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My gripes with the crafting Ui.


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Filtering is one of the main things i don’t like about the new ui I ended up just using a mod to change the icons back to the original icons why change stuff thats not broken i would say

Another problem i would have is when you have the crafting menu open and you walk into a research station a lot of times it would change the tab you were currently looking at to another tab unrelated.

Third is that also sometime you are not able to craft structures with an item in your mouse
It happened to me on occasions.

What i mostly saw was that I tended to use the quickslot crafting more.  The basic items you start with on the quick slot are perfect
However i find that whatever was not on the quick slot was really cumbersome to craft.

The need for a double click really sucks but just because it requires the click to enable the player to select what skins they want

vs the older system you would have the skin there preset for the last one you crafted.

 

1 minute ago, EsaiXD said:

Filtering is one of the main things i don’t like about the new ui I ended up just using a mod to change the icons back to the original icons why change stuff thats not broken i would say

Because it was broken. Other than you remembering, how are you supposed to know that the crock pot is in food, birdcage in structure, axe in tools, and net in survival? Makes no sense.

 

3 minutes ago, EsaiXD said:

Another problem i would have is when you have the crafting menu open and you walk into a research station a lot of times it would change the tab you were currently looking at to another tab unrelated

Yeah this is pretty annoying. Hope it gets fixed.

9 minutes ago, Cheggf said:

crock pot is in food

cause it makes food

 

9 minutes ago, Cheggf said:

axe in tools

cause it's a tool

 

9 minutes ago, Cheggf said:

birdcage in structure

 

10 minutes ago, Cheggf said:

net in survival

you got me there

17 minutes ago, Cheggf said:

Because it was broken. Other than you remembering, how are you supposed to know that the crock pot is in food, birdcage in structure, axe in tools, and net in survival? Makes no sense.

just by looking at what you could craft?
I am having to do the same thing that new players are doing which is look where everything is
I already have knowledge of where everything is from years of playing.
which is why i use a mod to change it. i know not everyone knows the crafting like the back of their hands so this new system helps them.
I don't want to learn a new way of organization so i don't and i use a mod to have everything back where it was because it was just better for me.

just as a player with experience i don't need to know that thermals are winter.
and survival tab actually makes sense because its just everything that could help you survive.
it was more of a generalized tab since having a crafting tab its items would be wasteful
but now people will have all their tabs available for them.




 

I think the filters are just amazing and make tons of sense. I dont get it where is the problem. And a lot of items you can find under various other filters. So furnace under light but also structures, possible could even be under the Winter as well. 

8 hours ago, EsaiXD said:

am having to do the same thing that new players are doing which is look where everything is

What items are you having trouble with? Unlike the previous system which you admit had you aimlessly scrolling through every single tab until you randomly find what you're looking for, this system puts all the items in places that make sense. Need to deal with one of summer's mechanics? Instead of looking in survival, clothes, science, magic, light, and maybe another tab or two you just look in summer.

2 hours ago, Cheggf said:

What items are you having trouble with? Unlike the previous system which you admit had you aimlessly scrolling through every single tab until you randomly find what you're looking for, this system puts all the items in places that make sense. Need to deal with one of summer's mechanics? Instead of looking in survival, clothes, science, magic, light, and maybe another tab or two you just look in summer.

I just know where everything I need to survive and play is since ive played long enough to know whats needed at a minimum to survive each season.

The new filter system like i said can help new players help them explore and test out all the items and find what suits them.

Let me use your summer items as an example Most players don't even make it to summer unless they frequent a endless server.
and once they get into summer they more than likely figure out what items help protect them from it. Basic items like the straw hat or umbrella are perfectly fine in spring and they do well in summer too. by day 60 they should have also explored both tiers of science and saw the opposing summer fire being the endos when they first put the science machine it pops up next to the camp fire. Next in the summer season  they figure out trees help too maybe they even found this out in spring.  Right now they may only find out about the whirly fan if they spawn in the summer season because the game gives them one for the starting items protection.

How many times do you see some one use specifically summer items like the summer frest or maybe the ice cube?
I have seen the flower shirt on occasions because that is actually a really good item.

I don't also personally like it because it goes away from what klei originally intended for don't starve. That being exploration experimentation
Why explore and experiment when i get told What everything does.

however i do like the little notes that are shown on the loading screen. Those actually still keep in the spirit of the game. It shows a curiosity that the characters have and makes you want to explore what they are talking about.
 

11 hours ago, Cheggf said:

Because it was broken. Other than you remembering, how are you supposed to know that the crock pot is in food, birdcage in structure, axe in tools, and net in survival? Makes no sense.

what a ridiculous statement. read your own post again slowly.

the only ambiguous one could be the net, and that's solved if you understand "survival" basically meant "wilderness", or that catching preys means meat which also means surviving.

4 hours ago, allmeitysk said:

I think the filters are just amazing and make tons of sense. I dont get it where is the problem. And a lot of items you can find under various other filters. So furnace under light but also structures, possible could even be under the Winter as well. 

and that's the case you can like them.
I personally don't so I use a mod to have the old "filtering system" back
Because I know where everything is in that old system vs this new system.
its like when you have stuff organized to how you like it
But then some one else comes and organizes it differently because it would make more sense

you come back to it and its all messed up because you don't know where everything is.

[This next is slightly off topic but a funny story that happend to me.]
I have had this happen to me back then when i was working in education.
I had all my papers layed out for testing and grading which classes were completed and which werent
I had to leave one day so I had a substitute came by
however maybe the felt bored so they thought it would be nice to "organize" All the papers I had into 5 neat piles by class
When I came back I lost my position in every paper I did so I had to recheck everything to make sure Which were graded and rearange it back to where it was originally.

Safe to say when something sounds organized
it may not be for others

 

4 minutes ago, Well-met said:

what a ridiculous statement. read your own post again slowly.

the only ambiguous one could be the net, and that's solved if you understand "survival" basically meant "wilderness", or that catching preys means meat which also means surviving.

Explain why a crock pot belongs in food but a birdcage belongs in structure.

5 minutes ago, Dr.Medic said:

crock pot is in food because it makes food

birdcage is in structure because its normaly a more dekor kinda thing, then a egg machine

I've literally never once seen either be used exclusively for decor (except in screenshots I've seen where they both are). Bird cage is extremely important for food as it allows you to make recipes like bacon & eggs or pierogi, turn monster meat into eggs which is typically an improvement, and get more seeds for a farm.

1 hour ago, Cheggf said:

I've literally never once seen either be used exclusively for decor (except in screenshots I've seen where they both are). Bird cage is extremely important for food as it allows you to make recipes like bacon & eggs or pierogi, as well as turning monster meat into eggs which is typically an improvement.

but do you do that whit your real life bird?

4 minutes ago, Dr.Medic said:

crock pot is in food because it makes food

8 minutes ago, Cheggf said:

Explain why a crock pot belongs in food but a birdcage belongs in structure.


birdcage is in structure because its normaly a more dekor kinda thing, then a egg machine


also there is really no indication to know that you can get eggs from birds lol
its something you either had to get told or randomly  were able to hover different food items over the bird to see what sticks
heck even old school farming  you would probably never know you could feed crops to birds to get seeds unless you tried it.
 

5 minutes ago, Dr.Medic said:

but do you do that whit your real life bird?

Do you shove a bunch of inedible garbage into a pot which magically turns into something that heals all wounds in real life? How is that even relevant? Making these weird nonsense arguments up does the opposite of make your position look better.

4 minutes ago, EsaiXD said:

also there is really no indication to know that you can get eggs from birds lol

Another great reason it belongs in the food tab! Its new position in the menu should help people like you figure out it's good for food.

1 hour ago, Cheggf said:

Do you shove a bunch of inedible garbage into a pot which magically turns into something that heals all wounds in real life? How is that even relevant? Making these weird nonsense arguments up does the opposite of make your position look better.

Another great reason it belongs in the food tab! Its new position in the menu should help people like you figure out it's good for food.

i think its not worth talkin to someone whit strawman arguments, but i still done it, and just as expected, i see more strawmans

Just now, Cheggf said:

Do you shove a bunch of inedible garbage into a pot which magically turns into something that heals all wounds in real life? How is that even relevant? Making these weird nonsense arguments up does the opposite of make your position look better.

Another good reason it belongs in the food tab! Apparently you had trouble knowing you can get eggs from it, so its new position in the menu should help people like you.

It will for sure im not saying it won't.
It was just part of the original Don't starve aspects of the game that you would never know existed unless you tried or some one else told you about it.

Just like the compass.
5 years ago the devs told us you can use the compass to find some one on the map whom is also holding a compass
But that was a thing you would never find out about unless explicitly told or randomly tried it out.

However though because this is a multiplayer game. Most people find out about how to do things as they play the game with others
Sometimes they come across people that know more about certain things and they learn more about that topic that they may not have had more experience with.

I have had 8 years of playing this game and I still learn something new about the game that i never did before
Maybe from some one who experimented with that topic more than I have.

Which is what is great about the game.
 

i dont get why people complain about filters when it just makes things faster. Looking for icestaff? go to magic or weapons, the 1st one you find; looking for a hat agaisnt weather? got to that filter instead of looking throw the entire list; looking for furnace? you have various filters, just click on the first you spot... and having repeated items in various filters doesnt fill them because, even with them in many filters, they fit on screen without scrolling (except a couple of filters that have more items)

 

8 minutes ago, ArubaroBeefalo said:

i dont get why people complain about filters when it just makes things faster. Looking for icestaff? go to magic or weapons, the 1st one you find; looking for a hat agaisnt weather? got to that filter instead of looking throw the entire list; looking for furnace? you have various filters, just click on the first you spot... and having repeated items in various filters doesnt fill them because, even with them in many filters, they fit on screen without scrolling (except a couple of filters that have more items)

 

Thats exactly what i mean when i said my story earlier.
What sounds intuitive and faster to you may not be for others.
 if you are new  or don't have much experience with the game. Then these filters are great
or maybe you also just are better at adapting to the change.
Some people aren't and they have already commited to memory where things are.
i find using the new crafting hard because in my head im not looking for what the item does 
I know what the item does i just need to look for what tab it was in
like searching for an umbrella
IM not searching for rain gear Im searching for survival tab
and i don't see that in the new system
almost like a computer my brain has made that neural pathway  to find the quickest method to get an item

and so with this new system my brain is searching the survival folder but it comes up with an error because survival folder does not exist

and that is why its a problem.

 

21 minutes ago, Dr.Medic said:

i think its not worth talkin to someone whit strawman arguments, but i still done it, and just as expected, i see more strawmans

Why is shutting down and saying strawman your go-to every time you can't think of a rebuttal in one of the many arguments you start? What do you even think a strawman argument is?

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