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Most challenging character besides Wes for experienced players?


Most challenging character besides Wes for experienced players?  

82 members have voted

  1. 1. Besides Wes, which character do you think is the most challenging to play as for experienced players?

    • Wilson
      2
    • Willow
      1
    • Wolfgang
      0
    • Wendy
      0
    • WX-78
      0
    • Wickerbottom
      0
    • Woodie
      0
    • Maxwell
      2
    • Wigfrid
      0
    • Webber
      1
    • Winona
      2
    • Warly
      19
    • Wortox
      2
    • Wormwood
      17
    • Wurt
      2
    • Walter
      23
    • Wanda
      11


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Was wondering about this earlier. I'm interested in how experienced players would rank the characters by difficulty because some characters that are clearly meant to be more difficult can have their downsides completely mitigated by an experienced player and then the character essentially becomes an easy mode character. For instance I'd consider Wilson more challenging than Wormwood or Wolfgang because he really doesn't have anything that makes him excel in combat or utility.

Wormwood's downside makes healing pretty inconvenient to gather, and he doesn't have much to counter this in his kit besides composts wrap. The only perk he has that really benefits himself is blooming, which requires upkeep, and easy living logs.

1 minute ago, Q42 said:

Wormwood's downside makes healing pretty inconvenient to gather, and he doesn't have much to counter this in his kit besides composts wrap. The only perk he has that really benefits himself is blooming, which requires upkeep, and easy living logs.

All true, but he has bramble husk armor which is insanely OP in my opinion. You can easily farm multiple spider nests in seconds with just one of them, then you have all the silk you need for tents plus spider glands for healing. Mobs become pretty trivial with the armor.

4 minutes ago, Dextops said:

if it's experienced players then probably none.

Well you must think that some characters are less convenient to play as than others.

45 minutes ago, Dextops said:

nope

 

42 minutes ago, Guille6785 said:

none

You can't deny that Woodie for example, is more convenient to play as than Wilson. Woodie comes paired with a free ham bat and 90% armor with no durability, and all for 3 monster meat. He can mow down forests and boulders in seconds. He doesn't need to carry weapons or armor, freeing up lots of inventory space, all he needs are kitchy idols and healing. Wilson on the other hand has beard hair?

Therefore I would consider Wilson to be more challenging to play as than Woodie. I'm just looking for comparisons/rankings. So who would you consider less convenient to play as than Wilson? Walter definitely seems like a possibility. He loses sanity from missing health, equipping items like Tam O' Shanter do nothing for his sanity. Moby is a far inferior version of a Beefalo that kicks you off when you he takes damage. Walter's only perks really are having a slingshot that does subpar damage and no sanity drain from auras or night.

I'm giving it to Warly. Being able to inspect food to check how recently you've ate it definitely helped, but until there's some kind of UI addition that shows the meals that are stale for him in an easier to track way, he's the one that I find myself needing a notepad to play. Nobody else like that for me.

I mean, most of the challenge characters are just characters that want you to explore things that are not meta or aproach things with their tools.

(Ex.: People diss at Warly because he cannot spam food to heal, but he still has access to healing salves/honey poltices, that are bread and butter to Wormwood.)

the true challenge character is Wes because he does not provide any tools(please don't tell me that you are a maniac that makes a speed balloon every time the last loses its effect) and has a way lower "value" breakpoints (you have to make less than optimal dishes for his hunger, struggle with insanity at the same time that you struggle with gathering nightmarefue and you have to eat healing food more often because you can't tank too much and eat all at once).

As well as doing things slower. Truth to be told, if I were to buff him, I'd just give him a natural movement speed bonus of 125% instead of the normal 100%.

2 hours ago, hoppin mandrake said:

 

You can't deny that Woodie for example, is more convenient to play as than Wilson. Woodie comes paired with a free ham bat and 90% armor with no durability, and all for 3 monster meat. He can mow down forests and boulders in seconds. He doesn't need to carry weapons or armor, freeing up lots of inventory space, all he needs are kitchy idols and healing. Wilson on the other hand has beard hair?

Therefore I would consider Wilson to be more challenging to play as than Woodie. I'm just looking for comparisons/rankings. So who would you consider less convenient to play as than Wilson? Walter definitely seems like a possibility. He loses sanity from missing health, equipping items like Tam O' Shanter do nothing for his sanity. Moby is a far inferior version of a Beefalo that kicks you off when you he takes damage. Walter's only perks really are having a slingshot that does subpar damage and no sanity drain from auras or night.

Wilson is actually pretty darn cool, and I don’t know why people hate on him so much, his Transmutation skills are pretty epic. Not only in doubling food freshness or trading logs for twigs, but also the Torch skill tree, people for whatever reason.. HATE on this Skill Branch, However it’s probably because they don’t use it like I do… Wilson with a single grass raft & a few torches with maxed torch skills can survive fighting crab king with just his torch toss ability.

Then there’s also that thing he does that’s stollen straight out of Sonic the Hedgehog where collecting 6 different colored gems lets him create the Chaos Emerald. That’s a pretty neat nod to anyone who grew up in the 90’s or early 2000’s :) 

As far as the character I personally struggle with the most: Hands down no contest it’s Warly.

I don’t know any of his special foods dishes or buffs, him being an expert chef should’ve meant he spawned into the game knowing at least a few of the games food dishes.. & outside of his specialty foods- Warly is annoying AF with picky eating downsides and literally no other useful skill going for him outside of that.

Which to answer your question: the character a experienced player will have the most difficulty learning is the one that directly effects this experienced player in an area of the game they struggled with already.

For example- If you get hit often don’t ever play as Wanda. 
If you only know about 30 of the games food dishes and None of them are Warly special food buffs- Don’t ever play as Warly. 

 

If you rely on trading with pig king and hiring Pigmen to help you perform tasks, don’t play as Wurt, Wortox or Webber.

4 hours ago, hoppin mandrake said:

You can't deny that Woodie for example, is more convenient to play as than Wilson. Woodie comes paired with a free ham bat and 90% armor with no durability, and all for 3 monster meat. He can mow down forests and boulders in seconds. He doesn't need to carry weapons or armor, freeing up lots of inventory space, all he needs are kitchy idols and healing. Wilson on the other hand has beard hair?

Therefore I would consider Wilson to be more challenging to play as than Woodie. I'm just looking for comparisons/rankings. So who would you consider less convenient to play as than Wilson? Walter definitely seems like a possibility. He loses sanity from missing health, equipping items like Tam O' Shanter do nothing for his sanity. Moby is a far inferior version of a Beefalo that kicks you off when you he takes damage. Walter's only perks really are having a slingshot that does subpar damage and no sanity drain from auras or night.

Okay, but this is all your subjective thoughts - yet while asking for subjective thoughts you also give this:

5 hours ago, hoppin mandrake said:

For instance I'd consider Wilson more challenging than Wormwood or Wolfgang because he really doesn't have anything that makes him excel in combat or utility.

Like okay - no point in really engaging in conversation.

Every character has perks that help you - even Wes after his refresh and of course once he gets his talent tree I don't see how he won't be buffed even more.  The only challenge you get is by doing stupid things in game, like playing old wanda into planar enemies (which will probably be fixed with her skill tree soon*)

Wes is far from the hardest character. Wormwood and Warly are a hundred times harder than Wes, Wes is just Wiltson but some things take longer and he has some tools to help in certain situations. Wormwood & Warly fundamentally change how you play the game due to the major restrictions placed on their characters.

Honestly for me I think Wes is both easier and stronger than Wiltson. I don't know how he'd be for a new player, I assume he'd be harder than Wiltson since they don't know how to manage his low sanity, but for me he's easier. 

I wanted to say wanda, but I think that her high damage output makes damage encounters a lot less endurance-heavy and she's very capable of getting out of dodge if need be, so i don't think she's the hardest. Wormwood's downside is instantly negated by learning that sleeping is nice and lets you heal really easily.

I would then have to go for Warly. Warly kind of necessitates knowledge that you otherwise would never have to care about any may not have even as an experienced player, and severely reduces his flexibility in many situations.

29 minutes ago, Primalflower said:

I wanted to say wanda, but I think that her high damage output makes damage encounters a lot less endurance-heavy and she's very capable of getting out of dodge if need be, so i don't think she's the hardest. Wormwood's downside is instantly negated by learning that sleeping is nice and lets you heal really easily.

I would then have to go for Warly. Warly kind of necessitates knowledge that you otherwise would never have to care about any may not have even as an experienced player, and severely reduces his flexibility in many situations.

If Wormwood easy because sleep then Warly easy because meatball stew.

2 minutes ago, Cheggf said:

If Wormwood easy because sleep then Warly easy because meatball stew.

there are easy solutions of course but i just think it makes him a lot less flexible in the ways he can answer hunger compared to other characters. the same can be said about wormwood but i personally find his problem significantly, significantly easier to work around compared to warly's to a degree that is hard to state with adequate emphasis

34 minutes ago, Primalflower said:

there are easy solutions of course but i just think it makes him a lot less flexible in the ways he can answer hunger compared to other characters. the same can be said about wormwood but i personally find his problem significantly, significantly easier to work around compared to warly's to a degree that is hard to state with adequate emphasis

Which character is harder depends entirely on what you're doing. Warly has a moderate increase in the difficulty of restoring all stats, while Wormwood has a major increase in the difficulty of restoring one. If you aren't doing much fighting Warly would be harder, but the more you fight the more things get pushed to Wormwood being harder. You can't exactly sleep in the middle of a boss fight, after all.

Just now, Cheggf said:

Which character is harder depends entirely on what you're doing. Warly has a moderate increase in the difficulty of restoring all stats, while Wormwood has a major increase in the difficulty of restoring one. If you aren't doing much fighting Warly would be harder, but the more you fight the more things get pushed to Wormwood being harder. You can't exactly sleep in the middle of a boss fight, after all.

i don't say this to sound gamer but one of them has an avoidable problem (health and taking damage) and the other has an unavoidable problem (hunger drain)

1 minute ago, Primalflower said:

i don't say this to sound gamer but one of them has an avoidable problem (health and taking damage) and the other has an unavoidable problem (hunger drain)

If you're such a gamer that you're no-hitting Bee Queen solo then how is food even remotely problematic?

2 minutes ago, Cheggf said:

If you're such a gamer that you're no-hitting Bee Queen solo then how is food even remotely problematic?

I dont think you really understand what im saying and i think if you look back at what i said and try to take a different interpretation then you might get it but otherwise i dont really care enough to participate in this bad faith debate any further

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