Picklesaurus Posted February 14, 2025 Share Posted February 14, 2025 Needing both players to be holding a compass for Walter to have vision so he can send Woby to them feels cluncky and the other player already being under an Ocuvigil defeats some of the purpose of sending Woby to them because they will probably be inside or nearby base already, which also means near chests so its easier to tell Woby to go drop items at chests. Here are some suggestions on how to streamline sending Woby to another player: Instead of both players needing to hold a compass, make it so Walter with this skill can see another player location on the map as long as said player is holding a compass in its hands. Make it so Flare and Floating Speedy balloon show the icons of players nearby their launch position. I like both of those suggestions because they give more uses to items already present on the game or make them easier to use. The last suggestion I have is an UI solution; instead of sending Woby to a player through their icon on the map, make it so Walter can send Woby to them through a Button on the tab menu that shows players and options related to them. Link to comment https://forums.kleientertainment.com/forums/topic/164097-sending-woby-to-another-player-feels-a-bit-clunky-here-are-some-suggestions-on-how-to-streamline-it/ Share on other sites More sharing options...
HeatAndRun Posted February 14, 2025 Share Posted February 14, 2025 I think Moonlens should reveal the holder's location on the map like Celestial Orb. Compass mechanism is too inconvenient to use. This change would be super helpful to Wortox and Walter players. Link to comment https://forums.kleientertainment.com/forums/topic/164097-sending-woby-to-another-player-feels-a-bit-clunky-here-are-some-suggestions-on-how-to-streamline-it/#findComment-1797532 Share on other sites More sharing options...
cybers2001 Posted February 14, 2025 Share Posted February 14, 2025 I wouldn't mind a buff to compass overall, as it's been an extremely underutilized item for as long as its existed in its current state. Link to comment https://forums.kleientertainment.com/forums/topic/164097-sending-woby-to-another-player-feels-a-bit-clunky-here-are-some-suggestions-on-how-to-streamline-it/#findComment-1797537 Share on other sites More sharing options...
HeatAndRun Posted February 14, 2025 Share Posted February 14, 2025 5 minutes ago, cybers2001 said: I wouldn't mind a buff to compass overall, as it's been an extremely underutilized item for as long as its existed in its current state. What about adding something like "Moonstone Compass"? Like it shows your location to everyone else while equipped. Link to comment https://forums.kleientertainment.com/forums/topic/164097-sending-woby-to-another-player-feels-a-bit-clunky-here-are-some-suggestions-on-how-to-streamline-it/#findComment-1797540 Share on other sites More sharing options...
Well-met Posted February 15, 2025 Share Posted February 15, 2025 9 minutes ago, cybers2001 said: I wouldn't mind a buff to compass overall, as it's been an extremely underutilized item for as long as its existed in its current state. Mostly because people use mods to go around intended limitations, similar to not knowing your temperature. Link to comment https://forums.kleientertainment.com/forums/topic/164097-sending-woby-to-another-player-feels-a-bit-clunky-here-are-some-suggestions-on-how-to-streamline-it/#findComment-1797541 Share on other sites More sharing options...
Guille6785 Posted February 15, 2025 Share Posted February 15, 2025 26 minutes ago, cybers2001 said: I wouldn't mind a buff to compass overall, as it's been an extremely underutilized item for as long as its existed in its current state. I wonder if making it so that holding a compass starts transfering map reveal progress to anyone who is also holding a compass (like the global positions mod) would be a tad much Link to comment https://forums.kleientertainment.com/forums/topic/164097-sending-woby-to-another-player-feels-a-bit-clunky-here-are-some-suggestions-on-how-to-streamline-it/#findComment-1797548 Share on other sites More sharing options...
cybers2001 Posted February 15, 2025 Share Posted February 15, 2025 3 minutes ago, Guille6785 said: I wonder if making it so that holding a compass starts transfering map reveal progress to anyone who is also holding a compass (like the global positions mod) would be a tad much I think seeing the player icon on the map without revealing the map for compass, while flare can reveal the map like a temporary ocuvigil would be a fair balance. Link to comment https://forums.kleientertainment.com/forums/topic/164097-sending-woby-to-another-player-feels-a-bit-clunky-here-are-some-suggestions-on-how-to-streamline-it/#findComment-1797549 Share on other sites More sharing options...
Dyzrespect Posted February 15, 2025 Share Posted February 15, 2025 I kind of think the novelty/utility of Woby Here, Woby There is kind of lost with the need for having an item in your inventory to be eligible to be sent items to. Why would friends or other players sacrifice an inventory slot just on the chance Walter wants to send you something. Idk I just feel like it doesn't really add anything, and makes it so you might as well always send Woby back to base instead. If it is for balancing reasons, sure, I guess, but I think i'd prefer a hunger cost or something over forcing other people to hold something for you to be able to use your ability on them, which will make fun interactions like that likely never happen. Link to comment https://forums.kleientertainment.com/forums/topic/164097-sending-woby-to-another-player-feels-a-bit-clunky-here-are-some-suggestions-on-how-to-streamline-it/#findComment-1797561 Share on other sites More sharing options...
kroban Posted February 15, 2025 Share Posted February 15, 2025 Both people using a compass isn't that clunky imo, the compass has no uses and the craft is extremely cheap, 1 compass can last you for thousands of days, and its not like "the other players" has to always carry one to make Woby mail work. When it comes to "sending Woby to another player" I think the main use for that will be sending Woby to another player while they are at a base, and in that case you can just leave a compass on the floor for when its necessary. Or if you want to coordinate with someone welp theres chat for it, just say "hey get a compass" and thats all, it ain't that different of "Maxwell mail". If anything I would say its better since its like a "portable" Maxwell Box. Tho I agree that it would be good if other items did the "player reveal" too, like you said, flare, speedy balloon, etc. Perhaps the Cartographer's Table could have a function for this, since its craft already requires a compass. Link to comment https://forums.kleientertainment.com/forums/topic/164097-sending-woby-to-another-player-feels-a-bit-clunky-here-are-some-suggestions-on-how-to-streamline-it/#findComment-1797572 Share on other sites More sharing options...
kikia Posted February 15, 2025 Share Posted February 15, 2025 5 hours ago, Picklesaurus said: The last suggestion I have is an UI solution; instead of sending Woby to a player through their icon on the map, make it so Walter can send Woby to them through a Button on the tab menu that shows players and options related to them. i like this Link to comment https://forums.kleientertainment.com/forums/topic/164097-sending-woby-to-another-player-feels-a-bit-clunky-here-are-some-suggestions-on-how-to-streamline-it/#findComment-1797589 Share on other sites More sharing options...
Debruh Posted February 15, 2025 Share Posted February 15, 2025 19 hours ago, Picklesaurus said: The last suggestion I have is an UI solution; instead of sending Woby to a player through their icon on the map, make it so Walter can send Woby to them through a Button on the tab menu that shows players and options related to them. I like this, just have the explanation of Woby sniffing them out. No need for Walter to know where they are. Link to comment https://forums.kleientertainment.com/forums/topic/164097-sending-woby-to-another-player-feels-a-bit-clunky-here-are-some-suggestions-on-how-to-streamline-it/#findComment-1797763 Share on other sites More sharing options...
luvu2bits Posted February 15, 2025 Share Posted February 15, 2025 2 minutes ago, Debruh said: I like this, just have the explanation of Woby sniffing them out. No need for Walter to know where they are. Yeah, it's not like you can use the skill for anything malicious, you're sending Woby to give them access to your storage Link to comment https://forums.kleientertainment.com/forums/topic/164097-sending-woby-to-another-player-feels-a-bit-clunky-here-are-some-suggestions-on-how-to-streamline-it/#findComment-1797764 Share on other sites More sharing options...
Picklesaurus Posted February 15, 2025 Author Share Posted February 15, 2025 I like most of the suggestions people came up with, be it a change on how the compass and some other items related to player position reveal work or an upgrade to those items or even sending Woby to sniff for the player when you dont know their position, any of those suggestions would make me happy if implemented. I think what I was trying to voice is that I feel a lack of Walter agency in his ability to send Woby to another players, which I felt a lot when playing in a server with random people, anything that would give Walter more agency when trying to send Woby to another player would be appreciated even if it had a cooldown or costed some Woby hunger. Link to comment https://forums.kleientertainment.com/forums/topic/164097-sending-woby-to-another-player-feels-a-bit-clunky-here-are-some-suggestions-on-how-to-streamline-it/#findComment-1797833 Share on other sites More sharing options...
WereBruhver Posted February 17, 2025 Share Posted February 17, 2025 On 2/14/2025 at 5:46 PM, Picklesaurus said: The last suggestion I have is an UI solution; instead of sending Woby to a player through their icon on the map, make it so Walter can send Woby to them through a Button on the tab menu that shows players and options related to them. This would be great, revealing players to send Woby to them is a shore right now, needing both players to hold a compass is awkward and the only other option that is not a meme -needing the player to be under an ocuvigil is a meme in my opinion - is probably to use some position reveal mod, feelsbad. Link to comment https://forums.kleientertainment.com/forums/topic/164097-sending-woby-to-another-player-feels-a-bit-clunky-here-are-some-suggestions-on-how-to-streamline-it/#findComment-1798594 Share on other sites More sharing options...
Steorra Posted February 17, 2025 Share Posted February 17, 2025 On 2/15/2025 at 7:51 AM, cybers2001 said: I wouldn't mind a buff to compass overall, as it's been an extremely underutilized item for as long as its existed in its current state. I would not mind a buff for compass, but I would mind if the buff is not for base kit of every characters but only for Woby's privilege. Link to comment https://forums.kleientertainment.com/forums/topic/164097-sending-woby-to-another-player-feels-a-bit-clunky-here-are-some-suggestions-on-how-to-streamline-it/#findComment-1798606 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.