ArubaroBeefalo Posted December 30, 2021 Share Posted December 30, 2021 6 hours ago, lv746591263 said: All else aside, get rid of the rigidity of the character's transition mode, like Wanda, and no one would think that would be a happy feature, would they? changing forms stun + using dumbbells while fighting are 2 things that makes his gameplay require paying some attention and """skill""". Typical scenario "do a bad performance and get punished" which is fun imo, having x2 damage reduce the excitement, this 2 movement impairment are the only things that spice his fighting gameplay Link to comment https://forums.kleientertainment.com/forums/topic/136569-toroic%E2%80%99s-idea-for-a-final-wolfgang-patch/page/2/#findComment-1529395 Share on other sites More sharing options...
Sweaper Posted December 30, 2021 Share Posted December 30, 2021 3 hours ago, ArubaroBeefalo said: changing forms stun + using dumbbells while fighting are 2 things that makes his gameplay require paying some attention and """skill""". Typical scenario "do a bad performance and get punished" which is fun imo, having x2 damage reduce the excitement, this 2 movement impairment are the only things that spice his fighting gameplay Mostly for splumonkeys and late game hound waves, everything else it barely matters unless taking 10-20% of your health as damage is spice for you. And even for hound waves the only skill required is carrying somebells to have mightiness always 20 points above a threshold at all times or staying wimpy as weirdly enough the safest option for that. Link to comment https://forums.kleientertainment.com/forums/topic/136569-toroic%E2%80%99s-idea-for-a-final-wolfgang-patch/page/2/#findComment-1529422 Share on other sites More sharing options...
ArubaroBeefalo Posted December 30, 2021 Share Posted December 30, 2021 9 minutes ago, Sweaper said: Mostly for splumonkeys and late game hound waves, everything else it barely matters unless taking 10-20% of your health as damage is spice for you. And even for hound waves the only skill required is carrying somebells to have mightiness always 20 points above a threshold at all times or staying wimpy as weirdly enough the safest option for that. better than nothing Link to comment https://forums.kleientertainment.com/forums/topic/136569-toroic%E2%80%99s-idea-for-a-final-wolfgang-patch/page/2/#findComment-1529427 Share on other sites More sharing options...
Cloakingsumo198 Posted December 30, 2021 Share Posted December 30, 2021 wolf literally yeeted a whole train car so why does he struggle with carrying marble pieces or has that struggle animation when shoveling, hoeing, or rowing. He makes flipping a dumbbell look easy so he should make alot of animations look effortless. Link to comment https://forums.kleientertainment.com/forums/topic/136569-toroic%E2%80%99s-idea-for-a-final-wolfgang-patch/page/2/#findComment-1529429 Share on other sites More sharing options...
ArubaroBeefalo Posted December 30, 2021 Share Posted December 30, 2021 what if wearing ice cube, piggy bag or marble suits reduce the meter drain? Link to comment https://forums.kleientertainment.com/forums/topic/136569-toroic%E2%80%99s-idea-for-a-final-wolfgang-patch/page/2/#findComment-1529469 Share on other sites More sharing options...
HowlVoid Posted December 31, 2021 Share Posted December 31, 2021 12 hours ago, ArubaroBeefalo said: what if wearing ice cube, piggy bag or marble suits reduce the meter drain? I have been making the suggestion for a weighted vest, I think the marble suit should do this. Soldiers may use a "plated" vest to train and given his military background, it fits. This would make the marble suit have some competition against the magi which is an overall better choice right now. Link to comment https://forums.kleientertainment.com/forums/topic/136569-toroic%E2%80%99s-idea-for-a-final-wolfgang-patch/page/2/#findComment-1529605 Share on other sites More sharing options...
Monkey Cups Posted January 1, 2022 Share Posted January 1, 2022 On 12/30/2021 at 8:59 AM, Cloakingsumo198 said: wolf literally yeeted a whole train car so why does he struggle with carrying marble pieces or has that struggle animation when shoveling, hoeing, or rowing. He makes flipping a dumbbell look easy so he should make alot of animations look effortless. He had a boost from shadow magic to yeet that train car. Wolfgang on his own isn't quite that strong. Link to comment https://forums.kleientertainment.com/forums/topic/136569-toroic%E2%80%99s-idea-for-a-final-wolfgang-patch/page/2/#findComment-1529813 Share on other sites More sharing options...
Cloakingsumo198 Posted January 1, 2022 Share Posted January 1, 2022 Just now, Monkey Cups said: He had a boost from shadow magic to yeet that train car. Wolfgang on his own isn't quite that strong. Pretty sure everyone got some special powers when put into the constant. I'm just saying the wolf we got don't match the trailer one. Link to comment https://forums.kleientertainment.com/forums/topic/136569-toroic%E2%80%99s-idea-for-a-final-wolfgang-patch/page/2/#findComment-1529814 Share on other sites More sharing options...
Capybara007 Posted January 1, 2022 Share Posted January 1, 2022 Happy new year everyone Link to comment https://forums.kleientertainment.com/forums/topic/136569-toroic%E2%80%99s-idea-for-a-final-wolfgang-patch/page/2/#findComment-1529819 Share on other sites More sharing options...
ArubaroBeefalo Posted January 1, 2022 Share Posted January 1, 2022 13 hours ago, Cloakingsumo198 said: Pretty sure everyone got some special powers when put into the constant. I'm just saying the wolf we got don't match the trailer one. but maybe maxwell gave a lot of power to be saved but not that much when he did the deal with wolfgang Link to comment https://forums.kleientertainment.com/forums/topic/136569-toroic%E2%80%99s-idea-for-a-final-wolfgang-patch/page/2/#findComment-1529954 Share on other sites More sharing options...
bagherthegamer Posted January 1, 2022 Share Posted January 1, 2022 I agree. I hope klei sees this when they come back. At first we were all complaining but now there are things that do need tweaking as soon as posible, like that rowing thing. Thank you for making this @Toros Link to comment https://forums.kleientertainment.com/forums/topic/136569-toroic%E2%80%99s-idea-for-a-final-wolfgang-patch/page/2/#findComment-1529962 Share on other sites More sharing options...
Cloakingsumo198 Posted January 1, 2022 Share Posted January 1, 2022 2 hours ago, ArubaroBeefalo said: but maybe maxwell gave a lot of power to be saved but not that much when he did the deal with wolfgang Nah wolf's whole upper part of his clothes didn't get blown off when going mighty, must be a weaker version or some continuity error. That must mean the in-game Wolfgang is actually stronger than this iteration just holding back his true power for all the other survivors to have a chance. Hmm big brain. Link to comment https://forums.kleientertainment.com/forums/topic/136569-toroic%E2%80%99s-idea-for-a-final-wolfgang-patch/page/2/#findComment-1529970 Share on other sites More sharing options...
Toroic Posted January 2, 2022 Author Share Posted January 2, 2022 8 hours ago, bagherthegamer said: I agree. I hope klei sees this when they come back. At first we were all complaining but now there are things that do need tweaking as soon as posible, like that rowing thing. Thank you for making this @Toros I hope they see it too, I wanted to find reasonable solutions to the most common complaints in a way that wouldn’t take a lot of extra code and wouldn’t require new art assets, as I imagine they’re looking to have their devs start working on new content instead of retouching already released content. Link to comment https://forums.kleientertainment.com/forums/topic/136569-toroic%E2%80%99s-idea-for-a-final-wolfgang-patch/page/2/#findComment-1530068 Share on other sites More sharing options...
Toroic Posted January 4, 2022 Author Share Posted January 4, 2022 On 1/1/2022 at 9:37 AM, ArubaroBeefalo said: but maybe maxwell gave a lot of power to be saved but not that much when he did the deal with wolfgang It’s fair to assume that wimpy form was also part of the bargain and I’m totally just responding to a thing you said several days ago and not finding an excuse to bump the thread now that devs are back. Link to comment https://forums.kleientertainment.com/forums/topic/136569-toroic%E2%80%99s-idea-for-a-final-wolfgang-patch/page/2/#findComment-1530492 Share on other sites More sharing options...
Ohan Posted January 8, 2022 Share Posted January 8, 2022 I really hope dumbell durability issue gets adressed. They r too flimsy when used to attack/throw imo. Being able to gain some mightiness when throwing them sounds like it could be a fun strat in the middle of combat. The thrown damage not getting doubled was and still is extremely odd to me. It definitely should be thing. On 1/4/2022 at 3:05 PM, Toros said: not finding an excuse to bump the thread Link to comment https://forums.kleientertainment.com/forums/topic/136569-toroic%E2%80%99s-idea-for-a-final-wolfgang-patch/page/2/#findComment-1531326 Share on other sites More sharing options...
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