Castiliano Posted June 19 Share Posted June 19 I was researching and saw that there are around 1000 items in Minecraft, 5400 in Terraria and 900 in Stardew Valley. I was curious to know how many items are in the DST. Link to comment Share on other sites More sharing options...
Copyafriend Posted June 19 Share Posted June 19 A lot Link to comment Share on other sites More sharing options...
Ridley Posted June 19 Share Posted June 19 What defines an item? Link to comment Share on other sites More sharing options...
Queron81 Posted June 19 Share Posted June 19 I think what you can have in inventory. Link to comment Share on other sites More sharing options...
Ulisesvolador Posted June 19 Share Posted June 19 Like 2000 +/- . Link to comment Share on other sites More sharing options...
ADM Posted June 19 Share Posted June 19 To the best of my abilities I managed to count 897 items in DST which are available from standard survival, counting all their states, events ones, kits, liftable and such. Link to comment Share on other sites More sharing options...
Falkenpelz Posted June 19 Share Posted June 19 The question is, do you count items too, that aren't accessible in base game, but can be spawned in via command, like long pig or the useless fully textured fishing net? Do items from the Forge/Gorge count? Do different skins count, since they have a different ID? Link to comment Share on other sites More sharing options...
Castiliano Posted June 19 Author Share Posted June 19 On 6/19/2023 at 11:57 AM, Falkenpelz said: The question is, do you count items too, that aren't accessible in base game, but can be spawned in via command, like long pig or the useless fully textured fishing net? Do items from the Forge/Gorge count? Do different skins count, since they have a different ID? When I tried, I didn't take any of that into account. I counted around 900 items, same as @ADM. Link to comment Share on other sites More sharing options...
Hornete Posted June 19 Share Posted June 19 Funnily there's a debug command in the game to see this exact thing. 1990 different items! Some things to note though. Spiced foods are their own seperate prefabs, meaning there's 4 prefabs for regular meatballs, chili meatballs, garlic meatballs, and honey meatballs as one example. Unused/cut/unimplemented items are in this list. Stuff like long pig, teleportato pieces, Seperate blueprint items are generated for each (valid) recipe Since there's 79 spicable crockpot recipes in the game(amberosia can not be spiced), we can subtract by 237. and there are 312 blueprints that we can also subtract. Giving us a number of 1441 items. Of course we still haven't taken into account unused/cut/unimplemented items. Maybe you also don't want to count every figure sketch as it's own item. This also takes into account the Forge and Gorge and their respective items and so on. Link to comment Share on other sites More sharing options...
gamehun20 Posted June 19 Share Posted June 19 17 minutes ago, Hornete said: Funnily there's a debug command in the game to see this exact thing. 1990 different items! Some things to note though. Spiced foods are their own seperate prefabs, meaning there's 4 prefabs for regular meatballs, chili meatballs, garlic meatballs, and honey meatballs as one example. Unused/cut/unimplemented items are in this list. Stuff like long pig, teleportato pieces, Seperate blueprint items are generated for each (valid) recipe Since there's 79 spicable crockpot recipes in the game(amberosia can not be spiced), we can subtract by 237. and there are 312 blueprints that we can also subtract. Giving us a number of 1441 items. Of course we still haven't taken into account unused/cut/unimplemented items. Maybe you also don't want to count every figure sketch as it's own item. This also takes into account the Forge and Gorge and their respective items and so on. Almost 2k items with duplicates damn Link to comment Share on other sites More sharing options...
Nogard78 Posted June 19 Share Posted June 19 21 minutes ago, Hornete said: 4 prefabs for regular meatballs, chili meatballs, garlic meatballs, and honey meatballs as one example Aren't there 5 though? Normal chilli honey garlic AND salt? Link to comment Share on other sites More sharing options...
Hornete Posted June 19 Share Posted June 19 57 minutes ago, Nogard78 said: Aren't there 5 though? Normal chilli honey garlic AND salt? In my defense, salt is utterly forgettable as a spice.(I remember thinking it was a placeholder back in Salty Dog, but noooope, it never changed) But yes, you are correct haha. Link to comment Share on other sites More sharing options...
Castiliano Posted June 20 Author Share Posted June 20 12 hours ago, Hornete said: Funnily there's a debug command in the game to see this exact thing. Thanks for answering! Apparently, there are way more than I even imagined, even with the subtractions! Link to comment Share on other sites More sharing options...
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