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I’m a newbie at this game, but after playing about 20 times and never making it past the 10th cycle, I’m about to give up. I would love it if anyone on this forum can answer any of these questions, the answers to which I’ve been unsuccessful in finding here:
 

1) Why is most of my air unbreathable, even with a working oxygen diffuser?

2) How does plumbing work? I had a great pitcher pump for a while, but then the water level got too low. I can’t figure out how to pump the rest of the water up to it.

3) how do I keep my people from sleeping on the floor when they have perfectly good and perfectly reachable beds?

4) there seems to be lots of good stuff around the chlorine gas. How do I pump that out?

 

  • Wavey 1

Sorry, long reply.

1) Sounds like you are digging horizontal  tunnels and carbondioxid covers the lower area where dupes are living. Avoid digging out rooms with plenty of CO2 (oxygen overlay can help), don't dig the oxylite because it decrease the mass this way (digging halves every mass of a natural tile in case you didn't know) and dig a cellar where the heavy CO2 can flow down. High oxygen "pressure" (in kilograms) helps to keep it in this cellar.

2) The old pitcher pump can be desconstructed and placed lower with the help of ladders. If the water level is too low the pitcher pump might not work but a worker can mob and bottle the remeaining puddles if you click on the water with the mob tool. Eventually you need to search for new water sources or make your own.

3) It might be their stamina reached 0% and they do an "unplanned nap". If they are low on oxygen or repeatedly catch their breath stamina decrease much faster. Of course they don't recover much stamina if they are sleeping on the floor. Otherwise it could be the case you accidentally created an unpassable path to their beds

4) If you want it quick you can dig from above and dig a cellar where the heavy chlorine can sink..provided the pressure of  lighter gas like oxygen is high enough to push the clorine down. You can seal the chlorine with normal tiles for later uses. Hydrogene does the opposite and float up. Both unbreathable gasses cause a debuff that decreases running speed (can be avoided with a suit) for a short time but you hazard the consequences if you want the goodies... 

 

EDIT:Oxylite can be mined without any issues, thanks to @Curry MAMA pointing that out.

Edited by axxel
  • Spool 1

Place oxygen generator/vents near working areas and sleeping areas. Don't crowd them together. Most likely the production in the local area is maxing out the pressure, not getting the full production per cycle.

Oxygen Density will not be high enough. This will cause other gasses to not settle like co2 and be hard to filter out. 

Don't place beds in the lower areas early on. Make sure co2, light, or other gasses are not effecting dupe sleep.

As stated by the other reply, make a chlorine pit, or dig from under the biome and make a co2 or water lock. Vacuuming out the gas could allow for PO2 and other problems. And chlorine works great on slime lung that's on solids. 

The direction you build into a biome can be very helpful. Also using the natural abyssalite if done correctly. Digging through the thicker walls to place liquid locks later can be a great option.

Edited by cyberwarlord
10 hours ago, axxel said:

don't dig the oxylite because it decrease the mass this way (digging halves every mass of a natural tile in case you didn't know) and dig a cellar where the heavy CO2 can flow down. 

Oxylite evaporates only 50% of its mass when in natural tile form, but 100% of its mass when in debris form. This means that the amount of oxygen obtained remains the same whether it is mined or not.
The only difference is the rate of evaporation, which is much slower when in debris form than when in natural tile form.

  • Thanks 1
  • Sanity 1
3 hours ago, Curry MAMA said:

Oxylite evaporates only 50% of its mass when in natural tile form, but 100% of its mass when in debris form. This means that the amount of oxygen obtained remains the same whether it is mined or not.
The only difference is the rate of evaporation, which is much slower when in debris form than when in natural tile form.

Wow, the more you know! I was fearing one can lose oxygen this way. I'll edit my other post.

3 hours ago, Curry MAMA said:

Oxylite evaporates only 50% of its mass when in natural tile form, but 100% of its mass when in debris form. This means that the amount of oxygen obtained remains the same whether it is mined or not.
The only difference is the rate of evaporation, which is much slower when in debris form than when in natural tile form.

I thought it evaporated at the same amount either way though.

 

 

1. Well, most often it means you have too many dupes and not enough diffusers. One diffuser produce oxygen for 5 dupes if it is powered and filled with algae for entire cycle. If it is powered for half-cycle only it will be 2.5 dupes. Also, dupes breath out carbon dioxide. Have some empty space below your base for carbon dioxide (it moves below oxygen if possible)

1a How many dupes you have? Printer allow to print new dupe each 3 cycles. But "allow to print" doesn't means it is good idea. Only print new dupes if you know what are you doing and have enough oxygen produced and enough food growing

2. Plumbing works like shown in tutorial -- buildings able to produce liquid have green ports with icon of arrow going out of box. Buildings able to consume liquid have white ports with icon of arrow going into box. There are electrical pumps, sucking liquids from their location and putting them into pipes through green port. There are vents, dropping liquid from pipe to outside, pipe must be connected to white port on vent. About pitcher pump -- just build another one. You can deconstruct anything you built and get all materials back, so you can deconstruct old pump if it no longer reaches water

3. Give them more oxygen. If they sleep on a floor, it means they are dropped down because they are tired beyond measure. And this is most often caused by absence of oxygen

4. To pump gases build gas pump. (research it first if you didn't already). Or just leave gases to be -- dupes very robust and even chlorine just cause eye irritation, nothing more

 

On 4/29/2025 at 8:35 AM, Prince Mandor said:

3. Give them more oxygen. If they sleep on a floor, it means they are dropped down because they are tired beyond measure. And this is most often caused by absence of oxygen

You know, it's funny.  Dupes always used to pass out on the floor wherever they were when exhausted, but I've been playing the frozen expansion pack lately and they actually go back to their bed for an "unscheduled nap".

On 5/14/2025 at 8:29 PM, psusi said:

You know, it's funny.  Dupes always used to pass out on the floor wherever they were when exhausted, but I've been playing the frozen expansion pack lately and they actually go back to their bed for an "unscheduled nap".

This is added in Frosty Planet Pack Release as a QoL improvement. See Release Note.

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