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[Game Update] - 130


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Hi everyone,

Today we have released a new update for Don't Starve Together on Nintendo Switch, this is a big update, so stay with me here. There's a lot to cover!

Game Changes

  • Hallowed Nights is now active.
  • A Little Drama Changes:
  • The Survivors can use the Stage to show off a little bit for whoever is watching
    • The Survivors can don special costumes to help them tell other stories as well.
      • Costumes can be found in the Briars set piece.
      • Added the Mannequins to hold (and show off!) their equipment.
  • Playstyle, Game Mode, and Preset changes:
  • Added Relaxed preset:
    • Survivors will be damaged but not killed by starving, freezing, overheating, or from the darkness.
    • Survivors will take 35% less damage from all sources.
    • Hound waves and Shadow Creatures from low sanity are set to Less.
    • Ghosts can revive at the Florid Postern and the world will not reset when everyone is dead.
    • Wildfires are disabled.
  • Game Modes, Presets, and Intention changes:
  • Added a server Playstyle indicator which is determined by the world settings.
    • Users will pick a Playstyle when creating a new server, which will apply the appropriate preset world settings.
    • The Playstyle indicator will be displayed in the server browser where the server intention was previously displayed.
      • Changing the world settings will update the Playstyle indicator to the best matching playstyle.
      • The settings controlled by the Wilderness and Endless game modes can now be set in world settings.\
      • Wilderness and Endless Game modes have been converted to presets. Existing worlds will be retrofitted.\
      • The preset "No Giants Here" has been removed. Existing worlds will not be affected by this.
      • Server intention has been removed (Social/Cooperative/Competitive/Madness).
  • New world settings:
    • Temperature Damage: Default / Nonlethal (will damage but not kill survivors)
    • Hunger Damage: Default / Nonlethal (will damage but not kill survivors)
    • Darkness Damage: Default / Nonlethal (will damage but not kill survivors)
    • Max Health Penalty: Enabled / Disabled
    • Spawn Mode: If survivors should spawn at the Florid Postern or at a random location.
    • Survivor Death: If you will turn into a ghost or be brought back to the survivor select menu.
    • Ghost Sanity Drain: Controls if there will be a sanity drain on all players when anyone is a ghost.
    • Death Reset Timer: Controls how long you have before the world regenerates when all survivors are dead.
    • Basic Resources: If basic resources, such as saplings and berry bushes, should respawn over time.
  • Quality of Life Changes:
  • Recipe Cards can now be found throughout the world.
    • Reading a card will say the recipe for a Crock Pot dish.
      • Recipe Cards can be found in Tumbleweeds, Graves, Sunken Chests, and some boons.
  • Food and Crock Pot Changes:
  • Added 2 Egg Crock Pot recipes.
  • Added a Tallbird Egg Crock Pot recipe.
  • Added 2 Beefalo feed Crock Pot recipes.
  • Adjusted the Stuffed Fish Heads and Veggie Burger cooking priority to prevent multiple results.
  • Banana Shake can no longer be made with meat, fish, or monster meat.
  • Frozen Banana Daiquiri can no longer be made with meat or fish and adjusted the priority to remove the random chance of getting Banana Shake.
  • Ice Cream is now classified as Goodies.
  • Beefalo can now eat Roasted Birchnut.
    • Changed the time for Tallbirds to lay a new egg to be more inline with other food sources.
    • The Fire Pit and Campfire will now drop a charcoal when the fire goes out, if it was fueled to the max stage.
    • Added information, while a ghost, to help new players learn how to revive.
    • Added the Turf-Raiser Helm, a new helmet that you can get from the Antlion.
  • Community feedback tweaks and changes:
  • Added a loading protection which will protect survivors while the game is loading from things like transferring to the caves.
  • The Cartographer's Desk can now erase Blueprints, Tackle Adverts, Sketch, Costume Patterns, and Recipe Cards, turning it into one Papyrus.
  • Updated the Scarecrow skins selection UI.
  • Added cooking, fishing, and farming themed boons to the world generation.
  • Ancient Stonework turf blueprint can now be found via the Distilled Knowledge.
  • Digging up the turf in the ruins will now give the turf object.
  • Ruins Turf and Imitation Ruins Turf Blueprints can now be crafted at the Ancient Pseudoscience Station.
  • Tallbirds without a nest will now make a new nest, but only on rocky or dirt turf.
  • Added the Snazzy Pitchfork (golden pitchfork)
  • Increased the number of uses for the Tent and Siesta Lean-to to better reflect their crafting cost.
  • The Camper's Tent now restores health at the same rate as the Tent.
  • The Straw Roll will now restore some health while sleeping.
  • The Furry Roll will now affect your body temperature while sleeping.
  • Trail Mix can now be made with raw Birchnuts.
  • The Tin Fishin' Bin now holds up to 20 fish.
  • The Tin Fishin' Bin can now be built on dock tiles.
  • The Bookcase can now be used to open skins gifts.
  • The Insulated Pack and Seed Pack-It are no longer burnable.
  • Added a confirmation popup for the Reset Now button when all players are dead.
  • Steeped Lunar Essence can now mutate Wobster Mounds and birds.
  • The Distortion Setting has been changed to control the intensity.
  • The Lazy Forager can now be repaired with nightmare fuel.
  • Changed the materials required for building all stages of the Hermit Home. It no longer requires seasonal items.
  • Skittersquids now always drop a Light Bulb.
  • Masts placed on land and the Mannequin can now be rotated with the Fencing Sword.
    • When Warly inspects food, he will now comment if it is something he ate recently.
  • Trick or Treat Chest and Pantomimed Snazzy Pitchfork for login bonus rewards have been re-enabled for a short period

Bug Fixes

  • Fixed a save/load bug where the Campfire's fire would load at the center of the world.
  • Fixed a bug where Gobblers and The Crabby Hermit would think the Banana Bush is a Berry Bush.
  • Fixed Walter's Guest of Honour hair and hat.
  • Fixed an image artifacting bug with UI images.
  • Fixed an idle animation bug.
  • Fixed invisible baby beefalo hooves.
  • Fixed some old set pieces from generating old Farm Plots; they now generate Drying Racks instead.
  • Fixed a Tallbird Nest save/load bug.
  • Fixed a rare save file corruption when spawning Bearger.
  • Fixed hatching Tallbird Eggs not using all heating and cooling sources.
  • Fixed planted Carrots and Catcoon Dens not regrowing after being burnt.
  • Fixed being unable to see default skins with the weaveable filter on.

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  • Developer

Anyone having crash issues, we'd love to hear more details! Device, language, anything you think might be particular to your setup. We're not able to reproduce the issue on our end on any of our devices so we're very keen to find out what the magic detail is.

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I played fine this morning. Went to get breakfast, came back and saw the a little drama update, woohoo! Downloaded it. Went to delete a world and start a new one so I could see all the update stuff( the stage of course had to be first). Anywho, that didn't happen. It gave me the " this software.was closed because an error occurred" screen and kicked my back to nintendo switch home screen. Sooo I tried deleting ALL of my worlds, like oh maybe all the old stuff it messing it up, NOPE, that didn't fix it. I tried deleting the game and re downloading it, nah did not work. I also tried restarting the switch and making sure it was up to date, that did not fix it either. I've tried joining other ppl too and I can't. 

Once the server starts and is generating the world and its like on the loading screen where it gives you a helpful tip and a pretty background of like Wolfgang carrying a turkey dinner, it kicks me out of the game yo the Nintendo switch home screen. 

 

Oh yeah, a couple of my old worlds which were survival or madness, turned into social after thr update, how the heck? 

 

I live in CA, USA. English. Have a regular switch, (not the lite or oled). I usually rollback a lot. Sometimes it doesn't rollback and I just exist the whole game. Uuum idk what else to tell you to help. Uuum love you guys! Thanks for being there for us.

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Hey so, it feels a little bit laggy when walking through a regular biome. Can we get graphic setting to low or normal instead of high ? and disable bloom or blur stuff ?

EDIT : Nevermind sorry, it was great literally far from super lag like the first launch performance. The kitting combat are fixed, too bad i had to hold the (Y) button instead of pressing it repeatedly for fast attack because it just won't do (probably the performance not quite 100% PC like yet). But overall everything are sooo much better now~ !!!! Thanks for the hard work !!!

Edited by hittamm
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