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EVERY single food plant shouldn't grow in winter (except farm plants)


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2 hours ago, Masked Koopa said:

Yeah, the dull gameplay loop of growing fig trees, as opposed to the highly uncommon and exciting gameplay loop of hammering some pig houses or basing in the general vicinity of a spider nest. If you were truly concerned about stagnant strategy, figs are not even close to being a culprit when compared to the overabundance of food obtained from most meat sources.

Two can play that game, mate.

The super exciting gameplay loop of growing 4 Above Average Trees once and then harvesting figs from them till the end of times.

2 hours ago, Masked Koopa said:

If you want plants to never ever grow in winter on principle, that's fine, but let's not pretend as though meat isn't available year-round for better returns, or that figs create a stagnant meta, let alone the idea that they're part of the meta in the first place. If we're really looking to introduce seasonality, then nerfing plants specifically in a single season is nonsense. What you'd have to do is take the idea of "in season" crops, and apply it to most potential food sources, which is an undertaking I do not see klei committing to.

Guess what, I also suggested a while back that creature spawners should have reduced rates during winter, 0.5 or 0.33. That way common meat farms would also be less effective during winter, furthermore enhancing the incentive to stockpile food during autumn or forage/engage with things you'd usually pass by such as hunts or aforementioned winter foragables

2 hours ago, Masked Koopa said:

If you wanna argue that the goal here is to make winter's challenge persist, then the focus should be on the more accessible sources like bull kelp or stonefruit, definitely not on something both time-intensive and difficult to set up.

The goal is to make winter harsh and the game immersive, so all plants have to go during winter (except winter crops). I'd like to remind you that originally AATs didn't even grow figs. Their reward factor was that you got decoration and lighting/wildfire safezones. It was only after the community's feedback that AATs started growing figs. And just because you've spent an entire season growing trees doesn't mean that you are suddently entitled to infinite figs. Same with other sailing-based plants. Getting benefits from those plants 75% of the time is still good enough, don't you think?

Instead of saying every single plant, make a list. Making things like light bulbs and lichen not grow in Winter isn't good. Neither is removing cactus from that since that was one of their unique special appeals. Spiky bushes should still grow in Winter too. I want figs to still grow in Winter since growing trees is really hard.

5 hours ago, Szczuku said:

And just because you've spent an entire season growing trees doesn't mean that you are suddently entitled to infinite figs

You are. You get only 3-4 figs per. 

5 hours ago, Szczuku said:

The super exciting gameplay loop of growing 4 Above Average Trees once and then harvesting figs from them till the end of times.

You forgot you need crock pot filler. 1 fig, 2 vegis, 1 filler for figatoni. If figs still grew and everything else did not, turning figs into figatoni would still need effort since it requires vegis and a filler. It is a combination of perogie and meatballs with each stat lowered a little. Getting meatballs and perogies is even easier than figatoni if you have the tree, but figatoni has a niche to seek.

I like the idea of being incentivized to think ahead and stockpile food to survive a harsh winter. Much more immersive then growing a garden in a blizzard. Perhaps they could add this to the world editing options (i.e. crops don't grow in winter or something).

I'd also like it if temperatures got more extreme over time (late game), perhaps an added chance occurrence of blizzards that will cause you to freeze very fast unless you seek shelter.

On 10/20/2023 at 7:01 PM, -Variant said:

I've been wanting food to take a harsher hit in Winter for a while now. RWYS really did a number on how crops worked in Winter. You get sssoooooo muuucchhhhh-

I hear Bananas bushes still grow in Winter due a bug, that aside I figured it'd grow on me after a while but... no, I still don't like how many crops still grow in Winter much.

You are right. I checked the code for the banana bush. This seems to be due to growable components causing a bug.

11 hours ago, HowlVoid said:

Wait till people find out some berries grow in winter

1-5-22WinterBerryPhoto.thumb.jpg.f37a0233a7c6947d3073cb32b0fe6dc7.jpg

Do the berries of this plant really grow in winter or did they grew in summer and just stayed until/during winter? If they would have been harvested in autumn, would they regrow in winter?

I was kinda hoping that varried seasons could address this. The winter we have now would work the same (be easiest) but other variations would start to negate their ability to grow among introducing other new mechanics/mobs/flora etc.

5 hours ago, hoppin mandrake said:

I'd also like it if temperatures got more extreme over time (late game), perhaps an added chance occurrence of blizzards that will cause you to freeze very fast unless you seek shelter

I'd like each season to have 3 to 4 diff variations each increasing in difficulty, new mobs/mechanics/flora etc. It would be rolled each change of season so you never know which one you would get. That way every year could be totally unique with varying difficulty.

On 10/20/2023 at 7:10 AM, Sacco said:

yes, just make meatballs with ice.

But what if you couldn't anymore?

make a cap to the max ice you can use in a recipe.

this will probably sound even more controversial than my post.

these ideas are controversial yes but theyre also just actually really good ideas, winter is too easy for advanced players, alot of rewards for very little risk. walking cane, tam o shanter, eyebrella, tons of free infinite crockpot filler, anything to make it any harder would make the season more risk and reward like it should be.

7 hours ago, Queron81 said:

Do the berries of this plant really grow in winter or did they grew in summer and just stayed until/during winter? If they would have been harvested in autumn, would they regrow in winter?

Quote

The fruits ripen in winter and thus provide winter colour contrast between the bright red of the fruits and the glossy green evergreen leaves. Hence the cut branches, especially of I. aquifolium, are widely used in Christmas decoration.

https://en.wikipedia.org/wiki/Holly

While I'm not certain if the plant in the picture is a holly plant, things do grow in winter. it depends on the plant species.

https://www.housebeautiful.com/lifestyle/gardening/g2854/plants-that-bloom-in-winter/

2 hours ago, Monkey Cups said:

While I'm not certain if the plant in the picture is a holly plant, things do grow in winter. it depends on the plant species.

https://www.housebeautiful.com/lifestyle/gardening/g2854/plants-that-bloom-in-winter/

They ripe in winter, but they grow before (and start riping when it gets cold). And yeah, some plants can grow in winter (more blooming), but there isn't enough energy to make new fruits, as there isn't much sun. Also the insects for pollination are missing in winter.

Well then carrots should actually regrow in winter (the ones spawning around the world)

From what i recall carrots do grow in harsh conditions they can tolerate frost.

They just grow slower in cold enviroments but can fully grow.

43 minutes ago, ALCRD said:

Well then carrots should actually regrow in winter (the ones spawning around the world)

From what i recall carrots do grow in harsh conditions they can tolerate frost.

They just grow slower in cold enviroments but can fully grow.

ah wow, but the thing is, i'm not talking about realism, i'm talking about immersion. 

though you can still grow carrots in Winter with farm plots, and as i said in the main post i'd like to see the only viable option of "vegetables" in winter to be farms

Why are there so many people on this forum so desperate to make this game harder for people new to the game than it is already? I play on public worlds, It's already hard enough helping 5-6 players survive winter without nerfing the food situation.

1 hour ago, Brigon said:

Why are there so many people on this forum so desperate to make this game harder for people new to the game than it is already? I play on public worlds, It's already hard enough helping 5-6 players survive winter without nerfing the food situation.

farm plots carry all of these pub servers, so blocking the growth of other plants wouldn't be a problem for pub servers.

the thing is, don't starve together is WILDERNESS UNCOMPROMISING SURVIVAL GAME, it's written in the main menu itself, so i want this game to be a bit harder.

the thing is, i want to play dst because the game is hard, and that's the thing which interested me the most about it for the first time.

3 hours ago, Sacco said:

farm plots carry all of these pub servers, so blocking the growth of other plants wouldn't be a problem for pub servers.

the thing is, don't starve together is WILDERNESS UNCOMPROMISING SURVIVAL GAME, it's written in the main menu itself, so i want this game to be a bit harder.

the thing is, i want to play dst because the game is hard, and that's the thing which interested me the most about it for the first time.

Dont force everyone to do farming.

On 10/21/2023 at 12:21 PM, Szczuku said:

Two can play that game, mate.

The super exciting gameplay loop of growing 4 Above Average Trees once and then harvesting figs from them till the end of times

you cant be serious :lol:

with all the food sources that could get a winter nerf and you are complaining about fig trees hahahah

13 minutes ago, Jakepeng99 said:

Dont force everyone to do farming.

i'm not forcing them to farm.

i always survive without farming or any other food production except meat farms.

everyone can easily survive without any vegetable

1 minute ago, MoonWormwood said:

you cant be serious :lol:

with all the food sources that could get a winter nerf and you are complaining about fig trees hahahah

they are very good as food source.

once you get figs you mass produce figatoni, and they are easy to make, just a fig and one carrot and two sticks

2 minutes ago, Sacco said:

i'm not forcing them to farm.

i always survive without farming or any other food production except meat farms.

everyone can easily survive without any vegetable

they are very good as food source.

once you get figs you mass produce figatoni, and they are easy to make, just a fig and one carrot and two sticks

define mass produce because even with wicker you will need tons of hours to set up a decent amount to compete with other food sources

figatoni is the dish you make time to time because you have leftovers. Even as wurt you better farm tons of veggies in spring than harvesting figs often just to get few dishes...

3 minutes ago, MoonWormwood said:

define mass produce because even with wicker you will need tons of hours to set up a decent amount to compete with other food sources

figatoni is the dish you make time to time because you have leftovers. Even as wurt you better farm tons of veggies in spring than harvesting figs often just to get few dishes...

figs are not the only purpose of giant trees, they have other utilities.

there's no reason to farm if you have figs, they are just better in every aspect, figatoni don't require you to farm, just plant some stone fruit bushes and you have them.

4 minutes ago, Sacco said:

figs are not the only purpose of giant trees, they have other utilities.

there's no reason to farm if you have figs, they are just better in every aspect, figatoni don't require you to farm, just plant some stone fruit bushes and you have them.

by the time you get a stack of figs a player that farms can fill a chest with bundles of super foods like tomatoes

the comparison is ridiculous 

4 minutes ago, Sacco said:

figs are not the only purpose of giant trees, they have other utilities.

there's no reason to farm if you have figs, they are just better in every aspect, figatoni don't require you to farm, just plant some stone fruit bushes and you have them.

by the time you get a stack of figs a player that farms can fill a chest with bundles of super foods like tomatoes

the comparison is ridiculous 

1 minute ago, MoonWormwood said:

by the time you get a stack of figs a player that farms can fill a chest with bundles of super foods like tomatoes

the comparison is ridiculous 

by the time you get a stack of figs a player that farms can fill a chest with bundles of super foods like tomatoes

the comparison is ridiculous 

think what you want to think, but farming in my honest opinion nowadays is just pointless.

all of the other resources don't require you to help them grow, just grab them and you have them.

7 minutes ago, Sacco said:

think what you want to think, but farming in my honest opinion nowadays is just pointless.

all of the other resources don't require you to help them grow, just grab them and you have them.

for me figs are pointless

farming is one time thing every many hundred ingame years instead of being a tree fig slave pressing space near them every few days

3 minutes ago, MoonWormwood said:

for me figs are pointless

farming is one time thing every many hundred ingame years instead of being a tree fig slave pressing space near them every few days

FIG TREE SLAVE?! funny

i don't like being a farming slave, using that one man band, watering can and harvesting all of them 

57 minutes ago, MoonWormwood said:

with all the food sources that could get a winter nerf and you are complaining about fig trees hahahah

I am talking about all plants (including the non-food producing) that grow during winter. I just used fig trees as an example

Sorry that it wasn't black-on-white clear enough

42 minutes ago, Szczuku said:

I am talking about all plants (including the non-food producing) that grow during winter. I just used fig trees as an example

Sorry that it wasn't black-on-white clear enough

:-?

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