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Idea for a blueprint drop from Greater Depth Worm


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I have an idea for a blueprint that the greater depth worm should drop, it will provide an easier way to get Glowberries.

 

It drops a fish bowl bp, and in that fish bowl you can put a fish, and then you can put a lesser glow berry in the fish bowl to fuse the fish and the glowberry, creating an angler fish.

and then you can pick that angler fish for Glowberries, and it will continuously produce them.

I feel like this would help with the greater depth worm dropping nothing good, even if the BP is kinda random lol.

I would personally rather have the GDW drop a lesser glow berry plant itself. I think it could be a fun addition while also making them renewable (since ATM, they don’t regrow once destroyed)

Perhaps it would only be grown in the caves itself to encourage cultivating them there, similar to how nightberries stay grown 24/7 in the caves.

The Reanimated Skeleton already provides a way to procure Lesser Glowberries very easily. I don't get how this suggestion would make the game more fun or better in any way. Why does every monster in the game need to drop spectacular loot? The fight in itself is already a rewarding small challenge and part of its charm comes from the fact that the player can't farm the mob and that it only happens rarely.

12 hours ago, Well-met said:

Great, one less reason to visit caves once you obtain this. As if the caves already weren't bland enough

Maybe a lesser glow berry bush that you can only plant in caves, that would be pretty good to make cave bases more unique in that you could set up your own glow berry farm near your base. Like imagine as a Warly, that thing would be pretty useful for stacking the glow berry suffle

16 hours ago, Well-met said:

Great, one less reason to visit caves once you obtain this. As if the caves already weren't bland enough

maybe i am just weird but i don't actually go to the caves to harvest glowberries? they are already something i only use in caves but having another plant for decorating with is super nice and if the cost for making a glowberry bush(say 10 glowberries the way hutches take 10 carrots) it would be a way to encourage more time caving since it would take a whole lot of resource gathering to get enough to use

12 hours ago, Tranoze said:

I think 90% playerbase is not some.

Actually, you can see it, if you set spawnrate to 'always' and wait underground for 2 depth worm attacks

Still waiting for this to be addressed by Klei

6 minutes ago, Green Reptile said:

Actually, you can see it, if you set spawnrate to 'always' and wait underground for 2 depth worm attacks

Still waiting for this to be addressed by Klei

I was thinking of trying out "Often". Should I just skip to "Always" instead?

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