[Experimental] - 447326


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  • Developer

Hey Grifters,

We have some new tunes for you to listen to as you idle in the main menu, and a whole bunch of rook card changes. 

CARDS

  • Muddled is now marked as a debuff
  • inner_rage and inner_rage_ii now use the same argument
  • The inner_rage argument desc properly explains its stacks
  • Fix potential infinite loop with duplicated Inner Rages
  • Battle:
    • - Burn is now reduced by half every turn instead of being completely removed
    • - Scorched makes Burn decay by 1 stack instead of half of its stacks
    • - Boosted Accelarant now applies 3 scorched AND burn
    • - Burner now aplpies 2 burn, Enhanced burner applies 4
    • - Fixed desc formatting for Pulse
    • - Sucker Punch now gains 2 bonus damage when empty
    • - Moved Telegraph to Uncommon
    • - Arc Deflection now grafts 2 Defense and 2 Counter
    • - Bolster Shot gains bonus damage equal to the cost of your TWO most expensive cards
    • - Direct Hit now draws 2 cards isntead of 1
    • - Increased Charge gain on Fistful to 2
    • - Reduced concentration from Focused Strike by 1
    • - Mantle now applies 2 Scorched
    • - Increased Robo-kick's damage to 5
    • - Scanned now decays by 1 each turn
    • - Scanner now applies 2 Scanned
    • - learning_drone now applies 2 Scanned
    • - The Scan Codes graft now applies 3 Scanned instead of 1
    • - Amplifier now applies 2 Burn whenever you apply Scorched
    • - Reduced the cost of Loader by 1
  • Negotiation:
    • - Rig Heads and Rig Snails are no longer targetable
    • - Increased the bonus damage on Blank to 3
    • - Bluff now draws 2 cards. Upgrades now have replenish
    • - Moved Drawback to Uncommon
    • - Boosted Muck now deals 4 damage
    • - Rant is now "Discard a card, gain 1 Dominance."
    • - Reworked the upgrades for Ante (Sticky vs 0-cost)
    • - Wide Blockade has been replaced by Twisted Blockade
    • - Increased Composure on Helmet to 3
    • - Venture now rigs 3 per Influence instead of 2
    • - Final Favor applies 2 composure per influence spent instead of 1


GAMEPLAY

  • Slightly reduced the Composure played by Oshnus to prevent their negotiation feeling too sluggish
  • Increased both Droad and Snug's max HP

UI

  • Fixing the bug where the Lore tabs in the People Compendium always said No Unlockable Lore
  • Displaying Rook's Coin on the Run History screen
  • Fixing the button order on the Perk View Popup
  • hook up character-specific title screen music
  • Fixed bug where graft counters were not always shown properly in negotiations
     

View full update

  • Like 4
  • Thanks 2
  • GL Happy 2
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5 hours ago, ZeppMan217 said:

I see Rook still gets nothing if the coin lands on the wrong side with pure Gamble cards (e.g. Blockade), other than Gamble. Burn got a massive buff, for some reason.

burn was IMO pretty weak before, couldn't match up to the insane defences of Concentrate or the insane damage of Overcharge or the sheer power of generic.debuff (which has some ridiculous cards)

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