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What are some items that you wish were implemented


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- A more rare krampus sack that is 1/300 drop from krampus that has twice the storage

- A late game structure that makes everything in a shard autostacked

- A late game item that can change the position of wormholes

 

List some more items you wish were in the game

I would adore post-rift backpack options. Considering that a pretty large majority of players use backpacks for the entire game, it’s unfortunate options are very limited when it comes to that later on, pretty much only going down to either the krampus sack or insulated pack.

DS wasn’t great at this either, but it did have some novelty ones, especially the cloak. I would love more unique backpacks that are not just storage, but offer some unique secondary effects. 

In particular, I wish you could get a kit to “upgrade” a backpack with unique features, and have it vary based on the pack you upgrade.

A generic planar electric weapon made at the Brightsmithy that uses Moon Gleams in some way either just in the recipe or preferably as fuel. 

a body clothing item made with mainly lune tree blossoms that gives like 10 san/min. Spoilage instead of durability. 

A moon rock mace made at the lunar altars that deals bonus damage against sleeping enemies and slows them a little after waking up. 

Planter box made with palmcone scales that can hold plantables including crops and trees. 


an expensive planar upgrade to the bramble trap for Worm that stays planted and doesnt break at 0% and can be repaired with BS kits. :apple:

- Pirate guns that use gunpowder

- More cursed things that morph your player (like wonkey but less awful)

- More moonglass stuff. I'll never understand why they moved away from moonglass so quickly

- Wilson-exclusive endothermic torch (cold aura on demand)

More weather seasons, just adding SW and Hamlets alone would bump us from the predictable 4 we have now to 12 full seasons to enjoy.

More Variations in the four boring and predictable existing seasons.. I want to see for example weak winters where it snows less frequently, and is less cold and then I want to see so dang cold that berry bushes freeze over into ice blocks in strong winds and snow blizzards.

The last 6 remaining DS Solo characters ported into DST as Playable (because at this point why not?)

1 minute ago, Mike23Ua said:

now to 12 full seasons

Hamlet only has 3 seasons bruh.

Anyway, I still want some semblance of SW boats to make it into the game.

3 minutes ago, Mike23Ua said:

The last 6 remaining DS Solo characters ported into DST as Playable (because at this point why not?)

Because more and more work to be done (especially when writing new quotes for the goddamn tons of items to differentiate each character can be borderline same-y, even with these 18 characters there's already such cases).

11 hours ago, Ohan said:

A generic planar electric weapon made at the Brightsmithy that uses Moon Gleams in some way either just in the recipe or preferably as fuel. 

a body clothing item made with mainly lune tree blossoms that gives like 10 san/min. Spoilage instead of durability. 

A moon rock mace made at the lunar altars that deals bonus damage against sleeping enemies and slows them a little after waking up. 

Planter box made with palmcone scales that can hold plantables including crops and trees. 


an expensive planar upgrade to the bramble trap for Worm that stays planted and doesnt break at 0% and can be repaired with BS kits. :apple:

I like the planter box idea and some of the others

9 hours ago, Well-met said:

- Pirate guns that use gunpowder

- More cursed things that morph your player (like wonkey but less awful)

- More moonglass stuff. I'll never understand why they moved away from moonglass so quickly

- Wilson-exclusive endothermic torch (cold aura on demand)

I like the idea of being able to upgrade the cannons so we could maybe move them or have drastically increased range . Also some more lunar tools would be nice

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