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What thing/idea from solo DS would you most want see in dst?


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What is something from Hamlet/Shipwrecked that you would want to see added to dst?

 

Please be polite and don’t shame someone for having a different opinion than you.

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Swordfish + Cutlass Supreme.

someone had the idea that they could dash across boats, doing damage to any entity in the way.

the cutlass supreme could also count as a dead fish like in the Mod Island Adventures, draining Wurts sanity (which tbh wouldn't matter much, you just have to know that it exists and not hold onto it too much. infect it would help Wurt go insane)

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Literally everything from hamlet.

Be unreal if they allowed us to choose to create a hamlet DST world instead of RoG world

Shipwrecked is awesome too but i feel pancake boats are better for multiplayer and current DST ocean does have alot of potential... we will see after ocean QoL update.

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Posted (edited)
2 hours ago, Hi. said:

What is something from Hamlet/Shipwrecked that you would want to see added to dst?

 

Please be polite and don’t shame someone for having a different opinion than you.

Coffee, Elephant Cactus, Ships, Dripple Pipes, Hamlet Pig Houses and everything hahaha

Edited by Habakkuk
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Posted (edited)

We have to take in consideration something before commenting, "If DS/T had everything the dlcs have, no one would buy the dlcs or the solo game itself". 
Another thing to take in consideration is that all DS/T updates are free. Klei only hopes we buy the skins and their other games content to support them, and I respect that.

I'm gonna repeat some suggestions I gave on a previous post + some things that are not in original don't starve, but just ideas:

  1. Earthquakes first phase (small shake) be randomized.
  2. Thermal stones having 5 more uses (from temperature change). Or a recipe change.
  3. More Nightmare Creatures sounds and insanity interactions.
  4. A change to the ruins map to fit more original don't starve.
  5. Birds chirping again.
  6. Tumbleweed wind graphics from original DS (I really have no idea why that's not a thing in DS/T).
  7. Old map opening sound.
  8. Hamlet houses and caves camera style mechanic being added to more places in the next updates (similar to boats, the theater and charlie interaction).
  9. Bring back quotes from when we enter dusk and when earthquakes are happening.
  10. Regular turf around sinkholes (again, I also have no idea why this is not in the game).

Now I also got a compilation of old ideas that would be great to post here as an opportunity so here they are:

  1. Add some title sound tracks from updates (or new sound tracks) to specific areas or fights in the game (archives and underground lunar fungal biome).
  2. More development to Lunar Hail.
  3. Mutated goose/Malbatross.
  4. Global sounds for spawning of bosses. For example, when dragonfly spawns a faint global sound is made (similar to fireworks). Now that we have global visuals and sounds for rifts, it wouldn't be so bad, and it would GREATLY impact the game experience.
  5. Luck. eg.Trinkets that help you drop more loot when in inventory.
  6. Making the fragments particles from lunar hail stay on the ground for longer (similar to how the world gets wet and turf changes).
  7. A way to light the ocean! (if you know any please let me know)
  8. Throwing fireworks can cancel hound attacks or minimize the amount of hounds that would show up.
  9. Add a rabbit animation for entering holes.
  10. Add the scrapbook to the main menu.
  11. More pickup sounds.
  12. Digamajig could be placed on top of ponds in winter to create holes to fish salmon.
  13. Pets influence the game.
  14. Flooded caves biome or calm waters biome.
  15. Warly skill tree idea. Dried kelp powder/msg that can be added to dishes for a special sanity resistance.
  16. Dried tomatoes and other veggies that can be used for special recipes. Also add new recipes with dried meat.
  17. Strogonoff recipe with milk and meat.
  18. Ocean fish having special recipes that helps in very specific situations. Or anything that makes capturing those fishes worthwhile.
  19. More early-game and mid-game LUNAR CREATURES to make shadow side affinity more worth it.
  20. Moon worshipers and Shadow worshipers.
10 minutes ago, Swiyss said:

insanity interactions.

Someone here once talked about an ocean insanity visions of boats sailing and dead pirates. Things like that for lunacy would also be cool.

Edited by Swiyss
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1 minute ago, Swiyss said:

We have to take in consideration something before commenting, "If DS/T had everything the dlcs have, no one would buy the dlcs or the solo game itself". 
Another thing to take in consideration is that all DS/T updates are free. Klei only hopes we buy the skins and their other games content to support them, and I respect that.

Klei needs to take into consideration if they added hamlet as a dlc to DST i would pay 30 quid for it. Alot of people would!

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11 minutes ago, Gashzer said:

Klei needs to take into consideration if they added hamlet as a dlc to DST i would pay 30 quid for it. Alot of people would!

Yeah I probably would also, but that would separate communities in a weird way. I feel like too many problems would show up to be actually worth doing it. I think that adding new and more creative things to regular DS/T is a better idea. Making DS/T unique is the way to go imo.

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Posted (edited)

I’m not sure how many of you have ever played left 4 dead or left 4 Dead 2 but… the second game completely invalidated the first game when it eventually got all the content from the first game (maps modes & playable survivors) Plus what was already in the New game.

I don’t think Klei trying to cling on to sales of the single player game exclusively for its DLC expansions is a good business move if I’m being honest..

Something important I should mention is that single player don’t starve originally released as just Don’t Starve, and for people playing on PC and PlayStation they had to pay extra for the Reign of Giants DLC. However when DS came to Xbox Reign of Giants was included as part of the core gameplay experience right out the box While Shipwrecked & Hamlet were paid DLCs. When the game finally came to Nintendo consoles, It came with RoG and Shipwrecked bundled in as a core part of the game.

So Hamlet is the only dlc yet to get the “Included with purchase” treatment…

But if I was a gambling man (& I’m not but if I was…) When Klei ever decides to remaster the game for next generation consoles (PS5, Xbox X/S, Nintendo Switch 2) I would be willing to bet money that it’ll include Hamlet in the purchase.

That only leaves DST to be the odd ball of the group of Dont Starve DLCs that probably won’t get this Treatment.

Oh wait.. did you guys completely forget that DST is advertised and sold as a standalone expansion pack to DS?

Yeah me too…

Ahem anyway, I think I’ve expressed throughly over the years that Shipwrecked and Hamlet compatibility need to happen.

But honestly? I wish this “Stand Alone” DLC expansion (DST) was compatible with the rest of the game it’s meant to be an expansion pack for.

Sue me… I want to play as Wurt in Hamlet or Walani in DST.

Edited by Mike23Ua
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1 minute ago, Swiyss said:

Yeah I probably would also, but that would separate communities in a weird way. I feel like too many problems would show up to be actually worth doing it. I think that adding new and more creative things to regular DS/T is a better idea. Making DS/T unique is the way to go imo.

I think separating communities is actually a bonus from klei's point of view. Grass is always greener on the other side of the fence.

There would be mad videos of all the streamers/youtubers playing the new DST dlc that peer pressure would probably make regular DST players buy it so they dont miss out.

DST is a very stable franchise for Klei and my limited opinion on the matter is that if Klei devoted extra resources and staff sololy dedicated in producing a hamlet dlc for DST alongside the current regular free update staff. They will make alot more money over producing new IPs.

Klei have been very nice with free daily skins and the ability to unlock dlc characters for free if you have the time to gather spools. They have built good relations with the community, i think they have earned the right to charge more money for DST related content without us getting annoyed... as long as its a full expansion worth of content.

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Posted (edited)
18 minutes ago, Gashzer said:

I think separating communities is actually a bonus from klei's point of view. Grass is always greener on the other side of the fence.

There would be mad videos of all the streamers/youtubers playing the new DST dlc that peer pressure would probably make regular DST players buy it so they dont miss out.

DST is a very stable franchise for Klei and my limited opinion on the matter is that if Klei devoted extra resources and staff sololy dedicated in producing a hamlet dlc for DST alongside the current regular free update staff. They will make alot more money over producing new IPs.

Klei have been very nice with free daily skins and the ability to unlock dlc characters for free if you have the time to gather spools. They have built good relations with the community, i think they have earned the right to charge more money for DST related content without us getting annoyed... as long as its a full expansion worth of content.

I agree with the money part and all of that. I just don't think literally porting hamlet into DST would be a great idea really. Maybe a different dlc similar to it would be cool, but it doesn't make sense to see people playing paid content on Browse Games and not being able to join unless you pay for it. There is still a world where they could make a humongus amount of content and charge for it, but current dst is kinda not the place I feel.

Edited by Swiyss
added missing word
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Just now, Swiyss said:

I agree with the money part and all of that. I just don't think literally porting hamlet into DST would be a great idea really. Maybe a different dlc similar to it would be cool, but it doesn't make sense to see people playing paid content on Browse Games and not being able to unless you pay for it. There is still a world where they could make a humongus amount of content and charge for it, but current dst is kinda not the place I feel.

Yeah fair enough. Ill take any big dlc that gives us a completely new map 

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2 hours ago, Habakkuk said:

Coffee

Please god no. Coffee is one of the worst things ever added to single-player DS. Absolute trainwreck of a balancing decision. Tea from Hamlet was so much more reasonable in every way and it was a shame that they undermined it by just adding coffee beans to a shop anyway.

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34 minutes ago, GetNerfedOn said:

Just two things. 

 

The old bell, and

That feature where all the mushrooms and flowers in the world turned into mushtrees and evil flowers during a full moon. 

old bell i believe was removed due to potential griefing and trolling. maybe if it was locked behind something in the endgame so mostly ppl who you trust and have played with for a while can access it. 

I think coffee or some speed boost drink but only accessible further done the line. i think boss loot and progression is getting harder to design since there's only so far klei can go with "more damage or health", so maybe some boss that drops the recipe/blue print for a speed boost drink would be nice. I think royal jelly, forget me lots, etc could be used since there decently hard to get but not too annoying to stockpile and are easier down the line.

Pugalisk/Iron Hulk. They both seem very fun though their drops could use adjustments. I think Iron Hulk's loot seems to suffer from the "gosh I gotta save this item for when I REALLY need it" syndrome that prevents a lot of players from engaging with the loot. I think a weaker armor that the game encourages the players to use more often would be nice. Maybe use the new wagstaff stuff to repair it but it gives only 90-80% damage reduction. A lot of people have criticized the Pugalisk wand for being impractical and there's a variety of changes that could be made to it to make it more fun and engaging to use. (Wheeler? She seems chill tbh. Just add some more stuff to her to make her more fleshed out.)

 

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2 hours ago, Swiyss said:

I agree with the money part and all of that. I just don't think literally porting hamlet into DST would be a great idea really. Maybe a different dlc similar to it would be cool, but it doesn't make sense to see people playing paid content on Browse Games and not being able to join unless you pay for it. There is still a world where they could make a humongus amount of content and charge for it, but current dst is kinda not the place I feel.

Why would people need to own the dlcs in order to join players who are hosting the dlcs? Some games are scummy as hell and DO force you to have to buy the dlcs to play with people who own them.

But…. Not all games do this, and I’ll name at least 3 that allow players who do not own dlc to join and play dlc content of players that do.

Those 3 games are: Minecraft, Teenage Mutant Ninja Turtles Shredders Revenge, & DST.

Why did I put DST on this list? Because.. Players who do not own certain skins, exclusive Proof of Purchase Youtooz or Funko pop skins, or even playable characters- Can still join and enjoy worlds with players who have purchased them.

And while it’s not quite on par with Minecraft or TMNT where players who don’t own the DLC can PLAY and enjoy all the features of the DLC if the host owns it, it’s still something worth mentioning.

I think the real reason Klei has not yet done a huge paid dlc expansion for DST, is that they simply don’t know how much content they would need to make to make the 5-15$ asking price feel like a worthy value of content.

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Posted (edited)

Hamlet pig trading/city with ability to make our own in caves so we need executive hammer too. Coffee is also very good and the best part of heap of foods mod, it makes DF a fight that I want to repeat a lot until I have like 30-40 bushes.Old bell would be a very good addition too.

3 hours ago, Swiyss said:

We have to take in consideration something before commenting, "If DS/T had everything the dlcs have, no one would buy the dlcs or the solo game itself". 
Another thing to take in consideration is that all DS/T updates are free. Klei only hopes we buy the skins and their other games content to support them, and I respect that.

Do you not see that DS has gotten more content with DLCs than we ever have with DST updates?

I don't want to be drip fed small amount of content for free, I would much rather pay for big content expansion because I really like the game.

No one is going to buy DS anyway If DST keeps getting updates because you are going to be missing out on so much like skins, DST exclusive content and QOL. It really isn't worth buying DS and all DLCs already.

For example If I buy DLC for DST and host a server anyone that doesn't own the DLC should be able to connect and playerbase wouldn't be split while we all would be able to enjoy much more content.

Edited by 00petar00
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I'm surprised nobody here mentioned the teleportato. God, what I'd do to have something that in the game. Instead of having to start from scratch every single time I'd want to try a new character or I got bored with one of my current worlds, I could just take the stuff I'd need for my new home while still retaining the recipes I'd learnt that run. That way, when I get into the next world, it wouldn't take me long to set up a base or even spend extra time exploring the map for resources, which would allow me to get to the fun stuff faster (Cave exploration, fighting raid bosses, beefalo taming, etc.). Heck, I'd even take the teleportato over the celestial portal if it meant one of them had to go. 

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I want hamlet in the game because locking it to single player was the greatest disservice done to it of all time.

Leaving it in singleplayer is basically leaving it to rot. 

Let me pull up some numbers 

image.png.da1dffa72ebcb76efbed01da3b19815d.png
Single player don't starve has been on a downwards trend since 2015 when it was at it's peak. After the release of hamlet, Don't starve never reached it's all time peak, not even half of it. It was doomed because it was released on an underdeveloped platform.

 

image.png.8174aa6925664c1d49ad96ec2c6015da.png

Don't starve together has been trending upwards with it's all time peak being around this time last year, however since it's peak, it has clearly been trending upwards as show in the red circle here.

 

Hamlet is a victim of lack of exposure and general stagnation of having no company to play with. It's setting of economy and dungeon diving would be at home with multiplayer.

Anyone who has played it will see so much attention to detail with the mobs and structures native to hamlet.

Hamlet was sadly a bit rushed and I truly think that Don't starve is an abandoned game. It is dead.

 

There is little profitability to be gained from singleplayer and the community has quite clearly shifted to DST. 

When people say "Single player games can't die" why I don't think this is true, is because of community and their interaction with the franchise. All the entertainment that exists for DS/T is reserved all for DST. The general merchandising has rewards tied into DST as a game, Skins, Viewership on streaming is heavily favored to DST, Co-current players, not to mention intake of new players.

As a game, Don't Starve is also dated. So many sprites in that game aren't HD and are pixelated as hell, all the while, DST is adding new sprites to the HD repertoire.

 

Hamlet is too nice to just sink on the Don't Starve ship. Everything about it. The ambience, the looming threat of danger with the promise of adventure and most importantly, Hamlet's pace. Hamlet has such a fast pace of play and the legwork of it all can be done in a single season, leaving for a lot of the core base building and city planning being accessible within the first 20 days if you're a rusher. 

With DST, too much of the game's progression within a run is locked behind perhaps 10 hours of play. 

 

 

So many of hamlet's features should be added in game.

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3 hours ago, benfroyobro9381 said:

old bell i believe was removed due to potential griefing and trolling. maybe if it was locked behind something in the endgame so mostly ppl who you trust and have played with for a while can access it. 

i understand the circumstances and i want it back all the same

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6 hours ago, Gashzer said:

Klei needs to take into consideration if they added hamlet as a dlc to DST i would pay 30 quid for it. Alot of people would!

no one probably would since we're likely to have a H mod for DST in a few years if not less

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15 minutes ago, grm9 said:

no one probably would since we're likely to have a H mod for DST in a few years if not less

With respect to modders, there are no better don't starve together developers than the don't starve together developers. No matter how deep the understanding any of us have of the game, we didn't make it and not even a lot of modders are qualified to make a game of their own. 

 

Just because a modder can do it doesn't mean klei can't do it better and faster.

You can't ignore or dismiss what people are willing to pay for hamlet in dst in whatever form. The hamlet mod is in such a delicate place. All the authors are busy with real life and none of them are seeing a dollar to their name with the work they're doing. The project isn't their main priority and if it were, they would be starving in real life. NOt just in game.

The difference between klei introducing hamlet assets or the whole game in some form is that when klei works on the game, they keep the lights on, they put food on the table, they put their children through college. Modders don't have this luxury. 

 

 

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