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Hey guys!  The new Walter skill tree is finally ready for Beta.  There's still some work to be done to finish off one last skill, and to polish the icons and skill descriptions and strings, but it's in a good spot for testing now.  Since there's a lot of new things and some new control mechanics, I won't go into too much detail on each item below, and rather just let you guys try it out in game!

 

Changes

  • Players can now feed their mount while riding them.
  • Walter’s basekit
    • Woby’s bags can now be opened while mounted.
    • Riding directly on Woby’s thick fur now provides some thermal insulation.
    • Woby can now be commanded to “Stay” in one spot.
    • Big Woby can now manually transform back to Small Woby.
    • Added a hunger meter for Woby.
    • Walter himself will now gain 50% extra sanity from storytelling if he has an audience.  This scales up to a maximum of 75% extra sanity with a bigger audience.
  • Walter’s skill tree
    • Increased the duration of Mark of Brilliance to 30 seconds.
    • Removed the Woby Badge system.
    • Condensed most of the Slingshot Customizer and Ammo skills.
    • Added new Scouting skills for surviving in the wilderness alongside his companion Woby.  Here are some highlights:
      • Crafting skills for a Portable Campfire, improved first aid, and more…
      • A drying rack attachment for Woby’s backpack, along with a new recipe for turning Monster Jerky into long lasting Woby Snacks.
      • “Woby Here, Woby There” is a courier skill, which did not make it into this build yet.
    • Added new Woby skills to improve her utility and mobility.  Here are some highlights:
      • Skills to increase Woby’s speed and endurance, as well as to aid Walter in his various everyday actions.
      • Sprinting after running for a few seconds.  Sprinting has a fixed speed that is not affected by Woby’s hunger level.
      • Dashing by double-clicking or double-tapping in a direction.
      • Lunar and Shadow variants that modify Woby’s sprinting or dashing abilities.
  • Improved accuracy of the Player’s networked position between client and server.
  • Added Thulecite Bug Net.

 

Bug Fixes

  • Fixed missing horns in all Woby up-facing animations.
  • Fixed missing up-facing idle animation for Big Woby.
  • Ornery Chest won’t duplicate when it hides now.
  • Pipspooks will leave if they are not on a quest and their home grave is removed.
  • Fixed the elixir shields stopping temperature damage.
  • Fixed a physics bug with teleporting to points that collide with the world edge.
  • Added missing sound effects for Spelunker’s Bridge.

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  • Health 3
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https://forums.kleientertainment.com/forums/topic/163778-game-update-653998/
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  • Added new Scouting skills for surviving in the wilderness alongside his companion Woby.  Here are some highlights:
    • Crafting skills for a Portable Campfire, improved first aid, and more…
    • A drying rack attachment for Woby’s backpack, along with a new recipe for turning Monster Jerky into long lasting Woby Snacks.
    • “Woby Here, Woby There” is a courier skill, which did not make it into this build yet.

YES

YESSSSSSS

finally, a utility character has actual utility perks!

  • Like 8
  • Health 1
  • Big Ups 1
4 minutes ago, V2C said:

Walter’s skill tree

  • Increased the duration of Mark of Brilliance to 30 seconds.
  • Removed the Woby Badge system.
  • Condensed most of the Slingshot Customizer and Ammo skills.
  • Added new Scouting skills for surviving in the wilderness alongside his companion Woby.  Here are some highlights:
    • Crafting skills for a Portable Campfire, improved first aid, and more…
    • A drying rack attachment for Woby’s backpack, along with a new recipe for turning Monster Jerky into long lasting Woby Snacks.
    • “Woby Here, Woby There” is a courier skill, which did not make it into this build yet.
  • Added new Woby skills to improve her utility and mobility.  Here are some highlights:
    • Skills to increase Woby’s speed and endurance, as well as to aid Walter in his various everyday actions.
    • Sprinting after running for a few seconds.  Sprinting has a fixed speed that is not affected by Woby’s hunger level.
    • Dashing by double-clicking or double-tapping in a direction.
    • Lunar and Shadow variants that modify Woby’s sprinting or dashing abilities.

these seems fun! I'd try him later after my test of Wendy

4 minutes ago, V2C said:

Improved accuracy of the Player’s networked position between client and server.

This is really important if this could fix the latency problem in public server... Thanks for your hard work!

  • Like 1

oh good, it is most of it walter, with small...wendy bug fix talk to it but of course as we all read...ahm not read? i can do my most famous line again because of that


no wortox?

tis a joke no need to get over yourself because of that i am glad its most walter

  • Like 1
  • Shopcat 1
  • Sad Dupe 1

And We're back. Changes look really cool, though I'm curious to see what people who play walter more think.

I do wonder how much longer the Beta will go on from this point, as this is probably the last of the major changes.

38 minutes ago, Yifei_ said:

image.png.2c1311b43415c4af344e04083d35a21c.png

Wow that tree IS unrecognizable.

Abridged Tree:

Ammo:

  • Stinger/Moonglass round perk
  • Sticky/Shockscrap round perk
  • Gunpowder/Dreadstone round perk
  • (Shadow Alignment) Icky/Pure Horror round perk
  • (Lunar Alignment Brilliance/Brightshade round perk
  • (2 ammo skill lock) Ammo craft speed up, ammo efficiency up
  • (2 ammo skill lock) Ammo pouch

Customizer:

  • Fieldkit & Basic Mods
  • Advanced Grips
  • Advanced Bands
  • Advanced Frames

Scouting:

  • Efficient Rope Craft skill
  • Buffed Pioneer Hat skill
  • Flutter Strip + More effective healing items skill
  • Portable campfire + Improved storytelling skill
  • Woby Snacks skill
  • Portable drying rack skill
  • (3 scouting skill padlock) Woby Pikmin Skill

Woby:

  • + Speed + Hunger efficiency skill
  • Woby collects item & ammo skill
  • Foraging assist skill
  • Chopping/Mining assist skill
  • (2 Woby skill padlock) Woby Sprint
  • (2 Woby skill padlock) Woby dashes on command
  • (Shadow Alignment) Woby's dash becomes a teleport
  • (Lunar Alignment) No hunger drain for dashing/sprinting, speed boost after dashing

 

Edited by WenericMember
  • Like 10
  • Thanks 1

Holy cow I opened it and uh Walter mains I think we win at life now. Except for hunting stuff, swimming, and a navigadget port this is basically all of what we've been asking for. I can't even bring myself to be too unhappy about that when we have so much of everything else to play around with.

  • Like 15

【宝箱怪机制详解!大量产量的完全恐惧工厂!-哔哩哔哩】https://b23.tv/4X0X8Ip

Although I find most of the updates in this patch to be quite good, I regret one particular bug fix. I had previously reported the Ornery Chest duplication issue twice and noticed that the developers made some adjustments. However, I’m disappointed that this feature was treated as a bug and fixed in such a simple manner, rather than being turned into an interesting mechanic to enhance the game's depth and complexity.

What truly leaves me speechless is that when I first reported this issue, the developers likely saw my comment and made some corresponding adjustments, but they didn’t fully fix it. However, I noticed their effort, so I submitted a second report.  

Let me explain why I find this so frustrating.  

First, this feature has existed since the last update of the Ornery Chest, and some Chinese players have even built unique factories around it. The video I mentioned was just one example. Since it allowed infinite duplication of chests, it was indeed a serious bug. However, I believed that if the duplication aspect was removed while keeping the core mechanic, it could become an interesting feature. That’s why I reported it and saw that the developers made an effort to adjust it.  

What frustrates me the most is how a single simple post was enough to completely destroy a mechanic that had potential.

 

image.png.55be430035af1c9c8bf12d47aec60bf9.png

 

Edited by adminaaassh
  • Like 1
  • Wavey 1
2 minutes ago, adminaaassh said:

【宝箱怪机制详解!超大产量的纯粹恐惧工厂!-哔哩哔哩】 https://b23.tv/4X0X8Ip

has been fixed in this update.

23 minutes ago, V2C said:

Ornery Chest won’t duplicate when it hides now.

 

3 minutes ago, WenericMember said:

Thoughts: Tree rework looks amazing but I fear this is going to poison Wendy discourse even further.

same for Wortox I guess...

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