Baguettes Posted February 12, 2025 Share Posted February 12, 2025 I played Walter just today. Faced off against dragonfly and, guess what? I double tapped to shadow teleport back behind my safe walls on Woby. What did she do? She said YOU'RE A COWARD, AND A FOOL! ...And yes, she stomped the ground a bit then flies back to her arena center with full health. What I'm saying is, can we get a small grace period for all bosses that can despawn? I wasn't even outside her arena boundaries, I was next to a magma pool and she still went away. I'm not saying just about only Dragonfly too, Bee Queen and such are prime examples of why there needs to be a small period for solo players so the boss doesn't suddenly think you surrendered and all was for nothing. Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/ Share on other sites More sharing options...
Debruh Posted February 18, 2025 Share Posted February 18, 2025 I haven't experienced problems with beequeen, but my god it's an outrageous problem with Dragonfly. Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/#findComment-1799235 Share on other sites More sharing options...
kroban Posted February 18, 2025 Share Posted February 18, 2025 Yeah I agree, Dragonfly has a weird despawning mechanic, I have had times with Woodie where she despawned out of using Moose charge lmao Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/#findComment-1799267 Share on other sites More sharing options...
Y0sH Posted February 18, 2025 Share Posted February 18, 2025 Have you ever experienced a hound getting too close to Dfly and it getting one-shotted then Dfly immediately aggros to you?! It's terrifying lol her despawn does seem a little weird. Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/#findComment-1799270 Share on other sites More sharing options...
Guille6785 Posted February 18, 2025 Share Posted February 18, 2025 On 2/12/2025 at 3:37 PM, Baguettes said: I played Walter just today. Faced off against dragonfly and, guess what? I double tapped to shadow teleport back behind my safe walls on Woby. What did she do? She said YOU'RE A COWARD, AND A FOOL! ...And yes, she stomped the ground a bit then flies back to her arena center with full health. What I'm saying is, can we get a small grace period for all bosses that can despawn? I wasn't even outside her arena boundaries, I was next to a magma pool and she still went away. I'm not saying just about only Dragonfly too, Bee Queen and such are prime examples of why there needs to be a small period for solo players so the boss doesn't suddenly think you surrendered and all was for nothing. dragonfly's roaming radius is moved to her location when you sleep or stun her, that's why she despawned Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/#findComment-1799272 Share on other sites More sharing options...
aidankocherhans Posted February 19, 2025 Share Posted February 19, 2025 I've had moose/goose despawn many times for seemingly no reason. What even is the purpose of this mechanic? Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/#findComment-1799339 Share on other sites More sharing options...
Well-met Posted February 19, 2025 Share Posted February 19, 2025 18 minutes ago, aidankocherhans said: I've had moose/goose despawn many times for seemingly no reason. What even is the purpose of this mechanic? I think that's just a unintended bug because the goose thats assigned to a nest will prioritize guarding it over aggroing on players, which I guess results in idle behaviors playing out when they shouldnt. Â Also dragonfly's roaming bug is still unfixed after so many years thats kind of crazy. She only roams when you load a server next to her which makes no sense Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/#findComment-1799341 Share on other sites More sharing options...
Steorra Posted February 19, 2025 Share Posted February 19, 2025 Additionally, shadow dashing have a bug which could cause dragonfly lose aggro to you. Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/#findComment-1799347 Share on other sites More sharing options...
Tranoze Posted February 19, 2025 Share Posted February 19, 2025 Please no, Dragonfly despawn is how we farm scale. I dont wanna wait 5 mins for each scale to spawn. Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/#findComment-1799355 Share on other sites More sharing options...
Anis5240 Posted February 19, 2025 Share Posted February 19, 2025 8 minutes ago, Tranoze said: farm scale at this rate you might as well go to ruins, make decon staff and do le funny decon scaled flooring Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/#findComment-1799356 Share on other sites More sharing options...
Tranoze Posted February 19, 2025 Share Posted February 19, 2025 Just now, Anis5240 said: at this rate you might as well go to ruins, make decon staff and do le funny decon scaled flooring I farm scale with friends, 5 people gang on dfly and run away. And green gems is better use with rift materials or dreadstones. Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/#findComment-1799357 Share on other sites More sharing options...
hoxi Posted February 19, 2025 Share Posted February 19, 2025 Kinda weird to have this here in the beta branch right now, but anyhow. Â It's really weird how not only Dragonfly has a very punishing (and without warning) despawn mechanic, no other raid boss has it like this. On top of that, I find it weird that most raid bosses have functions to account for saves and loading, yet they will despawn during the loading screen and reset anyway, meaning that if your game gets interrupted in any way (game crash, power goes out, etc, or you just wanna rollback for whatever reason, it's just as valid), you have to rollback prior to starting the fight, or you get screwed over. 5 hours ago, Guille6785 said: dragonfly's roaming radius is moved to her location when you sleep or stun her, that's why she despawned Sadly this is a bug/oversight affecting many, many entities in the game, but Dragonfly is the one most affected by it. Off the top of my head, one of the few, if not the only one, being intended to reset their "home" location on sleep or being unloaded is Bearger. Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/#findComment-1799360 Share on other sites More sharing options...
Tranoze Posted February 19, 2025 Share Posted February 19, 2025 Just now, hoxi said: punishing (and without warning) despawn mechanic It is most rewarding despawn mechanic if you want to mass farm scale. Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/#findComment-1799361 Share on other sites More sharing options...
hoxi Posted February 19, 2025 Share Posted February 19, 2025 6 minutes ago, Tranoze said: It is most rewarding despawn mechanic if you want to mass farm scale. You can still warn the players in some way that it will happen if they keep moving away or something, and keep the instantaneousness of it if you keep running away. It just needs some sort of feedback for the player. Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/#findComment-1799366 Share on other sites More sharing options...
Tranoze Posted February 19, 2025 Share Posted February 19, 2025 5 minutes ago, hoxi said: You can still warn the players in some way that it will happen if they keep moving away or something, and keep the instantaneousness of it if you keep running away. It just needs some sort of feedback for the player. It does, you can sleep it to cancel the despawn. Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/#findComment-1799368 Share on other sites More sharing options...
Anis5240 Posted February 19, 2025 Share Posted February 19, 2025 2 minutes ago, Tranoze said: can sleep it not everyone is fast on their hands man Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/#findComment-1799369 Share on other sites More sharing options...
hoxi Posted February 19, 2025 Share Posted February 19, 2025 2 minutes ago, Tranoze said: It does, you can sleep it to cancel the despawn. That's already too late is my point, you don't get any feedback prior to it happening, unlike with many other bosses who give player plenty of time to come back to the arena and/or attack. And while I'm surprised sleep still works while in that state, that wouldn't work if the issue with the home location getting unintentionally overridden were to be fixed. Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/#findComment-1799370 Share on other sites More sharing options...
Tranoze Posted February 19, 2025 Share Posted February 19, 2025 4 minutes ago, Anis5240 said: not everyone is fast on their hands man 1 minute ago, hoxi said: That's already too late is my point It whose fault to fight her outside arena and let it goes to despawn animation at first place... Even if you use sleep to relocate her spawn point, if you fight her as intended, she wont despawn on you. Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/#findComment-1799371 Share on other sites More sharing options...
hoxi Posted February 19, 2025 Share Posted February 19, 2025 1 minute ago, Tranoze said: It whose fault to fight her outside arena and let it goes to despawn animation at first place... Even if you use sleep to relocate her spawn point, if you fight her as intended, she wont despawn on you. There's still no warning or way to revert from it. And the part of the issue is that, unless you were told, looked around, or looked at very specific bits of different bits of code, you could be using the pan flute as a new player or group of new player trying to fight Dragonfly, and get screwed over in very unintuitive ways and suddenly all progress in the fight is gone. You really don't need to defend something unintuitive (and blame the player) just because you already know the quirks behind it. Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/#findComment-1799372 Share on other sites More sharing options...
Anis5240 Posted February 19, 2025 Share Posted February 19, 2025 21 minutes ago, hoxi said: You can still warn the players in some way I think if there's a quote like how Toadstool's about to go back into its hole then it'd be rather ok. Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/#findComment-1799374 Share on other sites More sharing options...
Tranoze Posted February 19, 2025 Share Posted February 19, 2025 1 minute ago, hoxi said: There's still no warning or way to revert from it. And the part of the issue is that, unless you were told, looked around, or looked at very specific bits of different bits of code, There are no warning or way to learn anything in this game. This is core part of this game, you dont even know how dragonfly engage when all her lavae dies unless you pay super close attention. Literally everything in this game require you to pay attention to each failure to move on. CC p3 have different animation on it lazer attack, which is very short to the point i didnt know it had even i have kill its 20 times. 6 minutes ago, hoxi said: There's still no warning If you fight dfly enough, you ll know you shouldnt run away from arena if you want to kill dfly because you ll be punished with dfly respawn. That the warning. Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/#findComment-1799376 Share on other sites More sharing options...
Anis5240 Posted February 19, 2025 Share Posted February 19, 2025 6 minutes ago, Tranoze said: fight dfly enough again, that requires people to have engaged with the fight often in the first place. what about some very very new player(s) about to tackle it? it's either DF or BQ that has bigger HP pool (even the fan fave, Klaus only have like 15k total) for people to get a decently longer fight and we all know BQ sucks ass. And of course, even BQ wasn't exempted from this problem. Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/#findComment-1799379 Share on other sites More sharing options...
Tranoze Posted February 19, 2025 Share Posted February 19, 2025 Just now, Anis5240 said: Â very very new player(s) about to tackle it? They dies. Just like normal. Are there any guide in game saying that you can dodge attack by just walking away, then go back to attack? Any guide say log suit is better than grass suit? Any guide say you can stun lock one spider and punch it to death? This is a wiki game. Every info on this game is on wiki and youtube. Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/#findComment-1799382 Share on other sites More sharing options...
Anis5240 Posted February 19, 2025 Share Posted February 19, 2025 1 minute ago, Tranoze said: This is a wiki game. the fact that people gotta consult the wiki on the regular basis ain't that comforting at all. again, people been suggesting to at least give a grace period or a warning like Toad's. That's pretty much it. If Klei can afford to have rabbit king respawn after every 5 minutes, then it shouldn't be a problem to make DF/BQ linger around for 5 minutes when not in fight before despawning. 1 hour ago, hoxi said: On top of that, I find it weird that most raid bosses have functions to account for saves and loading, yet they will despawn during the loading screen and reset anyway, meaning that if your game gets interrupted in any way (game crash, power goes out, etc, or you just wanna rollback for whatever reason, it's just as valid), you have to rollback prior to starting the fight, or you get screwed over. yeah this do be infuriating as hell. Imagine you already halfway thru the fight and died, and when you rollback to the day when said flight's still ongoing they instantly despawn. like what the hell, man. Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/#findComment-1799386 Share on other sites More sharing options...
Captain_Rage Posted February 19, 2025 Share Posted February 19, 2025 If the player keeps his eyes on the screen while playing the game it becomes very obvious that the Dragonfly despawns when the character moves too far away from it or vice versa. Once the player learns how to fight it without running away and staying within the distance of a screen this is never an issue. That is the point of the whole fight. Tranozone is right. Link to comment https://forums.kleientertainment.com/forums/topic/164030-suggestion-rethink-raid-boss-despawn-checks/#findComment-1799395 Share on other sites More sharing options...
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