Mysterious box Posted June 5, 2024 Share Posted June 5, 2024 1 hour ago, ChintzyGnat said: The difficulty of the game is perfectly fine and people only say it needs a change because they are already too experienced. Veterans will never struggle, new people will always struggle. Honestly I feel like this is as misguided a take as people saying you need to play x amount of hours before you can have a opinion. Even more so when there are quite afew veterans who feel certain aspects should be easier or more engaging and have influenced content in that direction. That being said I shall now lay down my steaming hot take. I believe the vast majority of dst players don't really care about new content just character updates and the easiest to obtain toys new content brings. Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719656 Share on other sites More sharing options...
Gotheran Posted June 5, 2024 Share Posted June 5, 2024 17 minutes ago, Mysterious box said: Honestly I feel like this is as misguided a take as people saying you need to play x amount of hours before you can have a opinion. Even more so when there are quite afew veterans who feel certain aspects should be easier or more engaging and have influenced content in that direction. indeed, as a veteran starver myself im no stranger to the game or its systems, i dont struggle with the game but i also dont like spending 2-3 ingame days on a single fight or preparing for a fight nor do i enjoy mechanics like antlion that have only a single answer or wildfires which have really no satisfying answer, only bandaid solutions. And for yet another hot take the people who claim qol changes to these systems arent needed are working under the fallacy that average speedruner or megabaser, effectively top level players are proof of that assertion, and that balancing shoulg be centered around the idea that a server is full of such players, which entirely discounts newer, solo, or lower level players. Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719660 Share on other sites More sharing options...
themightyone Posted June 5, 2024 Share Posted June 5, 2024 I believe the Reap What you Sow update that totally changed farming is awful and wish they would have an option for classic farms. Too time consuming and too confusing . Classic farms worked perfect for solo worlds and worlds that I played with my buddy. Find a seed stick it in a farm plot and get a vegetable , nice and simple. Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719662 Share on other sites More sharing options...
Gotheran Posted June 5, 2024 Share Posted June 5, 2024 2 minutes ago, themightyone said: I believe the Reap What you Sew update that totally changed farming is awful and wish they would have an option for classic farms. Too time consuming and too confusing . Classic farms worked perfect for solo worlds and worlds that I played with my buddy. Find a seed stick it in a farm plot and get a vegetable , nice and simple. You do know the reap what you sow crops are just as simple? Easier infact you can stress every crop out to the max and one seed will still give you one crop and squeeze more crops per tile with a monumentally cheaper entry cost. Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719663 Share on other sites More sharing options...
themightyone Posted June 5, 2024 Share Posted June 5, 2024 1 minute ago, Gotheran said: You do know the reap what you sow crops are just as simple? Easier infact you can stress every crop out to the max and one seed will still give you one crop and squeeze more crops per tile with a monumentally cheaper entry cost. I played around with the content and "simple" is not the word I would use. For me it's much easier to spend 60-80 grass and a stack of rocks for 6 to 8 farms. I find so many seeds just doing normal tasks that it's no issue. It's a one time resource sink and the only maintenance I need do is add some occasional dung to a plot which due to me always having a tame beefalo around is trivial. I get it for world with a bunch of players but for solo to 2 or 3 people worlds classic farms to me are much easier. I don't want to sing and tend to every seed or know which of the dozens of planting combos lead to which crop. It may be simpler for YOU , but it ain't for me. Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719664 Share on other sites More sharing options...
AliceShiki Posted June 5, 2024 Share Posted June 5, 2024 39 minutes ago, Mysterious box said: I believe the vast majority of dst players don't really care about new content just character updates and the easiest to obtain toys new content brings. This seems quite plausible. Character reworks are always nice for anyone who plays the character, and the easily available stuff is what everyone has access to. Harder to access stuff and stuff you need to go out of your way to access are much harder sells than stuff that is easily available. Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719665 Share on other sites More sharing options...
Gotheran Posted June 6, 2024 Share Posted June 6, 2024 27 minutes ago, themightyone said: I get it for world with a bunch of players but for solo to 2 or 3 people worlds classic farms to me are much easier. I don't want to sing and tend to every seed or know which of the dozens of planting combos lead to which crop. It may be simpler for YOU , but it ain't for me. You missed my point, you dont need to tend to any seeds water or even spend fertilizer in the rwys farms, its a small entry fee of some twigs and flint and you never once need poop or anything besides seeds to plant it is as easy as the old farms if thats all you want minus the periodic poop toll. All of that is optional, you can even choose to ignore weeds and you will still get edible crops, plant hapiness is only relevant if you want to stock up on a specific seed type instead of planting the random seeds birds drop. And just watering your whole patch and ensuring you plant 4 or more of a single crop will always net you net you one crop seed so you can avoid random seeds spawning weeds. Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719669 Share on other sites More sharing options...
Mysterious box Posted June 6, 2024 Share Posted June 6, 2024 13 minutes ago, Gotheran said: You missed my point, you dont need to tend to any seeds water or even spend fertilizer in the rwys farms, its a small entry fee of some twigs and flint and you never once need poop or anything besides seeds to plant it is as easy as the old farms if thats all you want minus the periodic poop toll. All of that is optional, you can even choose to ignore weeds and you will still get edible crops, plant hapiness is only relevant if you want to stock up on a specific seed type instead of planting the random seeds birds drop. And just watering your whole patch and ensuring you plant 4 or more of a single crop will always net you net you one crop seed so you can avoid random seeds spawning weeds. I sort of get where they're coming from with old farms despite the massive amount of effort you put into building the farms all you had to do was place the seed in the farm and harvest the crop later with the new system you have to till the plots every time you'd plant a seed which does really add up and is part of the of the reason I don't engage with farms beyond characters like Wormwood or Warly it's just much less work to use other sources of food. Ironically it was what stopped me from using farms as Wurt despite having used them with the previous system. It's not that the newer way is bad per say but you kind of end up asking yourself why are you putting in the extra effort when you could just use other food producing methods that require even less work while yielding just as much or more food. Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719670 Share on other sites More sharing options...
Gotheran Posted June 6, 2024 Share Posted June 6, 2024 Yeah, it did occur to me that tilling is a bit of a task but a small price to pay especially if you use the snapping tills mod Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719672 Share on other sites More sharing options...
Popian Posted June 6, 2024 Share Posted June 6, 2024 6 minutes ago, Gotheran said: you can even choose to ignore weeds and you will still get edible crops, This is the problem. Before you would always trade a random seed for something with more value. Now you not only could get something with less value, you also have to plan around the growth cycle or plant more than you need at different times so at least one is always available. Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719673 Share on other sites More sharing options...
Gotheran Posted June 6, 2024 Share Posted June 6, 2024 The odds for weeds is pretty low and at its peak you can get plants to grow in as few as two days, with bare minimum effort it shouldnt take any longer to grow from seed to harvest than the old farms and youll get specific seeds from said harvest allowing you to eliminate that weed roll entirely. But weeds have their value too, even if it isnt as food. Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719675 Share on other sites More sharing options...
Mysterious box Posted June 6, 2024 Share Posted June 6, 2024 2 minutes ago, Gotheran said: Yeah, it did occur to me that tilling is a bit of a task but a small price to pay especially if you use the snapping tills mod Okay but like that highlights the issue though right? First to make it less tedious you need a mod which isn't even available to console players, second half of what you planted could end up being weeds meaning that effort you put into till was wasted for those spots. The final nail in the coffin is that you could have bypassed all of that by getting kelp, stone fruits, bananas, bee boxes, or even just plain berry bushes. If you don't plan to invest into your farm you're putting more work on yourself for less return than plants that grow with little to no player input. For as bad as the old farms were for doubling your profits the advantage they had over the new ones were once you laid the groundwork all you had to do was put seeds in for food at a later date. Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719676 Share on other sites More sharing options...
Valase Posted June 6, 2024 Share Posted June 6, 2024 5 hours ago, Clopsy627 said: The scrap shoulder spike helmet thing should at least be repairable with scrap sorry did not know what it was actually called Steampunk wizard hat. Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719677 Share on other sites More sharing options...
Gotheran Posted June 6, 2024 Share Posted June 6, 2024 10 minutes ago, Mysterious box said: Okay but like that highlights the issue though right? First to make it less tedious you need a mod which isn't even available to console players, second half of what you planted could end up being weeds meaning that effort you put into till was wasted for those spots. The final nail in the coffin is that you could have bypassed all of that by getting kelp, stone fruits, bananas, bee boxes, or even just plain berry bushes. If you don't plan to invest into your farm you're putting more work on yourself for less return than plants that grow with little to no player input. For as bad as the old farms were for doubling your profits the advantage they had over the new ones were once you laid the groundwork all you had to do was put seeds in for food at a later date. Iike i said tilling is a bit tedious but ultimately a minor inconvenience that you only need to do if you happen to need a fresh crop, with as productive as even minimal effort rwys plots can be its very reasonable to go multiple seasons on just one harvest, plus you can let crops straight up die and they eventualy cycle back around to growing from the start again letting you bank seeds indefininitely, yeah there are tons of other food options that take less effort once setup but those all take as much if not more effort to get started, and rwys is very much tuned for feeding multiple people but abundance is where dst thrives, those crops you dont eat can be composted and used to fertilize berrbushes, fed to birds for more seeds or burned for ash or used as campfire fuel when it rots. Tilling the soil 8 or 9 times everytime you want to plant is a minor effort compared to running all over the constant breaking a bunch of shovels to centralize berry bushes. Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719678 Share on other sites More sharing options...
Mysterious box Posted June 6, 2024 Share Posted June 6, 2024 51 minutes ago, Gotheran said: Iike i said tilling is a bit tedious but ultimately a minor inconvenience that you only need to do if you happen to need a fresh crop, with as productive as even minimal effort rwys plots can be its very reasonable to go multiple seasons on just one harvest, plus you can let crops straight up die and they eventualy cycle back around to growing from the start again letting you bank seeds indefininitely, yeah there are tons of other food options that take less effort once setup but those all take as much if not more effort to get started, and rwys is very much tuned for feeding multiple people but abundance is where dst thrives, those crops you dont eat can be composted and used to fertilize berrbushes, fed to birds for more seeds or burned for ash or used as campfire fuel when it rots. Tilling the soil 8 or 9 times everytime you want to plant is a minor effort compared to running all over the constant breaking a bunch of shovels to centralize berry bushes. I'm not saying that there isn't a sizable payoff once you invest your time into doing proper farming but most people don't want to put all that effort into farming when there's alternatives that lead to the same outcome but with little to no input from the player once they're setup. When it comes to your efforts being rewarded the rwys system is a success but when you don't want to properly invest into the system it's a step back compared to most common food gathering methods because of the extra work you need to put in compared to the alternatives. I mean it should be pretty telling when even most Wurt players avoid farming despite being locked out of meat dishes. From my experience most people who are farming do so because they enjoy farming not because of how useful it is and again don't get me wrong it is useful when you invest into it but it's that investment that's off putting to people who just want a low effort food source. 1 hour ago, Gotheran said: yeah there are tons of other food options that take less effort once setup but those all take as much if not more effort to get started, and rwys is very much tuned for feeding multiple people but abundance is where dst thrives, those crops you dont eat can be composted and used to fertilize berrbushes, fed to birds for more seeds or burned for ash or used as campfire fuel when it rots. Tilling the soil 8 or 9 times everytime you want to plant is a minor effort compared to running all over the constant breaking a bunch of shovels to centralize berry bushes. The problem is that this just isn't true gold shovels already make the amount of shovels you need to relocate plants very few and even then it's a one time deal that leads to the exact same excess of food as farming with the excess food going back into fertilizing the plants. When you ask the average person would they go through the farming system every time they need more food or just pick some food from a basically self sustaining plant the choice is kinda obvious. Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719696 Share on other sites More sharing options...
grm9 Posted June 6, 2024 Share Posted June 6, 2024 7 hours ago, Gotheran said: i also dont like spending 2-3 ingame days on a single fight there are no fights that are 2 days long except maybe misery toad with x1 damage multiplier and no minions 8 hours ago, Gotheran said: scaling enemy health to fit the current player count isnt about making things more or less difficult or challenging its rebalancing things so the overall experience remains consistent whether you're alone or grouped with friends the problem is that having 3 or more players is often braindead boring, doing bosses solo is more fun than with others because you need a strat instead of just getting a lot of dps for free win, i wouldn't mind scaling if current values are for solo 7 hours ago, Gotheran said: the people who claim qol changes to these systems arent needed are working under the fallacy that average speedruner or megabaser, effectively top level players are proof of that assertion, and that balancing shoulg be centered around the idea that a server is full of such players, which entirely discounts newer, solo, or lower level players these people are mostly unrelated because most megabasers also didn't like wildfires and most people seem to not really care about antlion much Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719717 Share on other sites More sharing options...
themightyone Posted June 6, 2024 Share Posted June 6, 2024 11 hours ago, Mysterious box said: Okay but like that highlights the issue though right? First to make it less tedious you need a mod which isn't even available to console players, second half of what you planted could end up being weeds meaning that effort you put into till was wasted for those spots. The final nail in the coffin is that you could have bypassed all of that by getting kelp, stone fruits, bananas, bee boxes, or even just plain berry bushes. If you don't plan to invest into your farm you're putting more work on yourself for less return than plants that grow with little to no player input. For as bad as the old farms were for doubling your profits the advantage they had over the new ones were once you laid the groundwork all you had to do was put seeds in for food at a later date. Testify Also i dont consider farms construction to be a "massive amount" of resources as you phrased it. I always set my base up on prairie biomes near beefalo so I can literally gather up enough resources to make my 6-8 farms in about a day or a little over. So about 1 day of gathering and I never have to do anything after that for my veggies except add some manure every 10 harvests or so for the rest of the worlds existance. Tilling , tending and singing to plants is for chumps. Like you said , the new farming isn't bad for all but it's a lot of work and there are easier methods for food. I just wish we could have an option to toggle between classic and new farming. I just use a classic farm mod and it's no big deal for me but I used to play on ps4 and would be pissed if was stuck with this tedious farming method as my only option. Thank God for Steam Deck. Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719772 Share on other sites More sharing options...
Astraia Posted June 6, 2024 Share Posted June 6, 2024 Wurt is underrated as hell ngl Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719827 Share on other sites More sharing options...
Mojmaowo Posted June 6, 2024 Share Posted June 6, 2024 4 hours ago, themightyone said: Testify Also i dont consider farms construction to be a "massive amount" of resources as you phrased it. I always set my base up on prairie biomes near beefalo so I can literally gather up enough resources to make my 6-8 farms in about a day or a little over. So about 1 day of gathering and I never have to do anything after that for my veggies except add some manure every 10 harvests or so for the rest of the worlds existance. Tilling , tending and singing to plants is for chumps. Like you said , the new farming isn't bad for all but it's a lot of work and there are easier methods for food. I just wish we could have an option to toggle between classic and new farming. I just use a classic farm mod and it's no big deal for me but I used to play on ps4 and would be pissed if was stuck with this tedious farming method as my only option. Thank God for Steam Deck. Why would I ever make a farm when it is worse that 1(one) stonefruit bush Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719836 Share on other sites More sharing options...
Gi-Go Posted June 6, 2024 Share Posted June 6, 2024 Extra equipment slot for backpacks exclusively will make this game better. Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719847 Share on other sites More sharing options...
themightyone Posted June 6, 2024 Share Posted June 6, 2024 2 hours ago, Mojmaowo said: Why would I ever make a farm when it is worse that 1(one) stonefruit bush How fast do you get to the lunar island would be my question back to you ? If you don't make it out there before day 50 or 60 then farms are good for the first part of the game. Also you'll get specific vegetables to make specific dishes with farms like tomatoes for veggie stingers , dragon fruit for dragon pie, potatoes for spiral tubers etc, etc. But you do you. Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719863 Share on other sites More sharing options...
Dragonboooorn Posted June 6, 2024 Share Posted June 6, 2024 1 hour ago, Gi-Go said: Extra equipment slot for backpacks exclusively will make this game better. Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719883 Share on other sites More sharing options...
Mike23Ua Posted June 6, 2024 Share Posted June 6, 2024 I think some parts of the game could use a heavy redesign, please just hear me out for a second, over the years DST has become less unforgiving, less harsh, and with a ton of new and crazy powerful character reworks and skill tree perks, suddenly it doesn’t sound so “Broken” that Backpacks and anything that isn’t Armor can be worn Together. So Summer Shirts, Medallions etc… but Heavier Armor like Grass/Log/Marble Etc would still require backpacks to be dropped. Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719885 Share on other sites More sharing options...
arubaro Posted June 6, 2024 Share Posted June 6, 2024 6 minutes ago, Mike23Ua said: I think some parts of the game could use a heavy redesign, please just hear me out for a second, over the years DST has become less unforgiving, less harsh, and with a ton of new and crazy powerful character reworks and skill tree perks, suddenly it doesn’t sound so “Broken” that Backpacks and anything that isn’t Armor can be worn Together. So Summer Shirts, Medallions etc… but Heavier Armor like Grass/Log/Marble Etc would still require backpacks to be dropped. 1 hour ago, Gi-Go said: Extra equipment slot for backpacks exclusively will make this game better. Yeah, lets make seasons even more forgiving Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719891 Share on other sites More sharing options...
Mike23Ua Posted June 6, 2024 Share Posted June 6, 2024 7 minutes ago, arubaro said: Yeah, lets make seasons even more forgiving Yeah about that… lets also update the seasons with new content so they aren’t so bare bones. DST seasons < Shipwrecked or Hamlet Seasons. Personally I’d love to see a Harsher Winter where extreme snow blizzards take over the map and the player will need to have more than just a heated thermal stone to stay alive. Link to comment https://forums.kleientertainment.com/forums/topic/152066-your-dont-starve-together-hot-takes/page/23/#findComment-1719894 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.