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Wormhole question.


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Posted from wiki.

1.Spawn wormhole 1 using this command: worm1 = c_spawn("wormhole")

2.Spawn wormhole 2 using this command: worm2 = c_spawn("wormhole")

3.Create connections forth: worm1.components.teleporter.targetTeleporter = worm2

4.And back: worm2.components.teleporter.targetTeleporter = worm1

5.DONE!

55 minutes ago, Terra B Welch said:

I do believe the sickly wormhole is still in the games files and still works as it does in singleplayer!

no-no-no, not with a sick wormhole but with normal one.
If i understood your first answer right, you can create a wormhole with one-way path

1 hour ago, Duck986 said:

no-no-no, not with a sick wormhole but with normal one.
If i understood your first answer right, you can create a wormhole with one-way path

we can make a jail in the way of what was australia sending to griefers to moon island archipielago xD

12 hours ago, Terra B Welch said:

Posted from wiki.

1.Spawn wormhole 1 using this command: worm1 = c_spawn("wormhole")

2.Spawn wormhole 2 using this command: worm2 = c_spawn("wormhole")

3.Create connections forth: worm1.components.teleporter.targetTeleporter = worm2

4.And back: worm2.components.teleporter.targetTeleporter = worm1

5.DONE!

Since you need to set the exit for both of them seems like you'd be able to make a wormhole maze where entering an exit wormhole wouldn't always lead to the entrance you took.

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