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Last Time asking for Lower Stats and 7th Slots


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Alright, to quote ScotHansen:  

4 hours ago, ScottHansen said:

This was considered and discussed. We also liked the idea of something like 101/111/110 so it is all binary on the selection screen. In the end it was too much to rebalance and play test with the remaining time in the beta. We did appreciate the suggestion :wilson_nerdy:

Just wow. That is beautifully unique and thematic. Can we have that please?! Honestly I had made peace with the very lukewarm solution of slightly lower stats and 6 slots but it would be criminal not to request this once considered change one last time. Here's how I formulate it:

1) Tuning stats to: 101 Hunger | 111 Sanity | 110 Health

2) 7th Charge slot

3) Circuit tweaks: (to make them upgrade Wx's stats to nice multiples of 25 & balancing)

Gastrogain: First Gastrogain increases hunger by 49. (50 if a super gastrogain is inserted) Every subsequent gastrogain increases it by 25

Super-Gastrogain (Can we rename this to Gastroexpansion pls?): First Gastroexpansion increases hunger by 99 (100 if there already is a gastrogain inserted), every subsequent one increases it by 75.

Processing: First processing circuit increases sanity by 39 (50 if there is already a super-processing inserted). Every subsequent one will increase sanity by 25.

Super-Processing: First superprocessing increases sanity by 89 (100 if there is already a processing circuit inserted) and every subsequent super-processing will increase it by 75.

Hardy Circuit 1.0: First one increases HP by 40 (50 if there's already a Hardy 2.0 inserted), every subsequent one increases it by 50.

Hardy Circuit 2.0: First one increases HP by 140 (150 if there's already a Hardy 1.0 inserted), each subsequent onr increases it by 150.

And there goes my suggestion. We still have a whole week of beta-testing so I dont see why time crunch would be a big problem when there's a slim chance of making such a great and characteristic change. It'd be way more characteristic and impactful compared to 125 hunger and 125 health we have right now. So pleasee? We promise we'll give ample feedback in time if its implemented

Funny numbers go brrrrrrrrrrr

I actually find lowering the numbers for a coding joke to be more sensible than the original reasons some users where coming up with.

Still, the numbers are ugly.

I Agree with the person below me.

100,100,100

110,110,110

It's more reasonable if the numbers must go lower. Balance and tedium aside, I've always been one to respect creative vision just as much.

2 hours ago, SinancoTheBest said:

Isn't it... as they say... perfectly binary?

for maximum confusion and being in on the joke I would suggest changing the stats to

01111101 / 01111101 / 10010110

Which are the 125/125/150 stats we have now, but in actual damn binary

8 hours ago, loopuleasa said:

for maximum confusion and being in on the joke I would suggest changing the stats to

01111101 / 01111101 / 10010110

Which are the 125/125/150 stats we have now, but in actual damn binary

for a second there I tried to think of other three digit binary numbers but seems the only valid ones are 100, 110, 101 and 111.

It also makes me wonder does WX also function in Morse code so its current health can be

.---- ..--- ..... / .---- ..... ----- /.---- ..--- ..... 

or his proposed stats here be 

.---- ----- .---- / .---- .---- .---- / .---- .---- -----

He seems to speak morse fluently given his mostly one note dialogue.

10 hours ago, loopuleasa said:

for maximum confusion and being in on the joke I would suggest changing the stats to

01111101 / 01111101 / 10010110

Which are the 125/125/150 stats we have now, but in actual damn binary

i will love if they add an option like the wigfrid's "ö" to show Wx's stats in binary

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