DVGMedia Posted February 18, 2025 Share Posted February 18, 2025 Since walter is now able to send woby off screen and do tasks It made me wonder if the klei development team will be willing to reimplment Beargers unloaded behaviors. Bearger is supposed to be able to wander the world looking for items to eat during autumn So im wondering since klei is working back into offscreen behaviors It made me think of this. What do you guys think of a wandering bearger. Link to comment https://forums.kleientertainment.com/forums/topic/164199-beargers-wander-ability/ Share on other sites More sharing options...
Well-met Posted February 18, 2025 Share Posted February 18, 2025 Would be cool Link to comment https://forums.kleientertainment.com/forums/topic/164199-beargers-wander-ability/#findComment-1798752 Share on other sites More sharing options...
Echsrick Posted February 18, 2025 Share Posted February 18, 2025 not interested Link to comment https://forums.kleientertainment.com/forums/topic/164199-beargers-wander-ability/#findComment-1798754 Share on other sites More sharing options...
Civecilim Posted February 18, 2025 Share Posted February 18, 2025 You mean like a bearger that is constantly blowing up the world without you knowing or being able to do anything about it (even moreso than the currently existing bearger)? Link to comment https://forums.kleientertainment.com/forums/topic/164199-beargers-wander-ability/#findComment-1798755 Share on other sites More sharing options...
Mysterious box Posted February 18, 2025 Share Posted February 18, 2025 If it's just food disappearing over time if you leave him alive that would be interesting or perhaps mobs becoming hostile as bearger removes their food supplies. I assume what it means is not background destruction. Link to comment https://forums.kleientertainment.com/forums/topic/164199-beargers-wander-ability/#findComment-1798756 Share on other sites More sharing options...
Auth Posted February 18, 2025 Share Posted February 18, 2025 40 minutes ago, Echsrick said: not interested Why? Link to comment https://forums.kleientertainment.com/forums/topic/164199-beargers-wander-ability/#findComment-1798765 Share on other sites More sharing options...
Cassielu Posted February 18, 2025 Share Posted February 18, 2025 Bearger's wandering is one of the coolest creature behaviors in the game, and it's a shame that it barely works due to loading area things. Please make it happen Link to comment https://forums.kleientertainment.com/forums/topic/164199-beargers-wander-ability/#findComment-1798775 Share on other sites More sharing options...
somethin Posted February 18, 2025 Share Posted February 18, 2025 Great, now I'm going to be missing him when he spawn evn MORE than before. They really need to crank up his spawn warning growl if you want this change. Link to comment https://forums.kleientertainment.com/forums/topic/164199-beargers-wander-ability/#findComment-1798781 Share on other sites More sharing options...
-Variant Posted February 18, 2025 Share Posted February 18, 2025 Yes, please!! I'd love this, especially its if more focused on the food aspect over the destruction. Link to comment https://forums.kleientertainment.com/forums/topic/164199-beargers-wander-ability/#findComment-1798844 Share on other sites More sharing options...
YouKnowWho142 Posted February 18, 2025 Share Posted February 18, 2025 Somewhat mixed, I think it would help to make bearger more interesting as a mob but it also sounds like it could be annoying. Not to mention that it sets the precedent that there would have to be activity around the bearger too, as he would probably be spawning treeguards and attacking beehives. Sounds like that could have a performance impact as well. It does sound really cool though. Link to comment https://forums.kleientertainment.com/forums/topic/164199-beargers-wander-ability/#findComment-1798847 Share on other sites More sharing options...
Anis5240 Posted February 18, 2025 Share Posted February 18, 2025 no thanks, I prefer to leave him at where I want and when I go back there he's still there Link to comment https://forums.kleientertainment.com/forums/topic/164199-beargers-wander-ability/#findComment-1798851 Share on other sites More sharing options...
Kacpert25 Posted February 18, 2025 Share Posted February 18, 2025 No, I would prefer to leave Bearger at one point on the map and have a peaceful autumns. If he wandered off screen, he could sooner or later reach areas surrounded by the player's structures. Link to comment https://forums.kleientertainment.com/forums/topic/164199-beargers-wander-ability/#findComment-1798949 Share on other sites More sharing options...
Peasant Posted February 18, 2025 Share Posted February 18, 2025 GET OFF FROM MY FRIDGE YOU FILTHY GIANT FUR BALL Link to comment https://forums.kleientertainment.com/forums/topic/164199-beargers-wander-ability/#findComment-1798951 Share on other sites More sharing options...
Steorra Posted February 18, 2025 Share Posted February 18, 2025 I would worry about my CPU. Link to comment https://forums.kleientertainment.com/forums/topic/164199-beargers-wander-ability/#findComment-1798952 Share on other sites More sharing options...
DVGMedia Posted February 18, 2025 Author Share Posted February 18, 2025 7 hours ago, Anis5240 said: no thanks, I prefer to leave him at where I want and when I go back there he's still there  2 hours ago, Kacpert25 said: No, I would prefer to leave Bearger at one point on the map and have a peaceful autumns. If he wandered off screen, he could sooner or later reach areas surrounded by the player's structures. I think it would be kind of important though because then he would be back to being an actual threat to the players Instead of just being a glorified tree chopper. Link to comment https://forums.kleientertainment.com/forums/topic/164199-beargers-wander-ability/#findComment-1798968 Share on other sites More sharing options...
Anis5240 Posted February 18, 2025 Share Posted February 18, 2025 6 minutes ago, DVGMedia said: think it would be kind of important though because then he would be back to being an actual threat to the players look man, spiders getting up to tier 3 dens by just day 11 OFFSCREEN is already cringe ass. we don't need a hulking bear ruining the world where said destruction is NOT needed. Link to comment https://forums.kleientertainment.com/forums/topic/164199-beargers-wander-ability/#findComment-1798970 Share on other sites More sharing options...
Kacpert25 Posted February 18, 2025 Share Posted February 18, 2025 32 minutes ago, DVGMedia said: I think it would be kind of important though because then he would be back to being an actual threat to the players Instead of just being a glorified tree chopper. That's probably true, but I personally prefer to have peace in the endgame world rather than the constant threat. Hounds and Deerclops are enough for me, I don't need Bearger for that yet. Link to comment https://forums.kleientertainment.com/forums/topic/164199-beargers-wander-ability/#findComment-1798977 Share on other sites More sharing options...
Echsrick Posted February 18, 2025 Share Posted February 18, 2025 11 hours ago, Auth said: Why? because i dont want him to destroy base off screen Link to comment https://forums.kleientertainment.com/forums/topic/164199-beargers-wander-ability/#findComment-1799004 Share on other sites More sharing options...
Mojmaowo Posted February 18, 2025 Share Posted February 18, 2025 Why is this in the beta chat? This is off topic Also this would be actively bad because lunar rifts aren't active 24/7 and you need to wait for them to spawn to kill bearger Unlike deerclops and warg which you can spawn manually Link to comment https://forums.kleientertainment.com/forums/topic/164199-beargers-wander-ability/#findComment-1799008 Share on other sites More sharing options...
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