Developer V2C Posted August 23, 2024 Developer Share Posted August 23, 2024 Hi everyone, a new beta just released! This beta features new content in the Caves, including the Great Depths Worm, new thralls emerging from the Shadow Rift, and new items added to the Shadowcraft Plinth. Above ground, you may also encounter the Rabbit King. Instructions for accessing the beta branch can be found here. As stated during our live stream, some of the content we have planned, as well as the new creatures' spawn mechanics, will be changed or added during the following weeks of beta. We look forward to your feedback! Other notes Winona's vine bridges can now be used in the Caves. Ghosts can now float over gaps in the Caves. Notes for Modders The mod release ID for this patch is R35_SANITYTROUBLES View full update 39 1 1 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/ Share on other sites More sharing options...
chirsg Posted August 23, 2024 Share Posted August 23, 2024 4 Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/#findComment-1741956 Share on other sites More sharing options...
el_Chuchmay Posted August 23, 2024 Share Posted August 23, 2024 More royalty in the constant 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/#findComment-1741965 Share on other sites More sharing options...
Kryz Posted August 23, 2024 Share Posted August 23, 2024 love you guys!!! 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/#findComment-1741970 Share on other sites More sharing options...
RatSkinner Posted August 23, 2024 Share Posted August 23, 2024 Maybe my expectations where too high but this update feels *incredibly* small. There's nothing about any of the features that sticks out as being bad per say, if anything they're quite good, just, kinda random and disconnected in such a way that feels pretty disappointing. I feel like the lunar rifts have been a mile ahead of shadow rifts from the very start, and this doesn't close the gap much honestly. I really wanted more things that felt like I was developing the story, like you do with Wagstaff when you kill the mutated bosses. I feel kinda sad cause again, a lot of whats in this update looks neat, it just doesn't feel like what felt was going to come, but maybe I'm being entitled. I hope there's more focus on the caves next update cause they feel like a severely lacking part of the game, and this update did not remedy the issue in my eyes. 7 1 Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/#findComment-1741975 Share on other sites More sharing options...
NoodlemanNed Posted August 23, 2024 Share Posted August 23, 2024 we have so many kings and queens but no princes nor princesses. It's quite a shame really. (update still looks fun im very excited about it) 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/#findComment-1742007 Share on other sites More sharing options...
BalkanCockroach Posted August 23, 2024 Share Posted August 23, 2024 Is this a beta mail? Spoiler 1 Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/#findComment-1742008 Share on other sites More sharing options...
Valase Posted August 23, 2024 Share Posted August 23, 2024 2 minutes ago, NoodlemanNed said: we have so many kings and queens but no princes nor princesses. It's quite a shame really. (update still looks fun im very excited about it) We also don't have any actual pawns, despite the chess references in the game 1 Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/#findComment-1742010 Share on other sites More sharing options...
flamboyant wolf Posted August 23, 2024 Share Posted August 23, 2024 1 minute ago, Valase said: We also don't have any actual pawns, despite the chess references in the game I think the characters are implied to be pawns(ex: Charlie's chessboard) 5 Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/#findComment-1742014 Share on other sites More sharing options...
Beefalo Smoker Posted August 23, 2024 Share Posted August 23, 2024 any hint at when shadow mutations are going to come? 3 Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/#findComment-1742017 Share on other sites More sharing options...
Ohan Posted August 23, 2024 Share Posted August 23, 2024 Excited for the planar beefalo stuff! Interesting crafting recipes with the shadow heart. will we get a planar Lunar saddle too down the line? would be sad if post rift beefalo riding was an exclusively shadow aligned thing. 2 Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/#findComment-1742033 Share on other sites More sharing options...
Mike23Ua Posted August 23, 2024 Share Posted August 23, 2024 2 minutes ago, Ohan said: Excited for the planar beefalo stuff! Interesting crafting recipes with the shadow heart. will we get a planar Lunar saddle too down the line? would be sad if post rift beefalo riding was an exclusively shadow aligned thing. ????? NONE of the Lunar or Shadow gear and weapons require “Alignment” to Use… that only applies to character skill tree perks. Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/#findComment-1742036 Share on other sites More sharing options...
Cruvimaster Posted August 23, 2024 Share Posted August 23, 2024 19 minutes ago, Ohan said: will we get a planar Lunar saddle too down the line? Don't Starve Together 2024.08.22 - 23.09.44.02.mp4 Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/#findComment-1742053 Share on other sites More sharing options...
Mysterious box Posted August 23, 2024 Share Posted August 23, 2024 1 hour ago, Beefalo Smoker said: any hint at when shadow mutations are going to come? Likely never since they said they wanted the lunar and shadow side to have their own unique gimmicks without copying each other. 1 Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/#findComment-1742066 Share on other sites More sharing options...
HeatAndRun Posted August 23, 2024 Share Posted August 23, 2024 Does anyone know the possible max damage of shadow maul? I think the weapon is the most interesting addition of this update. Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/#findComment-1742071 Share on other sites More sharing options...
Instant-Noodles Posted August 23, 2024 Share Posted August 23, 2024 (edited) Great Depths Worm Spoiler Lurking Nightmare Spoiler Ink Blight - Rictus Spoiler Icker Spoiler Rabid Rabbit King Spoiler Benevolent Rabbit King Spoiler Fortuitous Rabbit Spoiler Burrowing Horn / Portable Den Spoiler Warren Wreath Spoiler Coat of Carrots Spoiler Rabbit King Crook Spoiler Item Mimic (Currently doesn't have a name string) Spoiler Shadow Maul Spoiler Gloomerang Spoiler Spelunker's Bridge Kit Spoiler EDIT: Missed two items... Beefalo Gloom Bell Spoiler Nightmare Saddle Spoiler Edited August 23, 2024 by Instant-Noodles 24 6 2 2 Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/#findComment-1742075 Share on other sites More sharing options...
flamboyant wolf Posted August 23, 2024 Share Posted August 23, 2024 47 minutes ago, Ohan said: Excited for the planar beefalo stuff! Interesting crafting recipes with the shadow heart. Here's the stats for the saddle btw: Seems like a pretty well rounded saddle, having 18 additional planar dmg(vs war saddle 16 additional regular dmg), a little more speed than a default saddle(1.25 war, 1.4 default, 1.55 glossamer), and what appears to be some defense(also from my testing, just like war/battle saddle, it let's ya mount the beefalo while it's in a fight). I think I'll gladly trade a little speed (compared to glossamer) and use this saddle fulltime late game tbh, it just seems nice all around and provides a nice bit of safety. 7 3 Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/#findComment-1742081 Share on other sites More sharing options...
Mike23Ua Posted August 23, 2024 Share Posted August 23, 2024 You missed a few, like the new Beefalo saddle, and the Undead Bell to bring dead Beefalo back to life. Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/#findComment-1742082 Share on other sites More sharing options...
HeatAndRun Posted August 23, 2024 Share Posted August 23, 2024 1 minute ago, flamboyant wolf said: Here's the stats for the saddle btw: Seems like a pretty well rounded saddle, having 18 additional planar dmg(vs war saddle 16 additional regular dmg), a little more speed than a default saddle(1.25 war, 1.4 default, 1.55 glossamer), and what appears to be some defense(also from my testing, just like war/battle saddle, it let's ya mount the beefalo while it's in a fight). I think I'll gladly trade a little speed (compared to glossamer) and use this saddle fulltime late game tbh, it just seems nice all around and provides a nice bit of safety. There's literally no reason not to use this saddle post-rift. Truly fitting stats for an endgame saddle. 3 Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/#findComment-1742085 Share on other sites More sharing options...
RockOnTable Posted August 23, 2024 Share Posted August 23, 2024 I haven’t had a chance to play around with all the updates features yet, but I will give what I like about it so far from my experience (it’s only one thing because I’ve only played for a few hours) and some changes I think should be made. I really like the new uses for the shadow atrium. For someone like me who dosent clear the ruins horribly often but loves fighting the shadow pieces it’s great incentive to fight them more often! I think there should be a dreadstone pillar equivalent to the bridges where they don’t have to be repaired/replaced. It doesn’t have to be dreadstone but there should be an option for late game players who don’t want to repair them. Here are a few ideas on how to make the tentipillar to the atrium easily visible I have a few ideas! 1.) do something like the ruins sinkhole in solo don’t starve where the base of the tentipillar is made partly/completely of Thulecite so it shows that its ruins related. 2.) put ancient murals (similar to the ones in the atrium) and/or Thulecite walls around it. For the murals you can put some instructions on how to summon the ancient fuelweaver (which in my opinion is needed in game so that way you don’t have to learn it form an external source) 3.) after you kill the ancient guardian for the first time you can see it when you equip the Thulecite medallion. I haven’t played this update a ton but I’m super excited to test out the new features! 3 1 Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/#findComment-1742103 Share on other sites More sharing options...
-Nick- Posted August 23, 2024 Share Posted August 23, 2024 (edited) 8 hours ago, V2C said: For some reason the beta branch option isn't showing up for me. Ive restarted my steam and checked multiple times but there is no update beta option in the betas tab. Only the base game and a beforemacoschanges Edited August 23, 2024 by -Nick- Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/#findComment-1742224 Share on other sites More sharing options...
Anis5240 Posted August 23, 2024 Share Posted August 23, 2024 Please consider making a void-craft upgrade for bug net and/or freshwater fishing rod, then I will be more than happy despite all the other issues. 1 Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/#findComment-1742227 Share on other sites More sharing options...
RockOnTable Posted August 23, 2024 Share Posted August 23, 2024 How do we feel about the Great Depth Worms being able to break structures? I haven’t experienced one naturally yet but I could totally see one absolutely destroying a base when they show up. like I said I haven’t experienced it yet but to those who have: should it be changed to where they can’t break structures? 1 Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/#findComment-1742231 Share on other sites More sharing options...
gaymime Posted August 23, 2024 Share Posted August 23, 2024 (edited) the bunny king stuff makes me so incredibly happy<3<3<3 whomever got that particular ball rolling has my admiration and gratitude<3 Edited August 23, 2024 by gaymime 1 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/#findComment-1742253 Share on other sites More sharing options...
Mike23Ua Posted August 23, 2024 Share Posted August 23, 2024 1 hour ago, RonanMcQ said: How do we feel about the Great Depth Worms being able to break structures? I haven’t experienced one naturally yet but I could totally see one absolutely destroying a base when they show up. like I said I haven’t experienced it yet but to those who have: should it be changed to where they can’t break structures? Considering I have had a lot of experience fighting Eye of Terror when it’s Enraged and randomly spawns in my base? I don’t think Klei ever intended for large monsters like this NOT to do damage to your base.. But they’ll probably add a more determinable warning like the character commenting “the grounds rumbling a lot more than usual uh-oh.. TREMORS!” And that should give you a rough idea to flea your base or suffer the consequences. 4 Link to comment https://forums.kleientertainment.com/forums/topic/159158-new-update-now-in-beta/#findComment-1742277 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now