Developer Ipsquiggle Posted March 23, 2021 Developer Share Posted March 23, 2021 Heyo everyone, we've just pushed another hotfix to the Testing branch! Changes Beeta Hives no longer drown to death or die when unsupported. Instead, they go into a "disabled" state until the issue is resolved. Beeta Hives no longer emit radiation when they are not digesting ore. Added Uranium Ore ambience sounds. Research Reactor only samples cells near the top of the building for gas venting. It will vent to any non-solid and under pressure cell available in the sampled space. Research Reactor tile max venting pressure increased to 150kg. Lead Suit Locker: add charging sound effects. Radbolt Engine art complete including new launch animation Fixes Fixed rockets losing all fuel on landing Update Radbolt Engine's fuel tank bar when receiving new radbolts. Fixed Duplicants becoming stuck while trying to enter rockets interiors Removed hidden cargo module output ports Known Issues Duplicants have "radiation face" in most of the UI View full update 7 3 1 Link to comment Share on other sites More sharing options...
MoMuffins Posted March 23, 2021 Share Posted March 23, 2021 I love the 150kg pressure. Nice change! Link to comment Share on other sites More sharing options...
The Plum Gate Posted March 23, 2021 Share Posted March 23, 2021 Radiation face... oh boy. 1 Link to comment Share on other sites More sharing options...
MoMuffins Posted March 23, 2021 Share Posted March 23, 2021 All you need now is to extend the dialable range on the atmos sensors...more than 20kg please! 38 minutes ago, Ipsquiggle said: Known Issues Duplicants have "radiation face" in most of the UI View full update LOL 2 3 Link to comment Share on other sites More sharing options...
Electroely Posted March 23, 2021 Share Posted March 23, 2021 Thanks for the fixes! The rocket bugs were getting annoying. Abe is making a weird face when he walks. He has Sunny Disposition so he always walks silly but this face is... strange. Is this a bug? I don't think he did this before this update. 1 Link to comment Share on other sites More sharing options...
JRup Posted March 23, 2021 Share Posted March 23, 2021 55 minutes ago, Electroely said: Is this a bug? Nope, "tickled tootsies" status effect from carpet tile. 1 Link to comment Share on other sites More sharing options...
Electroely Posted March 24, 2021 Share Posted March 24, 2021 (edited) 11 minutes ago, JRup said: Nope, "tickled tootsies" status effect from carpet tile. The face he makes when standing still on top of carpet is different. To be clear - that face he's making in the screenshot is the face he makes only while moving, whether on carpet or not. It stays while he jumps cliffs and stuff, but when he stands still he has the regular "happy" face from Tickled Tootsies. It looks really weird in action. Edited March 24, 2021 by Electroely 2 1 1 Link to comment Share on other sites More sharing options...
JRup Posted March 24, 2021 Share Posted March 24, 2021 Your dupes are too happy. Fix that. 1 7 1 Link to comment Share on other sites More sharing options...
babba Posted March 24, 2021 Share Posted March 24, 2021 (edited) I like the dupes punk style purple hair @Electroely Abe`s hair looks like hes from the Prodigy band...Wild ! Edited March 24, 2021 by babba 1 Link to comment Share on other sites More sharing options...
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