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well, i guess you're link again

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screw Hyrule! this hero isn't going anywhere.

Nelly: Sorry to bring this up again ma'am, but I think you may have a slight miscalculation. See, this man may dress like my father, but he is no hero. He is just an admirer, concluding to the fact that I am the daughter of the hero, therefore it makes me the next hero.

Hey Willette. I updated your Willette mod for the most recent Don't Starve update. I dunno if this has already been done because I'm only on page 100 of this massive thread, but I hope I did a good thing.

post-57563-13764596823038_thumb.jpg

I recoded it. This is what I changed:

[*]Charlie will never attack you.

[*]When you eat monster foods, you (and only your character, not everyone else) have the inverse of the original effect. For example, if you eat raw monster meat, you get +15 sanity, +20 health, +18.75 hunger. If you cook it, you get less sanity and health but more hunger.

[*]You start with a garland.

[*]One third nighttime sanity drain.

[*]Medium passive sanity regen. The original huge one was a bit ridiculous, this makes it at least somewhat balanced and makes it easier to do things you need insanity for.

[*]Made a template for the new character describe strings for caves and such. It's not filled out, I'd imagine that's something you want to do.

[*]Removed the minimap icon and put it in /unused. I'm not sure how to do this now (if it's even possible) since the change to how atlases work.

[*]Put tuning variables for a bunch of stuff in modmain.lua

[*]Made a modicon, and scaled up the select screen portrait.

I also re-animated her for the new mod format by using GIMP to cut out the parts from the old atlas to fit the new template. There's still some problems with the animations, namely the blinking animation and the skirt/torso seam. I tried my best to fix those, but I am not an artist by any stretch of the imagination. I just code teh codes.

Here it is. Enjoy.

Edited by ThatBum
  • Like 1

Hey Willette. I updated your Willette mod for the most recent Don't Starve update. I dunno if this has already been done because I'm only on page 100 of this massive thread, but I hope I did a good thing.

[ATTACH=CONFIG]11214[/ATTACH]

I recoded it. This is what I changed:

[*]Charlie will never attack you.

[*]When you eat monster foods, you (and only your character, not everyone else) have the inverse of the original effect. For example, if you eat raw monster meat, you get +15 sanity, +20 health, +18.75 hunger. If you cook it, you get less sanity and health but more hunger.

[*]You start with a garland.

[*]One third nighttime sanity drain.

[*]Medium passive sanity regen. The original huge one was a bit ridiculous, this makes it at least somewhat balanced and makes it easier to do things you need insanity for.

[*]Made a template for the new character describe strings for caves and such. It's not filled out, I'd imagine that's something you want to do.

[*]Removed the minimap icon and put it in /unused. I'm not sure how to do this now (if it's even possible) since the change to how atlases work.

[*]Put tuning variables for a bunch of stuff in modmain.lua

[*]Made a modicon, and scaled up the select screen portrait.

I also re-animated her for the new mod format by using GIMP to cut out the parts from the old atlas to fit the new template. There's still some problems with the animations, namely the blinking animation and the skirt/torso seam. I tried my best to fix those, but I am not an artist by any stretch of the imagination. I just code teh codes.

Here it is. Enjoy.

Hooooooooolly tentacles! You have just done something amazing right here! This is just amazing *drools* what can i do to thank you for such an amazing job?

Nothing. No thanks necessary. I saw the project and it just needed fixing, it's what I do. Just have fun and keep doing what you're doing.Edit. I'm working on having the grue sound fade in and out while you're in complete darkness, as if it's there but it's afraid of you or something.

Nothing. No thanks necessary. I saw the project and it just needed fixing, it's what I do. Just have fun and keep doing what you're doing.Edit. I'm working on having the grue sound fade in and out while you're in complete darkness, as if it's there but it's afraid of you or something.

I think you may sireously need a modder bage, the one with gears, you know.

Oh, I'm not that great a modder, for Don't Starve anyway. All my lua is based on what I know from Garry's Mod, I'm doing the 'brute-force-randomly-change-things-till-it-works' coding method. I'll eventually learn from reading the game's stock scripting. I only wish there was some kind of consolidated documentation on DS's functions...Something you can do on your end is fiddle with the animation art some more. I did the anim port kind of crappily because I dunno how to art. :PThe anim system has changed a bit, you can animate hair separately now.Here's the new template:http://forums.kleientertainment.com/attachment.php?attachmentid=11120&d=1373249101

Edited by ThatBum

Oh, I'm not that great a modder, for Don't Starve anyway. All my lua is based on what I know from Garry's Mod, I'm doing the 'brute-force-randomly-change-things-till-it-works' coding method. I'll eventually learn from reading the game's stock scripting. I only wish there was some kind of consolidated documentation on DS's functions...

well, this method taught me many things, so i hope you will succeed in anything you need to! now, to download this mod, heheheh....

Oh, I'm not that great a modder, for Don't Starve anyway. All my lua is based on what I know from Garry's Mod, I'm doing the 'brute-force-randomly-change-things-till-it-works' coding method. I'll eventually learn from reading the game's stock scripting. I only wish there was some kind of consolidated documentation on DS's functions...

Be it hard to make your own don't starve character in the game? I reaaalllyy want to.

Be it hard to make your own don't starve character in the game? I reaaalllyy want to.

It's not difficult to make a generic character once the art is out of the way. The modding API has come a long way in user-friendliness since Willette first made that character mod, by the looks. Doing fancy unique abilities is hard though.

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