Developer Kevin Posted February 27, 2021 Developer Share Posted February 27, 2021 Hey Grifters, There's a whole bunch of new music tracks in the game today - see if you can find them all! GAMEPLAY If you kill Tazz in battle, he should show up as Dead in your relationships tab. Tazz and Felek are eachother's best friends. Aww. Set up Vixmali's new attacks and a basic combat behaviour (NOT FINAL) Amount for boon-gifting is affected by Prestige. Deep Undercover: Fix cast name in location name. UI Hook up per-character music for all handlers. Seriously, it's a lot of new music. audio: story music fix for deckviews The Grout Monster now shows up in the compendium like all other bosses CARDS Added a reason string in the CanPlayCard for Fortitude Fixed bug caused by bottle_shot View full update 2 1 3 Link to comment Share on other sites More sharing options...
Scrumch Posted February 27, 2021 Share Posted February 27, 2021 1 hour ago, Kevin said: Amount for boon-gifting is affected by Prestige. Hohoho, that's evil. I approve! 1 hour ago, Kevin said: Hook up per-character music for all handlers. Seriously, it's a lot of new music. What does this mean by all handlers? Are we getting night-time music for combat and negotiations for the main 3 grifters, or more? Link to comment Share on other sites More sharing options...
ArtixBot Posted February 27, 2021 Share Posted February 27, 2021 Is the update not out yet? Link to comment Share on other sites More sharing options...
Developer Kevin Posted February 27, 2021 Author Developer Share Posted February 27, 2021 Sorry, just noticed that we were having a deploy problem. I've kicked off the build again. 4 Link to comment Share on other sites More sharing options...
ArtixBot Posted February 27, 2021 Share Posted February 27, 2021 It seems like the new music is character motifs, which is cool -- Oolo, Nadan, Kalandra, Flekfis, Tei, Andwanette, etc. Though Fellemo and Arint don't seem to have tracks? 1 Link to comment Share on other sites More sharing options...
RageLeague Posted February 27, 2021 Share Posted February 27, 2021 17 hours ago, Scrumch said: Hohoho, that's evil. I approve! What does this mean by all handlers? Are we getting night-time music for combat and negotiations for the main 3 grifters, or more? Oh so "handler" meaning the people who you side with like oolo, nadan, etc. 1 Link to comment Share on other sites More sharing options...
RageLeague Posted February 27, 2021 Share Posted February 27, 2021 PS. Fellemo's theme appears on flekfis for some reason. 1 Link to comment Share on other sites More sharing options...
Rook the Bogger Posted February 27, 2021 Share Posted February 27, 2021 I also encoutered funny glitch - when i had negotiation with someone and Denikus helped me becouse of him liking me, his music was playing for the entire negotiation. Link to comment Share on other sites More sharing options...
pacovf Posted February 28, 2021 Share Posted February 28, 2021 (edited) I don't think "Claimed by Hesh" is survivable against Vix for almost any deck that isn't built specifically around it. Vix takes forever to die, and Hesh is not very patient it seems. It's definitely not survivable by any deck I have encountered while trying the experiment, not even with Mediation (AKA immortality card). If the sense of creeping doom is important for flavour reasons, either make it so that Claimed by Hesh can't reduce your hp to 0 (only to 1; you will likely die anyway, but it will feel a bit less unfair) and/or make it give more and more buffs as the stack increases. Otherwise, either cap the damage, or reset / remove the condition after it reaches a certain stack size. EDIT: Will we have allies or something for the fight against Vix? I am asking because the experiment right now would suggest a fight much harder than the D3 boss (Droad, Snurtle), which from discussions around Sal's campaign's balance, is not a thing you want. Edited February 28, 2021 by pacovf Link to comment Share on other sites More sharing options...
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