:45 AM Share Posted yesterday at 01:45 AM Just now, YouKnowWho142 said: This looks a little worrying if it’s supposed to be the conclusion to the shadow arc. This has the exact same problem that I’ve had with the last two shadow updates, where it’s just a cave update disguised as a rift update. I don’t really like that we are focusing on the fumarole when the actual shadow rifts haven’t really seen any sense of progression since they were added three years ago. I’m sure part 2 will focus more on it, but right now I’m pretty skeptical that shadow will ever be able to receive the same sort of care and treatment that they put into lunar. The recent attention towards lunar and lack thereof for shadow has been something that’s been really bothering me, but something this conclusion doesn’t really seem to be trying to address that at all. Can we wait for part two before judging? 💔 8 2 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/#findComment-1868744 Share on other sites More sharing options...
Jussatoon Posted yesterday at 01:46 AM Share Posted yesterday at 01:46 AM Just now, VaskalRascal said: Can we wait for part two before judging? 💔 No we can't. I thought you would've understood that by now. 2 1 1 2 6 Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/#findComment-1868745 Share on other sites More sharing options...
Biskit Posted yesterday at 01:46 AM Share Posted yesterday at 01:46 AM (edited) 35 minutes ago, TheTrueStickman said: Another update another instance of Wormwood catching strays for no reason. It doesn't include Wormwood. Treeguards, Lureplants, Grass Gekkos, Butterflies, etc. Edited yesterday at 01:48 AM by Biskit Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/#findComment-1868746 Share on other sites More sharing options...
YouKnowWho142 Posted yesterday at 01:52 AM Share Posted yesterday at 01:52 AM 2 minutes ago, VaskalRascal said: Can we wait for part two before judging? 💔 I stayed patient through Depths of Duplicity, through Ancient Echos, and yet neither of them did anything to address the progression for shadow rifts. I literally said explicitly that part 2 will likely be where the focus is, but I think it’s concerning currently that the focus is so lacking when this is supposed to be the final update for shadow and not even the part 1 is attempting to give it any sense of progression that it sorely lacks. At this point the progression for shadow will be infinitely weaker compared to lunar, which I personally found disappointing. All I’m saying is that, considering what we see in just part 1 and how little it focuses on shadow rifts, it seems extremely unlikely that part 2 will help shadow reach lunar’s level of attention and thus make the two paths feel extremely lopsided and uneven. Part 2 can help fix this, but my hopes aren’t high that shadow will ever feel equal to lunar. 7 1 Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/#findComment-1868748 Share on other sites More sharing options...
Mysterious box Posted yesterday at 01:54 AM Share Posted yesterday at 01:54 AM 17 minutes ago, PonyOfApocalips said: Soo we will get 7th Willow rework in history? Considering how these new items work it pretty much is a Willow rework lol Seriously though the coals are such a neat trap for Willow 1 Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/#findComment-1868749 Share on other sites More sharing options...
JazzyGames Posted yesterday at 01:55 AM Share Posted yesterday at 01:55 AM Will these two parts be considered one update or two as regards the road map for this year? 1 Link to comment https://forums.kleientertainment.com/forums/topic/171762-game-update-732975/#findComment-1868750 Share on other sites More sharing options...
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