DimaB77 Posted March 25, 2021 Share Posted March 25, 2021 Sketched out a very simple schematic diagram But seriously: All the ways of cooling oxygen Link to comment Share on other sites More sharing options...
Gurgel Posted March 25, 2021 Share Posted March 25, 2021 7 hours ago, DimaB77 said: But seriously: All the ways of cooling oxygen Naa, too complicated. I will stay with the version from the picture. Link to comment Share on other sites More sharing options...
Magheat2009 Posted March 26, 2021 Share Posted March 26, 2021 Wow, it must have taken you a lot of time and effort to write that guide. Great work. Link to comment Share on other sites More sharing options...
mathmanican Posted March 26, 2021 Share Posted March 26, 2021 Bold claim. You missed at least one way. Thanks @Lilalaunekuh for this fun post a long time ago. Maybe "many ways" is more accurate. I'm pretty sure we could always invent one more way to cool oxygen. Link to comment Share on other sites More sharing options...
DimaB77 Posted March 27, 2021 Author Share Posted March 27, 2021 9 hours ago, mathmanican said: Maybe "many ways" is more accurate. Absolutely. Of course I might have missed something. 9 hours ago, mathmanican said: for this fun post a long time ago. The idea is fun. But what is the practical point? Eliminate heat from volcanoes, magma. It seems to me more reasonable to develop volcanoes with a turbine scheme - we get both metals and energy. Well, and to cool oxygen/water to room temperature (25C), theoretically it may be possible, but practically unlikely. Link to comment Share on other sites More sharing options...
mathmanican Posted March 27, 2021 Share Posted March 27, 2021 1 hour ago, DimaB77 said: But what is the practical point? It can be done. It's viable. Yeah, there might be other (simpler) options, but why not try something new. That's all. I just figured critter-based cooling hasn't gotten much love recently, and wanted to drop a tidbit for those who never saw it. I hope someone enjoyed it. Link to comment Share on other sites More sharing options...
DimaB77 Posted March 27, 2021 Author Share Posted March 27, 2021 I like what you do: it's extremely unconventional approaches and schemes that can get all the energy/resources, to the max. At the moment I am working on filling the site, on different schemes understandable to both advanced users and beginners. As soon as I run out of topics, I will join your "club" Link to comment Share on other sites More sharing options...
degr Posted March 30, 2021 Share Posted March 30, 2021 Currently I'm using this build: Spoiler Thermosensor send green signal in case if >0 C With supercoolant it look like this: (doors heat exchange, planning to add 3rd line) Link to comment Share on other sites More sharing options...
DimaB77 Posted March 30, 2021 Author Share Posted March 30, 2021 Supercoolant is great, of course, but it's a pity to waste it for such purposes. Link to comment Share on other sites More sharing options...
Hokaeru Posted March 30, 2021 Share Posted March 30, 2021 Perhaps you can optimize the toggle input by using orange on the pixel pack ? And maybe put the filter time a little bit higher so it doesn't get affected by the quick temperature changes. Link to comment Share on other sites More sharing options...
degr Posted March 30, 2021 Share Posted March 30, 2021 11 hours ago, DimaB77 said: Supercoolant is great, of course, but it's a pity to waste it for such purposes. God create supercoolant to cool different things. I'm not sure about your playstyle, as I understand you are "speedrunner", so, think your first rocket fly to closest planet with supercoolant, and next one straight to temporal tear. But in normal playstyle you have many rocket launches, and you have a lot of space resources. Link to comment Share on other sites More sharing options...
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