Developer DiogoW Posted April 4, 2023 Developer Share Posted April 4, 2023 Changes: Traps will now stay where they are instead of being picked up when checked (ALL). Bug Fixes: Introduced during the beta: Fixed crash when trading with Yaarctopus and him spawning a lot of Octo Chests (SW). Fixed Doydoys crashing the game when trying to mate (SW). Fixed Peagawks becoming invisible when in bush form after loading the world (HAM). Fixed the window icon not displaying correctly on Windows (ALL). Fixed the Bird Trap rarely deleting its bait (ALL). Fixed Mussel Stick visually showing the wrong amount of mussels after loading the world (SW). Fixed Banana not being yellow in Shipwrecked (SW, HAM). Fixed the Living Artifact’s "Charge" action text not being translated (HAM). Fixed City Pig Mans getting scared near brambles (HAM). Notes for Modders: The MoveToFront and MoveToBack widget functions now properly change the order of entities under the mouse (ALL). View full update 16 2 1 1 1 Link to comment Share on other sites More sharing options...
SpoonyBardIV Posted April 4, 2023 Share Posted April 4, 2023 (edited) I love the fact that we’re seeing such obscure things being fixed now. It’s a sign that all the major bugs have already been dealt with. Thank you for all the awesome updates, your work is truly appreciated! Edited April 4, 2023 by SpoonyBardIV 4 1 1 Link to comment Share on other sites More sharing options...
-Nick- Posted April 4, 2023 Share Posted April 4, 2023 (edited) Hopefully more minor bugs will be ironed out and more qol changes will be implemented! Marble beans would be great to have since marble isn't exactly renewable in DS. Spoiler As always.. HD textures please! Edited April 4, 2023 by -Nick- 5 1 1 Link to comment Share on other sites More sharing options...
Omninano Posted April 4, 2023 Share Posted April 4, 2023 Love to see all these minor bugs be squashed after all this time! So encouraging! 1 1 Link to comment Share on other sites More sharing options...
ardoria Posted April 5, 2023 Share Posted April 5, 2023 I'd like to make a request for an option to choose the audio output for Don't Starve. Currently (in Windows at the least), the game audio is always locked to whatever the default ouput was at game startup. It would be nice to, for example, switch between speakers and headphones output without having to restart the game. 1 Link to comment Share on other sites More sharing options...
JosePapp Posted April 5, 2023 Share Posted April 5, 2023 I would like to know why my game lags on my computer despite it being clearly more than capable of running it Link to comment Share on other sites More sharing options...
minespatch Posted April 5, 2023 Share Posted April 5, 2023 11 hours ago, -Nick- said: minor bugs will be ironed ou Something tells me once Klei has a handful more people, they can tweak other games like Hot Lava, Griftlands, and invisible inc. 1 Link to comment Share on other sites More sharing options...
Szczuku Posted April 5, 2023 Share Posted April 5, 2023 Every single bug fix is a welcome addition. However I am curious whether or not we will see more substantial QoL things such as the, much requested, marble beans, 4 turfs per craft, mushroom planter etc 1 Link to comment Share on other sites More sharing options...
oCrapaCreeper Posted April 5, 2023 Share Posted April 5, 2023 6 hours ago, Szczuku said: Every single bug fix is a welcome addition. However I am curious whether or not we will see more substantial QoL things such as the, much requested, marble beans, 4 turfs per craft, mushroom planter etc I think the x4 turfs didn't make it in because of shipwrecked's flooding mechanics. That's at least my guess given how the dev's QOL mod has it and cited it was probably overpowered. 4 Link to comment Share on other sites More sharing options...
Szczuku Posted April 5, 2023 Share Posted April 5, 2023 5 minutes ago, oCrapaCreeper said: I think the x4 turfs didn't make it in because of shipwrecked's flooding mechanics. That's at least my guess given how the dev's QOL mod has it and cited it was probably overpowered. Could we at least then get cobblestone crafting recipe from dst? Link to comment Share on other sites More sharing options...
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