DVGMedia Posted January 21, 2023 Share Posted January 21, 2023 So Was doing some testing recently and noticed a change The same Was noticed by a few friends of mine too. Being that attacks seem to come out slower than they used to. They noticed that they would loose out on an attack on a consistent kite pattern now more than before. The clockwork knight you could get 3 hits in and kite the knights attack now Its almost impossible to get that amount of hits in without getting hit. Untitled_video.mov Link to comment https://forums.kleientertainment.com/forums/topic/145695-attack-speed-is-slower-now/ Share on other sites More sharing options...
. . . Posted January 21, 2023 Share Posted January 21, 2023 Seems so... hopefully it's reverted back to how it was Link to comment https://forums.kleientertainment.com/forums/topic/145695-attack-speed-is-slower-now/#findComment-1618396 Share on other sites More sharing options...
Mike23Ua Posted January 21, 2023 Share Posted January 21, 2023 Go ahead and just try to use the fencing sword on a group of spiders now.. I’ll sit here & wait for you to tell me if it’s even a useable tool anymore. idk WHY Klei decided to make attacking slower.. but personally I wish they’d speed things up a bit, walking speed, plucking speed, crafting speed, not by like an insane amount or anything… but just enough so that I spend less time watching animations & more time actually getting to play & enjoy the game. Please & Link to comment https://forums.kleientertainment.com/forums/topic/145695-attack-speed-is-slower-now/#findComment-1618397 Share on other sites More sharing options...
dois raios Posted January 21, 2023 Share Posted January 21, 2023 If at least attack speed were constant, but now it is slower and still is inconsistent Link to comment https://forums.kleientertainment.com/forums/topic/145695-attack-speed-is-slower-now/#findComment-1618398 Share on other sites More sharing options...
slendyproject Posted January 22, 2023 Share Posted January 22, 2023 2 hours ago, Mike23Ua said: Go ahead and just try to use the fencing sword on a group of spiders now.. I’ll sit here & wait for you to tell me if it’s even a useable tool anymore. idk WHY Klei decided to make attacking slower.. but personally I wish they’d speed things up a bit, walking speed, plucking speed, crafting speed, not by like an insane amount or anything… but just enough so that I spend less time watching animations & more time actually getting to play & enjoy the game. Please & I doubt that this was an intentional change, its probably an unintended side effect of whatever they did with the networking. But yes it would be really nice if general gathering was sped up. Link to comment https://forums.kleientertainment.com/forums/topic/145695-attack-speed-is-slower-now/#findComment-1618410 Share on other sites More sharing options...
Cheggf Posted January 23, 2023 Share Posted January 23, 2023 Used to randomly be either 433 or 466ms in between each hits. Saw someone say it's 466 or 500 now. So it's still inconsistent Link to comment https://forums.kleientertainment.com/forums/topic/145695-attack-speed-is-slower-now/#findComment-1618602 Share on other sites More sharing options...
TheTrueStickman Posted January 24, 2023 Share Posted January 24, 2023 On 1/21/2023 at 9:27 PM, slendyproject said: I doubt that this was an intentional change, its probably an unintended side effect of whatever they did with the networking. But yes it would be really nice if general gathering was sped up. (On a bug report about Woodie chopping slower than usual) Link to comment https://forums.kleientertainment.com/forums/topic/145695-attack-speed-is-slower-now/#findComment-1618663 Share on other sites More sharing options...
dzzydzzy Posted January 25, 2023 Share Posted January 25, 2023 I still have literally not noticed a difference to attack speed/ efficiency don't know if it's cause I use action queue. But I played an absurd amount of hours over the weekend and noticed no change. (which is coming from someone whose rhythm gets thrown off by old-age Wanda crafting). And I've been able to still get in 3 hits on knights both on servers I've hosted, pub servers, and other friend's hosted servers. Idk maybe this is only affecting a certain population of players, I'm curious if anyone else is explicitly not having any changes to their gameplay since Thursday's update. Link to comment https://forums.kleientertainment.com/forums/topic/145695-attack-speed-is-slower-now/#findComment-1618712 Share on other sites More sharing options...
Hornete Posted January 25, 2023 Share Posted January 25, 2023 7 minutes ago, dzzydzzy said: And I've been able to still get in 3 hits on knights both on servers I've hosted, pub servers, and other friend's hosted servers. Same here! I had wanted to test and look into the issue and the code causing said issue for funsies but I could not actually find any difference in my first tests. I'm still able to stunlock werepigs(most of the time, attack speed inconsistency and all that) when it seems like I shouldn't be able to at all if attack speed was slowed down by a frame(?). Link to comment https://forums.kleientertainment.com/forums/topic/145695-attack-speed-is-slower-now/#findComment-1618716 Share on other sites More sharing options...
DVGMedia Posted January 25, 2023 Author Share Posted January 25, 2023 29 minutes ago, Hornete said: Same here! I had wanted to test and look into the issue and the code causing said issue for funsies but I could not actually find any difference in my first tests. I'm still able to stunlock werepigs(most of the time, attack speed inconsistency and all that) when it seems like I shouldn't be able to at all if attack speed was slowed down by a frame(?). thing is the slower speed before which is the fastest speed now was the optimal werepig stun speed. you can see it if you just attack a werepig with something weak like a fishing rod. you can see how each attack fluctuates on the werepigs hitstun animation. Link to comment https://forums.kleientertainment.com/forums/topic/145695-attack-speed-is-slower-now/#findComment-1618722 Share on other sites More sharing options...
Hornete Posted January 25, 2023 Share Posted January 25, 2023 1 minute ago, DVGMedia said: thing is the slower speed before which is the fastest speed now was the optimal werepig stun speed. you can see it if you just attack a werepig with something weak like a fishing rod. you can see how each attack fluctuates on the werepigs hitstun animation. Oh it was the slower speed that stunned werepigs? Interesting! Thanks. Link to comment https://forums.kleientertainment.com/forums/topic/145695-attack-speed-is-slower-now/#findComment-1618723 Share on other sites More sharing options...
BezKa Posted January 25, 2023 Share Posted January 25, 2023 11 hours ago, TheTrueStickman said: (On a bug report about Woodie chopping slower than usual) Just to be clear, this is supposed to mean that mouse click and hold is not faster than space hold anymore. I'd assume that is a long overdue bugfix. I don't know if the same thing applied to attacking before (mouse hold faster than F) but if that is the case that would be the reason some people don't see the difference. Link to comment https://forums.kleientertainment.com/forums/topic/145695-attack-speed-is-slower-now/#findComment-1618724 Share on other sites More sharing options...
dzzydzzy Posted January 25, 2023 Share Posted January 25, 2023 9 hours ago, BezKa said: (mouse hold Link to comment https://forums.kleientertainment.com/forums/topic/145695-attack-speed-is-slower-now/#findComment-1618760 Share on other sites More sharing options...
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