GelatinousCube Posted December 22, 2020 Share Posted December 22, 2020 Greetings! I have been trying to obtain as many Festive Lights as possible this Winters Feast but I am a little unsure of the best combinations to be using in my Mushlights. I've been making all different combinations so that my base has different light filters throughout but I've started noticing that some combinations (especially those with blue) seem to give off a much smaller light radius than others (mainly red). Is there an ideal combination to use to get the biggest light radius possible? It seems to be like I should be trying to put at least either two red or two yellow in every Mushlight to get the most of them as these two colours seem to give the biggest radius. Blue seems to match better with yellow than red leaving green to be paired with red? Or should I just be using 4 red in as many as possible then maybe matching 2x Yellow with 2x Green or 2x Blue to make them brighter and somewhat comparative to the full red ones? If someone is knowledgeable on this topic and has some suggestions I would love to hear them! Thanks in advance. Link to comment https://forums.kleientertainment.com/forums/topic/125244-festive-lights-best-colour-combos-for-biggest-light-radius/ Share on other sites More sharing options...
BeeClops Posted December 22, 2020 Share Posted December 22, 2020 I don't think there is a difference in radius? I might be wrong but i didn't notice any, it does make it seem like they emit much less light when insane tho, i think glowcaps is the no1 reason i stay full sanity all the time lol. I usually space them 4,5 to 5 tiles apart from eachother, and put furnace/mushlight/moondial/other stuff i can't think about in the middle of 4 glowcaps, cause there will be a dark center with this placing. I like using white(the one you reffer to as yellow i think) for roads and red and green combinations for base areas, i'm not the biggest fun of the blue ones, but red+blue purple is cool . Link to comment https://forums.kleientertainment.com/forums/topic/125244-festive-lights-best-colour-combos-for-biggest-light-radius/#findComment-1408979 Share on other sites More sharing options...
BezKa Posted December 22, 2020 Share Posted December 22, 2020 Actually, mushlights have a slightly bigger radius than glowcaps from my observation, the downside (or sometimes upside) being that they don't have any color. Link to comment https://forums.kleientertainment.com/forums/topic/125244-festive-lights-best-colour-combos-for-biggest-light-radius/#findComment-1408994 Share on other sites More sharing options...
GelatinousCube Posted December 22, 2020 Author Share Posted December 22, 2020 13 minutes ago, BezKa said: Actually, mushlights have a slightly bigger radius than glowcaps from my observation, the downside (or sometimes upside) being that they don't have any color. Interesting... I really like the Winters Feast skin for the Mushlight too it looks like a xmas themed lamp post. If this is definitely true I might have to hammer down a whole load of Glowcaps to replace them with Mushlights. Have you noticed any radius difference in the festive light colours? Link to comment https://forums.kleientertainment.com/forums/topic/125244-festive-lights-best-colour-combos-for-biggest-light-radius/#findComment-1408995 Share on other sites More sharing options...
BezKa Posted December 22, 2020 Share Posted December 22, 2020 8 minutes ago, GelatinousCube said: Interesting... I really like the Winters Feast skin for the Mushlight too it looks like a xmas themed lamp post. Have you noticed any radius difference in the festive light colours? About the same as you. Red seems to be the biggest, but I think that's because it just colors the entire radius more intensely than other colors. I like to put yellow (white?) Lights in the mush the most, since they aren't as harsh on the eyes. They have a very good radius as well, and the lamp itself seems brighter than the other ones, though I'm not sure if it's not my eyes playing tricks. I can send you a screenshot when I'm back in game, or you can check them yourself. Link to comment https://forums.kleientertainment.com/forums/topic/125244-festive-lights-best-colour-combos-for-biggest-light-radius/#findComment-1408996 Share on other sites More sharing options...
gaymime Posted December 22, 2020 Share Posted December 22, 2020 is anyone able to check to see if this is just aesthetic? it seems like it is probably just a visual change and not a mechanical one Link to comment https://forums.kleientertainment.com/forums/topic/125244-festive-lights-best-colour-combos-for-biggest-light-radius/#findComment-1408997 Share on other sites More sharing options...
BezKa Posted December 22, 2020 Share Posted December 22, 2020 I'm not a coding master so I have no way of telling by looking at logs, but we can try experimenting a bit. I'll try some stuff once I have a moment. Link to comment https://forums.kleientertainment.com/forums/topic/125244-festive-lights-best-colour-combos-for-biggest-light-radius/#findComment-1408998 Share on other sites More sharing options...
gaymime Posted December 22, 2020 Share Posted December 22, 2020 23 minutes ago, BezKa said: I'm not a coding master so I have no way of telling by looking at logs, but we can try experimenting a bit. I'll try some stuff once I have a moment. thanks<3 i've never even fought toad outside of pubs so i dont have access to lamps x''D Link to comment https://forums.kleientertainment.com/forums/topic/125244-festive-lights-best-colour-combos-for-biggest-light-radius/#findComment-1409003 Share on other sites More sharing options...
BezKa Posted December 22, 2020 Share Posted December 22, 2020 4 minutes ago, gaymime said: thanks<3 i've never even fought toad outside of pubs so i dont have access to lamps x''D I'm just gonna cheat a bit on an experimental server xD I also never killed toad. All my shroom skin was a gift from Klaus ;-; I'll get that frog someday, I swear... Link to comment https://forums.kleientertainment.com/forums/topic/125244-festive-lights-best-colour-combos-for-biggest-light-radius/#findComment-1409005 Share on other sites More sharing options...
BezKa Posted December 22, 2020 Share Posted December 22, 2020 So, my method is to put a mushlight in a lights out world, and with help of geometric placement plant flowers as far as I can in the corners and at the border of the brightest light circle. Then I'll replace the mushlight with a glowcap and try different combinations of colors so we can compare the radius. Mushlight filed with festive lights: RED: End of brightest circle GREEN: Moment the character complains about dark BLUE: The furthest I could place a flower Same thing with moggles on, notice that the main circle is still visible: The flowers were planted without moggles. Glowcap filled with red 3 red 1 green: 3 red 1 blue: 3 red 1 yellow: 2 red 2 green: Okay, I physically do not have the strength to keep going with all the colors. I should have removed the decidious turf as well... Let me just check with all yellow and we can discuss. I dare to say the radius is in fact smaller. Also, moggles mess up the first circle with glowcaps: Yellow Glowcap: Yellow Mushlight: So... yeah. If someone can perform the experiment better or just uncode all the things we need, everyone would be grateful I think x.x Link to comment https://forums.kleientertainment.com/forums/topic/125244-festive-lights-best-colour-combos-for-biggest-light-radius/#findComment-1409023 Share on other sites More sharing options...
kuroite Posted December 22, 2020 Share Posted December 22, 2020 Its Green > White > Red > Blue With this logic you can deduce the others combinations. Im not sure about the Glowcap > Mushlight thing. Link to comment https://forums.kleientertainment.com/forums/topic/125244-festive-lights-best-colour-combos-for-biggest-light-radius/#findComment-1409044 Share on other sites More sharing options...
BeeClops Posted December 22, 2020 Share Posted December 22, 2020 In theory, at least for long roads, i think placing 1 single festive light per mushlight and making more mushlights would be more effective, as the only real limit to how much you can light are the festive lights. That's a bit excessive tho, and astral detectors are also an option. Link to comment https://forums.kleientertainment.com/forums/topic/125244-festive-lights-best-colour-combos-for-biggest-light-radius/#findComment-1409056 Share on other sites More sharing options...
GelatinousCube Posted December 22, 2020 Author Share Posted December 22, 2020 2 hours ago, kuroite said: Its Green > White > Red > Blue With this logic you can deduce the others combinations. Im not sure about the Glowcap > Mushlight thing. Did you test this yourself or do you have a source for this info? Just want to ensure this is correct before I redo all my festive lights. Might need to wait anyway until Glowcap Vs Mushlight is concluded I guess.. Link to comment https://forums.kleientertainment.com/forums/topic/125244-festive-lights-best-colour-combos-for-biggest-light-radius/#findComment-1409080 Share on other sites More sharing options...
kuroite Posted December 22, 2020 Share Posted December 22, 2020 Tested myself Spoiler 4 Blue ~ 1.5 Tile 4 Red ~ 2 Tiles 4 Green ~ 2.5 Tiles I designed parts of my base (like drying rack, chest area ...) with blue light radius as reference without knowing there were a difference. Going for the structure at the edge or the corner, i coud loose sanity. I can guarantee you that by just switching to green light, i dont have this problem anymore. Link to comment https://forums.kleientertainment.com/forums/topic/125244-festive-lights-best-colour-combos-for-biggest-light-radius/#findComment-1409097 Share on other sites More sharing options...
shadowDigga Posted December 22, 2020 Share Posted December 22, 2020 Light radius based on color seems to have been unintentionally changed at some point during Q3 of 2020 (at least that's when I noticed it). I don't recall there being any difference based on light color and there's no direct mention of radius variability based on color in mushroom light code. I believe it was first mentioned here on the forums. I'm personally using mushlights instead of glowcaps as a temporary workaround as they always give intended (e.g. largest) light radius. Link to comment https://forums.kleientertainment.com/forums/topic/125244-festive-lights-best-colour-combos-for-biggest-light-radius/#findComment-1409104 Share on other sites More sharing options...
gaymime Posted December 22, 2020 Share Posted December 22, 2020 oops, i think i misspoke. i meant the range of light before charlie gets you not the look of the light Link to comment https://forums.kleientertainment.com/forums/topic/125244-festive-lights-best-colour-combos-for-biggest-light-radius/#findComment-1409107 Share on other sites More sharing options...
GelatinousCube Posted December 23, 2020 Author Share Posted December 23, 2020 8 hours ago, kuroite said: Tested myself Hide contents 4 Blue ~ 1.5 Tile 4 Red ~ 2 Tiles 4 Green ~ 2.5 Tiles I designed parts of my base (like drying rack, chest area ...) with blue light radius as reference without knowing there were a difference. Going for the structure at the edge or the corner, i coud loose sanity. I can guarantee you that by just switching to green light, i dont have this problem anymore. Many thanks for this, yep as I thought Blue is the weakest and gives off a slightly smaller radius. I'm surprised at green providing more than red though. I'm going to focus on red and green (I might test two green/red with two white to see what that provides and to also be able to use green and red across more lights overall) and use the blue ones on areas that aren't as important. Did you try two white with two green/red already per chance? Link to comment https://forums.kleientertainment.com/forums/topic/125244-festive-lights-best-colour-combos-for-biggest-light-radius/#findComment-1409283 Share on other sites More sharing options...
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