ghkbrew Posted June 25, 2024 Share Posted June 25, 2024 I don't think making the minimum temperature of most buildings 15C is a good idea Basically, it trivializes the difficulty of dealing with cold temperatures, because you can simply rebuild buildings for heat. While at the same time, it makes it harder to play with the new early game content that requires cold temperatures. My understanding is that clamping new building temperature to 15C-45C is supposed to prevent newbies from accidentally destroying their base with poor material choice. While I agree preventing dupes from building their bed out of 600C igneous rock is a good idea, the pitfalls of building with cold materials are much smaller. I don't think the building temperature minimums are worth the unintuitiveness and complications it introduces. Link to comment https://forums.kleientertainment.com/forums/topic/157516-temperature-minimums-on-build-should-be-removed/ Share on other sites More sharing options...
Primalflower Posted June 25, 2024 Share Posted June 25, 2024 I agree. It made building the durian farms a bit of a pain since the farm tiles would spawn at a very high temperature Link to comment https://forums.kleientertainment.com/forums/topic/157516-temperature-minimums-on-build-should-be-removed/#findComment-1729122 Share on other sites More sharing options...
JRup Posted June 25, 2024 Share Posted June 25, 2024 Let alone your regular tiles and ladders, it'd be great to finally have solid visco-gel buildings that don't insta-melt... (I want that visco-gel mini liquid pump for the bling/bragging rights, yep.) Link to comment https://forums.kleientertainment.com/forums/topic/157516-temperature-minimums-on-build-should-be-removed/#findComment-1729185 Share on other sites More sharing options...
Lacero Posted June 26, 2024 Share Posted June 26, 2024 I've stopped playing the beta until it's fixed, or modded. you literally can't grow pikeapple without fiddling with the temp after building farm tiles, they just immediately die. Link to comment https://forums.kleientertainment.com/forums/topic/157516-temperature-minimums-on-build-should-be-removed/#findComment-1729348 Share on other sites More sharing options...
sakura_sk Posted June 26, 2024 Share Posted June 26, 2024 Imagine my confusion trying to build with mercury as refined metal only to see the building melt the moment it is constructed... (Yes.. I tried multiple times not understanding why that happens until it hit me: clamped building temps) Link to comment https://forums.kleientertainment.com/forums/topic/157516-temperature-minimums-on-build-should-be-removed/#findComment-1729396 Share on other sites More sharing options...
suicide commando Posted June 27, 2024 Share Posted June 27, 2024 On 6/26/2024 at 10:16 AM, Lacero said: I've stopped playing the beta until it's fixed, or modded. you literally can't grow pikeapple without fiddling with the temp after building farm tiles, they just immediately die. While not idea, you can work around this. After you've built the farm tile, put a temp shift plate out of ice underneath. Those do spawn with their low temp and will cool your farm tile down to acceptable levels. What I find more annoying is when you want to replace your snow tiles with proper stone ones that those also are temp clamped, meaning you suddenly introduce a ton of heat into your base, causing the other ones to melt. Link to comment https://forums.kleientertainment.com/forums/topic/157516-temperature-minimums-on-build-should-be-removed/#findComment-1729736 Share on other sites More sharing options...
SamLogan Posted June 27, 2024 Share Posted June 27, 2024 Yes, please. Link to comment https://forums.kleientertainment.com/forums/topic/157516-temperature-minimums-on-build-should-be-removed/#findComment-1729746 Share on other sites More sharing options...
Gurgel Posted June 27, 2024 Share Posted June 27, 2024 33 minutes ago, suicide commando said: What I find more annoying is when you want to replace your snow tiles with proper stone ones that those also are temp clamped, meaning you suddenly introduce a ton of heat into your base, causing the other ones to melt. Yes, noticed that as well. Fortunately I had a spacer in place, but still. Link to comment https://forums.kleientertainment.com/forums/topic/157516-temperature-minimums-on-build-should-be-removed/#findComment-1729767 Share on other sites More sharing options...
Slightquills Posted June 27, 2024 Share Posted June 27, 2024 This is happening to me with farm tiles. I couldn't even raise a farm of pinapples because the temperature (zero) was too hot even if the original temp was -33. I agree, this makes the beta branch unplayable. Link to comment https://forums.kleientertainment.com/forums/topic/157516-temperature-minimums-on-build-should-be-removed/#findComment-1729867 Share on other sites More sharing options...
imazined Posted June 27, 2024 Share Posted June 27, 2024 Just use planter pots or cool the farm tiles down. I'm still curious is this change wanted because it makes the game harder or easier? Another alternative would be to make snow a material for farm tiles Link to comment https://forums.kleientertainment.com/forums/topic/157516-temperature-minimums-on-build-should-be-removed/#findComment-1729879 Share on other sites More sharing options...
Lacero Posted June 27, 2024 Share Posted June 27, 2024 34 minutes ago, imazined said: I'm still curious is this change wanted because it makes the game harder or easier? Neither, it just doesn't make sense as a game. it's a game about thermodynamics and we're in a frozen place and our biggest problem is things we build being magically too hot. the entire illusion of the world is gone. Link to comment https://forums.kleientertainment.com/forums/topic/157516-temperature-minimums-on-build-should-be-removed/#findComment-1729913 Share on other sites More sharing options...
imazined Posted June 27, 2024 Share Posted June 27, 2024 This shatters your themodynamic immersion of all things? ONI is as much about thermodynamics as DnD is about history. Link to comment https://forums.kleientertainment.com/forums/topic/157516-temperature-minimums-on-build-should-be-removed/#findComment-1729924 Share on other sites More sharing options...
suicide commando Posted June 27, 2024 Share Posted June 27, 2024 1 hour ago, imazined said: Just use planter pots or cool the farm tiles down. I'm still curious is this change wanted because it makes the game harder or easier? Another alternative would be to make snow a material for farm tiles Both. On the one hand, you can no longer generate/delete heat by building stuffs, on the other, you'll have an easier time keeping temps the same if you use 'local materials' to make something. And yes, there's plenty of ways to deal with the generated heat, but the point is we shouldn't have to. Link to comment https://forums.kleientertainment.com/forums/topic/157516-temperature-minimums-on-build-should-be-removed/#findComment-1729937 Share on other sites More sharing options...
imazined Posted June 27, 2024 Share Posted June 27, 2024 I like the mechanic. I'm just surprised how many suddenly find their dislike in this mechanic. Link to comment https://forums.kleientertainment.com/forums/topic/157516-temperature-minimums-on-build-should-be-removed/#findComment-1729947 Share on other sites More sharing options...
Carib94 Posted June 27, 2024 Share Posted June 27, 2024 So far my solution with farm tiles is to preemptively place your farm tiles and they will exchange temps to match the surroundings eventually. OR place the farm tiles on top of natural cold tiles and it will get cold quickly that way. I understand the general problem with building stuff that is not ice and snow gets built on higher temps, but at least for farming this shouldnt be a major issue. Link to comment https://forums.kleientertainment.com/forums/topic/157516-temperature-minimums-on-build-should-be-removed/#findComment-1729963 Share on other sites More sharing options...
GluttonyMain Posted June 28, 2024 Share Posted June 28, 2024 It very unintuitive. When we usualyl didnt need temperatures that low it didnt really come up often, but now it comes up and suddenly people are noticing this unintuitive behaviour. I would remove the clamping from both ends tbh. If someone builds stuff out of too hot material at least they will learn to precool it next time, and its a pretty intuitive behaviour (you build outof hot stuff, the building is hot, you build out of cold stuff, the building is cold). Link to comment https://forums.kleientertainment.com/forums/topic/157516-temperature-minimums-on-build-should-be-removed/#findComment-1730046 Share on other sites More sharing options...
Gurgel Posted June 28, 2024 Share Posted June 28, 2024 I agree. In normal ONI this was usually not an issue. But in cold-hell ONI, it matters. It can be worked around without too much trouble though as ice is plenty. Link to comment https://forums.kleientertainment.com/forums/topic/157516-temperature-minimums-on-build-should-be-removed/#findComment-1730123 Share on other sites More sharing options...
Tenedas Posted June 28, 2024 Share Posted June 28, 2024 Since scalding is around 180° and building is cappped to 45° coming from high temp I'd do the same for cold temps So maybe if scolding is at -180° probably buildings spawning at -45° should be fair Or something like that Link to comment https://forums.kleientertainment.com/forums/topic/157516-temperature-minimums-on-build-should-be-removed/#findComment-1730186 Share on other sites More sharing options...
imazined Posted June 28, 2024 Share Posted June 28, 2024 Scalding is around 70C not 180C Link to comment https://forums.kleientertainment.com/forums/topic/157516-temperature-minimums-on-build-should-be-removed/#findComment-1730224 Share on other sites More sharing options...
Lacero Posted June 29, 2024 Share Posted June 29, 2024 On 6/27/2024 at 10:47 PM, imazined said: This shatters your themodynamic immersion of all things? ONI is as much about thermodynamics as DnD is about history. oni is about cute little people giving each other high fives, but if I'm trying to survive in the deep cold having it heat up with every building takes away the entire fun of the scenario Link to comment https://forums.kleientertainment.com/forums/topic/157516-temperature-minimums-on-build-should-be-removed/#findComment-1730516 Share on other sites More sharing options...
Primalflower Posted July 5, 2024 Share Posted July 5, 2024 Quote Newly constructed buildings will now take on the temperature of their build materials, if those build materials were less than 45°C. new update seems to have addressed our concerns. Link to comment https://forums.kleientertainment.com/forums/topic/157516-temperature-minimums-on-build-should-be-removed/#findComment-1732872 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.